Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
BridalSaturn30
Hel
Level 39
God Stats
12W - 30L
1,345 SR
Queue Stats
103W - 156L
1,352 Elo+
Solo
Xing Tian
Xing Tian
Greenchef
Xing Tian
Level 23
God Stats
11W - 13L
1,735 SR
Queue Stats
89W - 100L
1,443 Elo+
Party 1
Osiris
Osiris
IcyTarzan
Osiris
Level 18
God Stats
0W - 1L
1,658 SR
Queue Stats
44W - 44L
1,456 Elo+
Party 4
Heimdallr
Heimdallr
SenpaiSwanky
Heimdallr
Level 84
God Stats
5W - 6L
1,500 SR
Queue Stats
241W - 235L
1,559 Elo+
Party 1
Team Averages
Level 50
1,547 SR
1,462 Elo+

VS

Team Averages
Level 52
1,545 SR
1,430 Elo+
Nemesis
Nemesis
Alis492
Nemesis
Level 42
God Stats
22W - 29L
1,395 SR
Queue Stats
730W - 818L
1,327 Elo+
Party 2
Mulan
Mulan
FluffyOwlz
Mulan
Level 57
God Stats
12W - 10L
1,618 SR
Queue Stats
45W - 49L
1,485 Elo+
Party 3
Neith
Neith
Jreniker
Neith
Level 14
God Stats
6W - 3L
1,741 SR
Queue Stats
20W - 14L
1,426 Elo+
Party 3
Izanami
Izanami
Skruiks
Izanami
Level 122
God Stats
2W - 0L
1,760 SR
Queue Stats
48W - 51L
1,538 Elo+
Solo
Chang'e
Chang'e
Tyseng
Chang'e
Level 27
God Stats
12W - 13L
1,208 SR
Queue Stats
177W - 219L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 4 / 1
6,957
497
5,691
10,259
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 2
6,066
433
4,634
8,315
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
Greenchef
Xing Tian
9
0 / 4 / 2
5,387
385
4,141
10,968
5,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
IcyTarzan
Osiris
11
1 / 4 / 0
6,592
471
6,839
9,460
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SenpaiSwanky
Heimdallr
12
0 / 2 / 0
6,627
473
5,607
9,336
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alis492
Nemesis
13
4 / 0 / 6
7,685
549
5,167
8,793
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
11
2 / 0 / 1
7,146
510
4,963
8,479
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Jreniker
Neith
12
1 / 1 / 2
7,000
500
5,255
5,187
1,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Skruiks
Izanami
14
1 / 1 / 3
7,820
559
4,291
11,003
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Tyseng
Chang'e
15
9 / 2 / 4
8,943
639
11,205
8,664
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
17
19
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
4
1
0.88
W
Nemesis
Alis492
Nemesis
4
0
6
7
L
0
5
2
0.2
W
Mulan
2
0
1
2.5
L
Xing Tian
Greenchef
Xing Tian
0
4
2
0.25
L
Osiris
IcyTarzan
Osiris
1
4
0
0.25
W
Neith
Jreniker
Neith
1
1
2
2
L
Heimdallr
SenpaiSwanky
Heimdallr
0
2
0
0
W
Izanami
Skruiks
Izanami
1
1
3
2.5
W
Chang'e
Tyseng
Chang'e
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,912
Damage
30,881
48,338
Taken
42,126
25,639
Mitigated
14,129
14,844
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,691
3,591
0
4,402
10,259
6,020
0
3,121
7,138
0
26,399
W
Nemesis
Alis492
Nemesis
5,167
2,973
570
1,367
8,793
2,515
0
1,658
6,691
0
44,295
L
4,634
1,476
154
2,028
8,315
2,896
0
3,180
5,135
33,037
0
W
Mulan
4,963
882
0
1,795
8,479
4,394
205
907
7,285
0
29,193
L
Xing Tian
Greenchef
Xing Tian
4,141
661
0
1,442
10,968
5,999
0
3,241
7,727
15,803
0
L
Osiris
IcyTarzan
Osiris
6,839
1,801
0
1,920
9,460
7,683
37
1,663
7,797
0
34,799
W
Neith
Jreniker
Neith
5,255
2,462
0
1,710
5,187
1,512
761
386
4,655
0
38,886
L
Heimdallr
SenpaiSwanky
Heimdallr
5,607
2,722
0
4,898
9,336
3,041
0
0
9,336
0
44,317
W
Izanami
Skruiks
Izanami
4,291
2,279
0
6,626
11,003
2,940
216
554
10,163
0
52,547
W
Chang'e
Tyseng
Chang'e
11,205
874
1,006
3,517
8,664
2,768
860
4,497
3,633
48,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
38,594
298
Minions Killed
432
0
Camps Cleared
0
1,241,904
Distance Traveled
1,384,511
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,957
497
66
5
0
274,249
0
W
Nemesis
7,685
549
75
5
0
317,718
0
L
Hel
6,066
433
56
4
0
205,680
2
W
Mulan
7,146
510
46
3
0
343,599
6
L
Xing Tian
5,387
385
20
1
0
254,917
1
L
Osiris
6,592
471
63
5
0
280,980
3
W
Neith
7,000
500
91
7
0
241,815
2
L
Heimdallr
6,627
473
93
7
0
226,078
1
W
Izanami
7,820
559
112
8
0
226,722
2
W
Chang'e
8,943
639
108
8
0
254,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role