Player Matchup

Rama
Rama
ButaHumbleLamp
Rama
Level 27
God Stats
1W - 1L
1,775 SR
Queue Stats
39W - 39L
1,511 Elo+
Party 3
Erlang Shen
Erlang Shen
FlyinLionV
Erlang Shen
Level 41
God Stats
1W - 4L
1,436 SR
Queue Stats
56W - 53L
1,525 Elo+
Party 3
Ao Kuang
Ao Kuang
KNBrisson
Ao Kuang
Level 21
God Stats
1W - 4L
1,489 SR
Queue Stats
30W - 26L
1,599 Elo+
Party 2
Janus
Janus
PershingCapital
Janus
Level 45
God Stats
4W - 9L
1,582 SR
Queue Stats
133W - 134L
1,455 Elo+
Solo
Arachne
Arachne
SladeRyker
Arachne
Level 114
God Stats
0W - 6L
1,630 SR
Queue Stats
27W - 35L
1,482 Elo+
Party 2
Team Averages
Level 50
1,582 SR
1,514 Elo+

VS

Team Averages
Level 52
1,546 SR
1,428 Elo+
Bellona
Bellona
Broskiii13
Bellona
Level 37
God Stats
14W - 12L
1,546 SR
Queue Stats
186W - 175L
1,485 Elo+
Solo
Chronos
Chronos
GHOSTYTTG
Chronos
Level 18
God Stats
16W - 23L
1,508 SR
Queue Stats
89W - 105L
1,233 Elo+
Party 1
Geb
Geb
SmoothGodd
Geb
Level 127
God Stats
1W - 0L
1,304 SR
Queue Stats
182W - 155L
1,407 Elo+
Party 1
Ne Zha
Ne Zha
SnorlaxUsedSurf
Ne Zha
Level 33
God Stats
1W - 0L
1,709 SR
Queue Stats
7W - 5L
1,491 Elo+
Solo
Apollo
Apollo
loooovooool
Apollo
Level 47
God Stats
16W - 3L
1,660 SR
Queue Stats
177W - 171L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,414
530
5,355
9,773
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
FlyinLionV
Erlang Shen
10
1 / 4 / 2
6,138
438
3,475
11,481
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
KNBrisson
Ao Kuang
13
4 / 2 / 2
7,326
523
6,839
8,795
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 1
8,353
597
4,727
6,958
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
SladeRyker
Arachne
10
1 / 6 / 0
6,215
444
3,170
11,010
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Broskiii13
Bellona
13
1 / 4 / 1
7,895
564
5,565
11,463
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
GHOSTYTTG
Chronos
13
1 / 1 / 1
6,720
480
1,266
4,682
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 0 / 4
7,140
510
2,932
7,587
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 3
6,771
484
5,256
7,550
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
15
13 / 2 / 2
8,877
634
14,510
7,676
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
11
Kills
18
18
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Broskiii13
Bellona
1
4
1
0.38
L
1
3
2
0.67
L
Erlang Shen
FlyinLionV
Erlang Shen
1
4
2
0.5
W
Chronos
GHOSTYTTG
Chronos
1
1
1
1.5
L
Ao Kuang
KNBrisson
Ao Kuang
4
2
2
2.5
L
4
3
1
1.5
L
Arachne
SladeRyker
Arachne
1
6
0
0.17
W
2
0
4
4
W
1
4
3
0.63
W
Apollo
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,566
Damage
29,529
48,017
Taken
38,958
16,689
Mitigated
19,622
14,420
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Broskiii13
Bellona
5,565
2,527
0
3,677
11,463
5,956
0
7,530
3,407
0
44,156
L
5,355
3,722
0
3,900
9,773
3,461
0
1,552
8,221
0
39,315
L
Erlang Shen
FlyinLionV
Erlang Shen
3,475
1,914
0
2,012
11,481
4,005
783
1,375
10,106
0
33,619
W
Chronos
GHOSTYTTG
Chronos
1,266
645
0
2,435
4,682
1,323
36
0
4,682
34,201
0
L
Ao Kuang
KNBrisson
Ao Kuang
6,839
1,134
0
3,685
8,795
3,208
75
231
8,564
27,973
0
L
4,727
260
0
1,798
6,958
1,801
0
367
6,591
51,048
0
L
Arachne
SladeRyker
Arachne
3,170
2,127
0
3,025
11,010
4,214
0
673
10,337
0
26,532
W
2,932
885
0
2,524
7,587
3,764
0
393
7,154
15,708
0
W
5,256
1,916
0
1,347
7,550
4,223
0
1,406
6,115
0
42,955
W
Apollo
14,510
9,314
0
618
7,676
4,356
322
1,584
6,034
0
59,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
37,403
353
Minions Killed
386
0
Camps Cleared
0
1,268,901
Distance Traveled
1,298,134
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,895
564
115
8
0
211,495
3
L
Rama
7,414
530
85
6
0
232,511
1
L
Erlang Shen
6,138
438
58
4
0
275,567
7
W
Chronos
6,720
480
70
5
0
252,555
2
L
Ao Kuang
7,326
523
63
5
0
247,187
4
L
Janus
8,353
597
96
7
0
259,336
2
L
Arachne
6,215
444
51
4
0
254,300
2
W
Geb
7,140
510
20
1
0
258,749
1
W
Ne Zha
6,771
484
70
5
0
292,252
4
W
Apollo
8,877
634
111
8
0
283,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role