Player Matchup

Anhur
Anhur
Echosbtw
Anhur
Level 65
God Stats
4W - 5L
1,650 SR
Queue Stats
59W - 56L
1,585 Elo+
Party 1
Izanami
Izanami
Holowiak04
Izanami
Level 147
God Stats
6W - 5L
1,715 SR
Queue Stats
327W - 269L
1,680 Elo+
Party 1
Sobek
Sobek
Purple
Sobek
Level 118
God Stats
5W - 4L
1,634 SR
Queue Stats
43W - 28L
1,719 Elo+
Solo
Geb
Geb
TwoTreesDancing
Geb
Level 129
God Stats
1W - 1L
1,749 SR
Queue Stats
122W - 116L
1,580 Elo+
Party 1
Janus
Janus
jtflames330
Janus
Level 92
God Stats
40W - 28L
1,344 SR
Queue Stats
214W - 173L
1,648 Elo+
Party 1
Team Averages
Level 110
1,619 SR
1,642 Elo+

VS

Team Averages
Level 116
1,516 SR
1,619 Elo+
Aphrodite
Aphrodite
ChuckeeCheese
Aphrodite
Level 104
God Stats
33W - 29L
1,593 SR
Queue Stats
163W - 129L
1,663 Elo+
Party 2
Neith
Neith
NHill01
Neith
Level 143
God Stats
2W - 3L
1,184 SR
Queue Stats
201W - 161L
1,598 Elo+
Party 3
Anubis
Anubis
ShadedSummers
Anubis
Level 117
God Stats
52W - 31L
1,727 SR
Queue Stats
238W - 216L
1,676 Elo+
Party 2
Da Ji
Da Ji
Waddyy
Da Ji
Level 115
God Stats
14W - 9L
1,755 SR
Queue Stats
141W - 127L
1,570 Elo+
Party 3
Bellona
Bellona
slingher
Bellona
Level 99
God Stats
4W - 0L
1,321 SR
Queue Stats
18W - 12L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Echosbtw
Anhur
5
0 / 4 / 0
3,744
468
2,435
6,306
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Holowiak04
Izanami
7
0 / 5 / 0
4,317
540
2,038
5,613
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Purple
Sobek
5
1 / 3 / 0
3,869
484
1,662
6,303
2,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
4,663
583
1,450
5,455
1,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 3 / 1
4,458
557
1,913
3,669
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChuckeeCheese
Aphrodite
8
2 / 1 / 3
4,669
584
3,766
5,008
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
NHill01
Neith
8
5 / 0 / 2
5,052
632
5,479
4,062
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
7 / 0 / 0
6,188
774
4,821
4,710
2,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Waddyy
Da Ji
8
2 / 2 / 0
4,899
612
1,390
4,830
1,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
slingher
Bellona
9
1 / 1 / 1
5,036
630
3,895
4,213
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
17
17
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ChuckeeCheese
Aphrodite
2
1
3
3.5
L
Anhur
Echosbtw
Anhur
0
4
0
0
L
Izanami
Holowiak04
Izanami
0
5
0
0
W
Neith
NHill01
Neith
5
0
2
6
L
Sobek
Purple
Sobek
1
3
0
0.33
W
7
0
0
7
L
0
2
1
0.25
W
Da Ji
Waddyy
Da Ji
2
2
0
1
L
1
3
1
0.5
W
Bellona
slingher
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,498
Damage
19,351
27,346
Taken
22,823
7,621
Mitigated
8,181
5,488
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ChuckeeCheese
Aphrodite
3,766
709
1,355
3,039
5,008
1,200
448
807
4,201
20,228
0
L
Anhur
Echosbtw
Anhur
2,435
1,852
0
1,722
6,306
1,231
0
1,851
4,455
0
16,154
L
Izanami
Holowiak04
Izanami
2,038
1,417
0
68
5,613
1,273
0
2,304
3,309
0
23,575
W
Neith
NHill01
Neith
5,479
2,468
0
1,781
4,062
910
168
855
3,207
0
17,975
L
Sobek
Purple
Sobek
1,662
92
0
2,124
6,303
2,585
0
1,782
4,521
7,180
0
W
4,821
677
0
3,537
4,710
2,242
724
1,493
2,971
33,037
0
L
1,450
472
0
1,540
5,455
1,876
0
0
5,455
19,580
0
W
Da Ji
Waddyy
Da Ji
1,390
393
0
860
4,830
1,495
0
174
4,656
0
23,507
L
1,913
0
0
34
3,669
656
72
2,650
1,019
14,473
0
W
Bellona
slingher
Bellona
3,895
2,251
0
843
4,213
2,334
626
1,450
2,763
0
25,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,051
Gold Earned
25,844
169
Minions Killed
251
0
Camps Cleared
0
715,457
Distance Traveled
733,558
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,669
584
33
4
0
146,187
0
L
Anhur
3,744
468
28
4
0
123,971
0
L
Izanami
4,317
540
56
7
0
141,860
2
W
Neith
5,052
632
37
5
0
132,396
1
L
Sobek
3,869
484
4
1
0
116,384
0
W
Anubis
6,188
774
69
9
0
132,847
1
L
Geb
4,663
583
47
6
0
173,926
0
W
Da Ji
4,899
612
51
6
0
165,766
4
L
Janus
4,458
557
34
4
0
159,316
2
W
Bellona
5,036
630
61
8
0
156,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role