Player Matchup

Ares
Ares
Oestuprador
Ares
Level 27
God Stats
8W - 2L
2,031 SR
Queue Stats
84W - 52L
1,614 Elo+
Party 2
Ra
Ra
Roulmer
Ra
Level 15
God Stats
0W - 2L
1,588 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 2
Heimdallr
Heimdallr
elemento115
Heimdallr
Level 18
God Stats
0W - 3L
1,295 SR
Queue Stats
9W - 7L
1,545 Elo+
Party 2
Thor
Thor
joaobb8
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,273 Elo+
Party 1
Artemis
Artemis
miguelito-gamess
Artemis
Level 3
God Stats
1W - 3L
1,552 SR
Queue Stats
1W - 4L
1,384 Elo+
Party 1
Team Averages
Level 13
1,593 SR
1,472 Elo+

VS

Team Averages
Level 38
1,545 SR
1,482 Elo+
Thanatos
Thanatos
EnterZoom
Thanatos
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Fishflakess
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,646 Elo+
Party 3
Hou Yi
Hou Yi
JoaoPcomp
Hou Yi
Level 26
God Stats
3W - 1L
1,508 SR
Queue Stats
21W - 26L
1,365 Elo+
Solo
Tiamat
Tiamat
Waltyz
Tiamat
Level 27
God Stats
44W - 27L
1,606 SR
Queue Stats
107W - 114L
1,454 Elo+
Solo
Neith
Neith
m4st3rgamer
Neith
Level 8
God Stats
5W - 3L
1,609 SR
Queue Stats
8W - 7L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 6
5,221
580
2,731
6,912
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
3 / 3 / 2
5,415
602
2,590
3,871
977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
elemento115
Heimdallr
6
4 / 2 / 1
4,698
522
3,766
3,939
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Thor
joaobb8
Thor
3
0 / 11 / 0
3,469
385
332
7,303
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

2
0 / 5 / 2
3,455
384
85
4,202
730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EnterZoom
Thanatos
10
5 / 1 / 1
5,896
655
3,179
5,975
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Fishflakess
Cthulhu
9
3 / 1 / 1
5,588
621
2,892
4,908
2,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
JoaoPcomp
Hou Yi
8
3 / 3 / 2
5,049
561
3,515
4,393
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Waltyz
Tiamat
10
0 / 1 / 0
5,762
640
1,202
2,098
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

8
3 / 3 / 3
5,267
585
2,176
4,076
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
14
22
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
EnterZoom
Thanatos
5
1
1
5.5
W
Cthulhu
Fishflakess
Cthulhu
3
1
1
3.5
W
Hou Yi
JoaoPcomp
Hou Yi
3
3
2
1.33
L
1
1
6
4
L
3
3
2
1.33
W
Tiamat
Waltyz
Tiamat
0
1
0
0
L
Heimdallr
elemento115
Heimdallr
4
2
1
2.25
L
Thor
joaobb8
Thor
0
11
0
0
W
3
3
3
1.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,504
Damage
12,964
26,227
Taken
21,450
8,474
Mitigated
8,381
4,733
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
EnterZoom
Thanatos
3,179
722
0
6,807
5,975
1,867
72
345
5,630
0
22,195
W
Cthulhu
Fishflakess
Cthulhu
2,892
268
0
1,158
4,908
2,977
262
1,394
3,514
18,667
0
W
Hou Yi
JoaoPcomp
Hou Yi
3,515
2,010
0
1,014
4,393
1,219
548
1,959
2,434
0
14,809
L
2,731
170
0
2,541
6,912
3,968
119
1,379
5,441
8,513
0
L
2,590
319
27
378
3,871
977
686
1,173
2,698
19,563
0
W
Tiamat
Waltyz
Tiamat
1,202
352
0
845
2,098
1,130
2,875
752
1,346
25,000
0
L
Heimdallr
elemento115
Heimdallr
3,766
2,069
0
1,431
3,939
1,298
430
621
3,318
0
13,768
L
Thor
joaobb8
Thor
332
170
0
0
7,303
1,501
238
747
6,556
0
3,231
W
2,176
921
0
1,144
4,076
1,188
658
871
3,205
0
12,506
L
85
85
0
356
4,202
730
0
82
4,120
0
2,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,258
Gold Earned
27,562
89
Minions Killed
210
0
Camps Cleared
0
813,482
Distance Traveled
733,887
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,896
655
50
6
0
159,983
2
W
Cthulhu
5,588
621
42
5
0
145,472
0
W
Hou Yi
5,049
561
22
2
0
150,328
0
L
Ares
5,221
580
18
2
0
154,137
1
L
Ra
5,415
602
42
5
0
176,681
0
W
Tiamat
5,762
640
72
8
0
144,149
0
L
Heimdallr
4,698
522
23
3
0
103,237
0
L
Thor
3,469
385
5
1
0
205,583
0
W
Neith
5,267
585
24
3
0
133,955
0
L
Artemis
3,455
384
1
0
0
173,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role