Player Matchup

Merlin
Merlin
Eternity33
Merlin
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 42L
1,297 Elo+
Party 1
Sobek
Sobek
FCoup6969
Sobek
Level 66
God Stats
5W - 2L
1,736 SR
Queue Stats
20W - 21L
1,435 Elo+
Party 1
Da Ji
Da Ji
SailorMooñ
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TheBipolarTurtle
Skadi
Level 93
God Stats
1W - 5L
1,367 SR
Queue Stats
20W - 32L
1,253 Elo+
Party 1
Guan Yu
Guan Yu
magicbuns
Guan Yu
Level 101
God Stats
8W - 3L
1,747 SR
Queue Stats
93W - 85L
1,453 Elo+
Party 1
Team Averages
Level 98
1,570 SR
1,387 Elo+

VS

Team Averages
Level 111
1,454 SR
1,470 Elo+
Bacchus
Bacchus
IvanTheTeriible
Bacchus
Level 69
God Stats
4W - 10L
1,358 SR
Queue Stats
87W - 94L
1,440 Elo+
Solo
Hachiman
Hachiman
JudgeAnarchy
Hachiman
Level 126
God Stats
15W - 16L
1,534 SR
Queue Stats
992W - 1,102L
1,490 Elo+
Solo
The Morrigan
The Morrigan
LunarEclipse7
The Morrigan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 286L
1,441 Elo+
Solo
Amaterasu
Amaterasu
Nowt Kami
Amaterasu
Level 84
God Stats
3W - 6L
1,379 SR
Queue Stats
177W - 182L
1,479 Elo+
Party 2
Hercules
Hercules
popobobo
Hercules
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eternity33
Merlin
15
3 / 2 / 7
9,161
509
11,935
8,762
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
FCoup6969
Sobek
14
3 / 0 / 7
9,040
502
6,048
10,249
8,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
5 / 3 / 5
9,940
552
8,426
11,702
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 6
8,887
494
6,190
8,229
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
magicbuns
Guan Yu
15
10 / 4 / 9
10,052
558
14,002
17,227
15,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,563
420
4,363
12,238
10,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
JudgeAnarchy
Hachiman
13
2 / 1 / 1
8,012
445
7,371
8,560
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

The Morrigan
LunarEclipse7
The Morrigan
14
4 / 5 / 0
8,919
496
6,917
10,828
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Nowt Kami
Amaterasu
12
0 / 11 / 5
7,772
432
5,678
17,732
9,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
popobobo
Hercules
14
3 / 5 / 4
8,737
485
11,931
17,227
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
24
Kills
10
11
Deaths
24
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Eternity33
Merlin
3
2
7
3.25
W
Sobek
FCoup6969
Sobek
3
0
7
6.5
L
1
2
3
1.25
L
Hachiman
JudgeAnarchy
Hachiman
2
1
1
2.5
L
The Morrigan
LunarEclipse7
The Morrigan
4
5
0
0.8
L
Amaterasu
Nowt Kami
Amaterasu
0
11
5
0.23
W
5
3
5
2.5
W
3
2
6
3
W
Guan Yu
magicbuns
Guan Yu
10
4
9
3.63
L
Hercules
popobobo
Hercules
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,601
Damage
36,260
56,169
Taken
66,585
35,179
Mitigated
34,382
20,972
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Eternity33
Merlin
11,935
974
0
2,682
8,762
3,382
1,440
2,741
5,837
54,323
0
W
Sobek
FCoup6969
Sobek
6,048
426
0
4,927
10,249
8,846
575
2,196
8,039
24,964
0
L
4,363
555
0
2,568
12,238
10,936
0
3,559
8,528
18,053
0
L
Hachiman
JudgeAnarchy
Hachiman
7,371
4,146
0
3,653
8,560
2,955
1,474
2,038
6,456
0
52,555
L
The Morrigan
LunarEclipse7
The Morrigan
6,917
1,160
0
2,218
10,828
3,852
512
5,178
5,230
51,416
1,608
L
Amaterasu
Nowt Kami
Amaterasu
5,678
2,432
0
3,874
17,732
9,224
29
4,029
13,542
0
25,923
W
8,426
2,454
0
3,840
11,702
4,195
0
627
11,007
0
58,810
W
6,190
2,189
0
2,456
8,229
3,006
2,694
1,733
6,496
0
48,423
W
Guan Yu
magicbuns
Guan Yu
14,002
2,087
1,586
5,481
17,227
15,750
715
2,007
15,118
0
45,154
L
Hercules
popobobo
Hercules
11,931
4,282
0
3,657
17,227
7,415
0
2,339
14,846
0
56,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,080
Gold Earned
41,003
395
Minions Killed
359
0
Camps Cleared
0
1,675,768
Distance Traveled
1,540,617
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,161
509
95
5
0
315,103
7
W
Sobek
9,040
502
34
2
0
375,362
1
L
Bacchus
7,563
420
27
2
0
331,166
3
L
Hachiman
8,012
445
80
4
0
306,834
8
L
The Morrigan
8,919
496
107
6
0
288,541
1
L
Amaterasu
7,772
432
52
3
0
280,857
0
W
Da Ji
9,940
552
101
6
0
332,438
2
W
Skadi
8,887
494
97
5
0
309,158
4
W
Guan Yu
10,052
558
68
4
0
343,707
2
L
Hercules
8,737
485
93
5
0
333,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role