Player Matchup

King Arthur
King Arthur
Betokiki
King Arthur
Level 17
God Stats
19W - 22L
1,543 SR
Queue Stats
118W - 108L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
Chzilla
Nu Wa
Level 16
God Stats
1W - 1L
1,733 SR
Queue Stats
24W - 21L
1,536 Elo+
Party 2
Medusa
Medusa
Limakiki
Medusa
Level 14
God Stats
4W - 1L
1,817 SR
Queue Stats
23W - 20L
1,557 Elo+
Party 2
Ymir
Ymir
Rikiluis
Ymir
Level 29
God Stats
30W - 24L
1,617 SR
Queue Stats
56W - 56L
1,526 Elo+
Party 2
Achilles
Achilles
sygma24
Achilles
Level 122
God Stats
3W - 6L
1,513 SR
Queue Stats
663W - 635L
1,555 Elo+
Party 2
Team Averages
Level 40
1,644 SR
1,539 Elo+

VS

Team Averages
Level 17
1,543 SR
1,591 Elo+
King Arthur
King Arthur
Demented617
King Arthur
Level 27
God Stats
4W - 3L
1,233 SR
Queue Stats
202W - 154L
1,674 Elo+
Solo
Cupid
Cupid
EJROBERTS
Cupid
Level 8
God Stats
8W - 2L
1,822 SR
Queue Stats
12W - 8L
1,657 Elo+
Party 1
Yemoja
Yemoja
MagicManMe
Yemoja
Level 4
God Stats
1W - 1L
1,269 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 1
Bellona
Bellona
OctoberKT
Bellona
Level 18
God Stats
35W - 30L
1,644 SR
Queue Stats
38W - 34L
1,666 Elo+
Solo
Merlin
Merlin
merkzilla428
Merlin
Level 29
God Stats
28W - 5L
1,745 SR
Queue Stats
264W - 92L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Betokiki
King Arthur
15
1 / 2 / 0
8,107
507
7,553
10,652
5,305
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Chzilla
Nu Wa
12
1 / 4 / 0
7,555
472
5,581
6,438
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Limakiki
Medusa
11
2 / 3 / 1
7,007
438
6,813
9,800
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
1 / 3 / 2
7,213
451
5,240
13,226
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
sygma24
Achilles
14
1 / 5 / 2
8,622
539
6,277
13,309
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demented617
King Arthur
16
2 / 3 / 1
9,354
585
6,181
16,136
9,619
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
EJROBERTS
Cupid
12
0 / 2 / 5
6,888
431
6,191
9,204
3,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
MagicManMe
Yemoja
12
0 / 1 / 3
7,331
458
1,576
3,614
2,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
OctoberKT
Bellona
15
10 / 0 / 2
9,307
582
10,114
12,097
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
5 / 1 / 6
9,997
625
9,370
6,492
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
17
17
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Betokiki
King Arthur
1
2
0
0.5
L
Nu Wa
Chzilla
Nu Wa
1
4
0
0.25
W
King Arthur
Demented617
King Arthur
2
3
1
0.83
W
Cupid
EJROBERTS
Cupid
0
2
5
1.25
L
Medusa
Limakiki
Medusa
2
3
1
0.83
W
Yemoja
MagicManMe
Yemoja
0
1
3
1.5
W
Bellona
OctoberKT
Bellona
10
0
2
11
L
Ymir
1
3
2
0.67
W
Merlin
5
1
6
8
L
Achilles
sygma24
Achilles
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,464
Damage
33,432
53,425
Taken
47,543
25,754
Mitigated
23,411
12,515
Healing
18,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Betokiki
King Arthur
7,553
755
0
560
10,652
5,305
406
33
10,619
0
51,831
L
Nu Wa
Chzilla
Nu Wa
5,581
672
0
110
6,438
2,131
448
2,425
3,731
31,961
0
W
King Arthur
Demented617
King Arthur
6,181
1,259
0
6,232
16,136
9,619
62
1,294
14,524
0
61,246
W
Cupid
EJROBERTS
Cupid
6,191
2,625
127
3,312
9,204
3,097
287
2,189
6,983
0
35,376
L
Medusa
Limakiki
Medusa
6,813
2,175
0
4,488
9,800
3,804
191
1,699
8,017
0
45,474
W
Yemoja
MagicManMe
Yemoja
1,576
297
2,126
1,088
3,614
2,047
93
1,010
2,572
15,956
0
W
Bellona
OctoberKT
Bellona
10,114
3,546
0
3,592
12,097
6,236
0
3,313
8,644
0
51,082
L
Ymir
5,240
815
0
3,149
13,226
8,818
0
3,276
9,794
24,399
0
W
Merlin
9,370
1,284
0
1,710
6,492
2,412
0
2,523
3,735
68,451
0
L
Achilles
sygma24
Achilles
6,277
3,012
0
4,208
13,309
5,696
0
2,841
10,318
0
54,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
42,877
407
Minions Killed
461
0
Camps Cleared
0
1,434,645
Distance Traveled
1,501,778
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,107
507
110
7
0
315,548
1
L
Nu Wa
7,555
472
90
6
0
266,830
0
W
King Arthur
9,354
585
140
9
0
298,880
6
W
Cupid
6,888
431
72
5
0
268,464
5
L
Medusa
7,007
438
69
4
0
286,040
2
W
Yemoja
7,331
458
23
1
0
246,483
4
W
Bellona
9,307
582
80
5
0
386,998
4
L
Ymir
7,213
451
36
2
0
260,411
3
W
Merlin
9,997
625
146
9
0
300,953
9
L
Achilles
8,622
539
102
6
0
305,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role