Player Matchup

Neith
Neith
IPoundPuss
Neith
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Arachne
Arachne
LazyCaveman
Arachne
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Rockieroads
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Anubis
Anubis
dragonslayerdm
Anubis
Level 13
God Stats
19W - 14L
1,661 SR
Queue Stats
37W - 40L
1,443 Elo+
Party 2
Mercury
Mercury
xGTAKILL3Rx
Mercury
Level 26
God Stats
8W - 7L
1,500 SR
Queue Stats
288W - 345L
1,427 Elo+
Party 2
Team Averages
Level 21
1,532 SR
1,474 Elo+

VS

Team Averages
Level 10
1,602 SR
1,462 Elo+
Bellona
Bellona
LeonhardtOfYore
Bellona
Level 8
God Stats
2W - 0L
1,731 SR
Queue Stats
41W - 26L
1,572 Elo+
Party 1
Cerberus
Cerberus
Vinxxs
Cerberus
Level 11
God Stats
15W - 7L
1,845 SR
Queue Stats
245W - 235L
1,569 Elo+
Party 1
Izanami
Izanami
alpha021032
Izanami
Level 4
God Stats
12W - 9L
1,290 SR
Queue Stats
14W - 18L
1,098 Elo+
Solo
Tsukuyomi
Tsukuyomi
dazai009
Tsukuyomi
Level 11
God Stats
21W - 14L
1,646 SR
Queue Stats
124W - 120L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
inochi_shibou9
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 7 / 0
4,615
420
1,722
5,285
1,216
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
LazyCaveman
Arachne
8
0 / 4 / 2
4,833
439
3,025
6,244
1,768
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Rockieroads
Danzaburou
7
1 / 3 / 0
4,710
428
2,624
6,635
1,309
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 3 / 0
6,731
612
7,115
6,095
2,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
xGTAKILL3Rx
Mercury
10
2 / 2 / 0
5,949
541
889
5,909
1,434
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 2
6,818
620
5,221
5,785
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Vinxxs
Cerberus
9
0 / 1 / 7
5,749
523
3,532
7,318
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
alpha021032
Izanami
11
6 / 2 / 0
6,507
592
5,565
6,708
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
dazai009
Tsukuyomi
10
3 / 1 / 3
6,000
545
2,289
4,091
1,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 2
6,460
587
2,713
5,976
1,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
8
Kills
19
19
Deaths
8
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
0
7
0
0
L
Arachne
LazyCaveman
Arachne
0
4
2
0.25
W
7
1
2
8
L
Danzaburou
Rockieroads
Danzaburou
1
3
0
0.33
W
Cerberus
Vinxxs
Cerberus
0
1
7
3.5
W
Izanami
alpha021032
Izanami
6
2
0
3
W
Tsukuyomi
dazai009
Tsukuyomi
3
1
3
4.5
L
5
3
0
1.67
W
3
3
2
1.33
L
Mercury
xGTAKILL3Rx
Mercury
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,375
Damage
19,320
30,168
Taken
29,878
7,858
Mitigated
11,996
7,572
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,722
1,125
0
300
5,285
1,216
300
0
5,285
0
14,342
L
Arachne
LazyCaveman
Arachne
3,025
2,269
0
1,176
6,244
1,768
0
2,096
4,148
0
12,553
W
5,221
1,478
0
1,858
5,785
4,720
655
300
5,485
0
28,317
L
Danzaburou
Rockieroads
Danzaburou
2,624
1,061
0
2,045
6,635
1,309
0
419
6,216
0
17,102
W
Cerberus
Vinxxs
Cerberus
3,532
131
0
2,924
7,318
3,293
210
2,018
5,300
11,823
0
W
Izanami
alpha021032
Izanami
5,565
3,610
0
3,590
6,708
1,482
1,506
0
6,708
0
40,774
W
Tsukuyomi
dazai009
Tsukuyomi
2,289
331
0
2,181
4,091
1,077
0
752
3,339
0
26,629
L
7,115
125
0
2,571
6,095
2,131
651
3,126
2,969
33,811
0
W
2,713
43
0
836
5,976
1,424
0
4,045
1,931
30,283
0
L
Mercury
xGTAKILL3Rx
Mercury
889
333
183
1,297
5,909
1,434
425
604
5,305
0
26,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
31,534
211
Minions Killed
284
0
Camps Cleared
0
965,817
Distance Traveled
1,040,290
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,615
420
24
2
0
173,309
2
L
Arachne
4,833
439
26
2
0
200,464
0
W
Bellona
6,818
620
60
5
0
197,701
1
L
Danzaburou
4,710
428
19
2
0
190,371
4
W
Cerberus
5,749
523
22
2
0
212,651
5
W
Izanami
6,507
592
82
7
0
189,095
3
W
Tsukuyomi
6,000
545
61
6
0
260,710
0
L
Anubis
6,731
612
80
7
0
165,833
1
W
Ah Puch
6,460
587
59
5
0
180,133
0
L
Mercury
5,949
541
62
6
0
235,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role