Player Matchup

Achilles
Achilles
ShadeyDoughnuts
Achilles
Level 43
God Stats
8W - 18L
1,542 SR
Queue Stats
135W - 125L
1,532 Elo+
Party 2
Thoth
Thoth
Silentkiller22
Thoth
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Chaac
Chaac
SizzlinSteak
Chaac
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 235L
1,645 Elo+
Party 2
Hachiman
Hachiman
ZeusDRS
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 1
Merlin
Merlin
yumyum0112
Merlin
Level 46
God Stats
0W - 1L
1,378 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 1
Team Averages
Level 53
1,484 SR
1,467 Elo+

VS

Team Averages
Level 43
1,451 SR
1,479 Elo+
Hel
Hel
Athilik
Hel
Level 18
God Stats
13W - 8L
1,112 SR
Queue Stats
72W - 85L
1,432 Elo+
Party 4
Heimdallr
Heimdallr
LegionTitan55
Heimdallr
Level 47
God Stats
22W - 20L
1,713 SR
Queue Stats
119W - 133L
1,491 Elo+
Party 3
Ares
Ares
Powervvolf
Ares
Level 26
God Stats
2W - 6L
1,286 SR
Queue Stats
626W - 629L
1,502 Elo+
Party 4
King Arthur
King Arthur
mithrynn
King Arthur
Level 42
God Stats
3W - 7L
1,216 SR
Queue Stats
139W - 149L
1,479 Elo+
Party 4
Bastet
Bastet
moobies1999
Bastet
Level 83
God Stats
4W - 1L
1,930 SR
Queue Stats
117W - 131L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 6 / 3
10,131
675
9,692
16,678
12,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 7
9,916
661
6,950
11,584
5,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 1 / 7
9,212
614
13,667
23,242
33,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
ZeusDRS
Hachiman
15
3 / 9 / 3
10,000
667
9,554
14,336
4,476
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
yumyum0112
Merlin
16
1 / 5 / 6
9,527
635
9,743
13,616
6,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
3 / 2 / 15
11,151
743
10,825
9,785
5,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
LegionTitan55
Heimdallr
17
6 / 0 / 13
12,232
815
16,910
10,445
6,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 14
11,893
793
15,106
17,906
18,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
mithrynn
King Arthur
18
5 / 3 / 11
11,432
762
8,831
22,818
19,233
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
17
9 / 3 / 8
12,380
825
16,763
14,004
7,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
10
Kills
27
27
Deaths
11
26
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hel
3
2
15
5.25
W
Heimdallr
LegionTitan55
Heimdallr
6
0
13
12.5
W
4
3
14
3.67
L
Achilles
3
6
3
0.75
L
2
6
7
0.92
L
1
1
7
4.5
L
Hachiman
ZeusDRS
Hachiman
3
9
3
0.5
W
King Arthur
mithrynn
King Arthur
5
3
11
3.5
W
Bastet
9
3
8
4.33
L
Merlin
yumyum0112
Merlin
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,606
Damage
68,435
79,456
Taken
74,958
63,264
Mitigated
56,545
12,982
Healing
29,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
10,825
742
14,680
5,662
9,785
5,109
1,024
4,210
5,550
29,323
0
W
Heimdallr
LegionTitan55
Heimdallr
16,910
10,622
0
3,258
10,445
6,036
2,946
2,325
8,095
0
37,106
W
15,106
1,342
0
1,469
17,906
18,989
620
4,036
13,620
29,348
0
L
Achilles
9,692
1,667
0
1,056
16,678
12,719
295
5,886
10,640
256
27,117
L
6,950
1,164
0
407
11,584
5,728
0
4,442
7,035
25,645
0
L
13,667
1,595
0
10,642
23,242
33,776
280
6,642
16,300
0
41,660
L
Hachiman
ZeusDRS
Hachiman
9,554
6,139
0
0
14,336
4,476
0
5,170
9,060
0
24,144
W
King Arthur
mithrynn
King Arthur
8,831
833
0
4,305
22,818
19,233
668
3,893
18,828
0
28,229
W
Bastet
16,763
4,079
0
471
14,004
7,178
578
2,659
11,270
0
35,170
L
Merlin
yumyum0112
Merlin
9,743
443
0
877
13,616
6,565
308
3,335
10,135
43,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,786
Gold Earned
59,088
254
Minions Killed
226
6
Camps Cleared
9
1,353,834
Distance Traveled
1,458,098
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,151
743
63
4
1
301,038
1
W
Heimdallr
12,232
815
53
4
2
280,824
2
W
Ares
11,893
793
27
2
2
266,771
1
L
Achilles
10,131
675
39
3
1
269,007
1
L
Thoth
9,916
661
60
4
0
228,995
1
L
Chaac
9,212
614
42
3
3
381,480
2
L
Hachiman
10,000
667
42
3
1
202,907
0
W
King Arthur
11,432
762
44
3
2
306,679
1
W
Bastet
12,380
825
39
3
2
302,786
2
L
Merlin
9,527
635
71
5
1
271,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role