Player Matchup

Set
Set
Babyman2355
Set
Level 19
God Stats
2W - 2L
1,641 SR
Queue Stats
60W - 60L
1,514 Elo+
Party 1
King Arthur
King Arthur
KalosTheGold
King Arthur
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 16L
1,544 Elo+
Solo
Heimdallr
Heimdallr
REBELPUPPET16
Heimdallr
Level 21
God Stats
15W - 14L
1,389 SR
Queue Stats
259W - 253L
1,493 Elo+
Party 1
Odin
Odin
The Ghosts Bane
Odin
Level 25
God Stats
18W - 17L
1,459 SR
Queue Stats
839W - 806L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
Ze12oChance
Baron Samedi
Level 114
God Stats
0W - 4L
1,500 SR
Queue Stats
427W - 384L
1,537 Elo+
Party 1
Team Averages
Level 39
1,498 SR
1,511 Elo+

VS

Team Averages
Level 20
1,573 SR
1,570 Elo+
Discordia
Discordia
Kingjaik
Discordia
Level 28
God Stats
4W - 3L
1,705 SR
Queue Stats
198W - 202L
1,513 Elo+
Solo
King Arthur
King Arthur
MrFrank0876
King Arthur
Level 11
God Stats
3W - 6L
1,581 SR
Queue Stats
38W - 70L
1,496 Elo+
Solo
Hachiman
Hachiman
TrueCenturion7
Hachiman
Level 28
God Stats
6W - 8L
1,576 SR
Queue Stats
20W - 14L
1,713 Elo+
Solo
Tyr
Tyr
UnicornAndBunny
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,561 Elo+
Solo
Loki
Loki
blazedDingo
Loki
Level 28
God Stats
1W - 1L
1,503 SR
Queue Stats
35W - 24L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
10,765
414
3,845
18,137
7,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
KalosTheGold
King Arthur
18
2 / 7 / 1
11,532
444
16,245
23,560
18,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
REBELPUPPET16
Heimdallr
16
3 / 6 / 1
10,490
403
13,531
22,509
10,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 4
11,166
429
2,313
13,620
15,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Ze12oChance
Baron Samedi
20
6 / 7 / 2
13,145
506
18,764
25,001
14,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kingjaik
Discordia
20
9 / 1 / 2
13,305
512
19,063
16,549
6,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MrFrank0876
King Arthur
14
0 / 6 / 5
9,701
373
854
17,241
9,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
18
6 / 5 / 3
12,010
462
19,089
18,053
6,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 4
14,538
559
15,587
21,208
25,104
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 0 / 11
12,724
489
11,442
15,953
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
13
Kills
25
25
Deaths
14
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
King Arthur
KalosTheGold
King Arthur
2
7
1
0.36
W
Discordia
Kingjaik
Discordia
9
1
2
10
W
King Arthur
MrFrank0876
King Arthur
0
6
5
0.42
L
Heimdallr
REBELPUPPET16
Heimdallr
3
6
1
0.58
L
1
2
4
1.5
W
Hachiman
6
5
3
1.5
W
7
2
4
4.5
L
Baron Samedi
Ze12oChance
Baron Samedi
6
7
2
1
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,698
Damage
66,035
102,827
Taken
89,004
66,896
Mitigated
53,801
28,384
Healing
22,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,845
2,003
0
6,796
18,137
7,748
304
1,726
16,244
0
73,060
L
King Arthur
KalosTheGold
King Arthur
16,245
4,464
0
3,455
23,560
18,338
252
3,133
20,280
0
90,832
W
Discordia
Kingjaik
Discordia
19,063
897
208
5,986
16,549
6,378
825
5,746
10,803
84,216
0
W
King Arthur
MrFrank0876
King Arthur
854
0
0
94
17,241
9,122
32
2,842
14,399
0
34,922
L
Heimdallr
REBELPUPPET16
Heimdallr
13,531
4,647
0
8,232
22,509
10,271
0
1,740
20,610
0
76,420
L
2,313
548
0
1,260
13,620
15,877
181
2,055
11,396
0
39,346
W
Hachiman
19,089
9,642
0
3,406
18,053
6,859
681
4,533
13,520
0
70,886
W
15,587
954
0
7,722
21,208
25,104
1,103
3,174
18,034
0
113,071
L
Baron Samedi
Ze12oChance
Baron Samedi
18,764
779
111
8,530
25,001
14,662
758
9,206
15,060
90,118
0
W
11,442
2,775
0
4,622
15,953
6,338
604
2,469
13,484
0
89,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,098
Gold Earned
62,278
597
Minions Killed
624
0
Camps Cleared
0
2,100,682
Distance Traveled
2,626,281
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,765
414
115
4
0
430,514
0
L
King Arthur
11,532
444
155
6
0
387,902
3
W
Discordia
13,305
512
126
5
0
483,981
10
W
King Arthur
9,701
373
62
2
0
524,620
0
L
Heimdallr
10,490
403
109
4
0
468,090
0
L
Odin
11,166
429
65
3
0
394,491
1
W
Hachiman
12,010
462
105
4
0
557,977
4
W
Tyr
14,538
559
197
8
0
471,130
2
L
Baron Samedi
13,145
506
153
6
0
419,685
4
W
Loki
12,724
489
134
5
0
588,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role