Player Matchup

Thor
Thor
DXhardyboyz96
Thor
Level 5
God Stats
2W - 6L
1,168 SR
Queue Stats
9W - 9L
1,038 Elo+
Party 1
Sobek
Sobek
ItsDisneyFan
Sobek
Level 8
God Stats
2W - 5L
1,291 SR
Queue Stats
33W - 38L
1,038 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RobMiotla
Ah Muzen Cab
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Janus
Janus
sonic_cobra_03
Janus
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
153W - 161L
1,386 Elo+
Party 1
Nemesis
Nemesis
theFUNK KING
Nemesis
Level 18
God Stats
13W - 18L
1,218 SR
Queue Stats
27W - 36L
1,038 Elo+
Party 1
Team Averages
Level 20
1,335 SR
1,200 Elo+

VS

Team Averages
Level 19
1,486 SR
1,304 Elo+
Discordia
Discordia
BaseGerm0519
Discordia
Level 27
God Stats
42W - 32L
1,629 SR
Queue Stats
293W - 327L
1,395 Elo+
Solo
Guan Yu
Guan Yu
Bray-Da-Beast13
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Jacko480
Neith
Level 17
God Stats
19W - 21L
1,271 SR
Queue Stats
99W - 108L
1,256 Elo+
Solo
Hades
Hades
Torn_Labrum
Hades
Level 26
God Stats
3W - 5L
1,527 SR
Queue Stats
12W - 10L
1,184 Elo+
Party 2
Sun Wukong
Sun Wukong
Yung_Shiva21
Sun Wukong
Level 21
God Stats
12W - 8L
1,500 SR
Queue Stats
39W - 28L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 8
9,553
478
5,779
14,644
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 9 / 9
9,974
499
4,418
18,726
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
RobMiotla
Ah Muzen Cab
17
3 / 1 / 7
11,444
572
13,804
11,794
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
11 / 9 / 4
11,800
590
11,779
13,288
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
theFUNK KING
Nemesis
13
4 / 3 / 7
9,401
470
5,906
10,851
4,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BaseGerm0519
Discordia
16
10 / 4 / 2
10,887
544
14,284
9,235
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 0
6,100
305
364
3,562
1,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Neith
Jacko480
Neith
15
5 / 7 / 9
9,455
473
12,172
13,951
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 12
9,120
456
9,994
15,603
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Yung_Shiva21
Sun Wukong
16
11 / 5 / 5
10,375
519
9,649
14,757
7,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
56
24
Kills
28
30
Deaths
26
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
BaseGerm0519
Discordia
10
4
2
2.75
L
0
4
0
0
W
3
8
8
0.88
W
3
9
9
0.83
L
Neith
Jacko480
Neith
5
7
9
1.36
W
Ah Muzen Cab
RobMiotla
Ah Muzen Cab
3
1
7
6.5
L
2
6
12
1.33
L
Sun Wukong
Yung_Shiva21
Sun Wukong
11
5
5
2.7
W
11
9
4
1.44
W
Nemesis
theFUNK KING
Nemesis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,686
Damage
46,463
69,303
Taken
57,108
35,351
Mitigated
25,686
14,530
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BaseGerm0519
Discordia
14,284
843
0
1,443
9,235
3,311
1,451
2,933
6,190
63,684
0
L
364
314
0
85
3,562
1,624
162
95
3,467
0
5,971
W
5,779
1,265
0
1,247
14,644
5,541
1,548
3,690
10,884
0
37,276
W
4,418
820
0
2,368
18,726
16,925
2,157
6,378
12,141
12,624
0
L
Neith
Jacko480
Neith
12,172
6,847
0
4,281
13,951
5,066
747
4,089
9,570
0
41,617
W
Ah Muzen Cab
RobMiotla
Ah Muzen Cab
13,804
4,711
0
5,709
11,794
4,943
3,766
3,755
7,808
0
84,807
L
9,994
1,307
35
4,217
15,603
8,280
150
5,196
10,221
26,925
0
L
Sun Wukong
Yung_Shiva21
Sun Wukong
9,649
2,374
0
433
14,757
7,405
777
3,018
11,463
0
48,619
W
11,779
2,241
327
2,314
13,288
3,823
3,361
6,174
6,932
44,666
0
W
Nemesis
theFUNK KING
Nemesis
5,906
2,269
0
2,565
10,851
4,119
1,107
3,483
7,210
0
23,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,172
Gold Earned
45,937
331
Minions Killed
318
0
Camps Cleared
0
1,893,173
Distance Traveled
1,562,585
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,887
544
105
5
0
349,430
5
L
Guan Yu
6,100
305
15
1
0
99,486
0
W
Thor
9,553
478
58
3
0
391,649
2
W
Sobek
9,974
499
11
1
0
392,208
0
L
Neith
9,455
473
72
4
0
320,093
6
W
Ah Muzen Cab
11,444
572
143
7
0
347,008
3
L
Hades
9,120
456
50
3
0
371,724
0
L
Sun Wukong
10,375
519
76
4
0
421,852
0
W
Janus
11,800
590
85
4
0
347,644
0
W
Nemesis
9,401
470
34
2
0
414,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role