Player Matchup

Raijin
Raijin
Swaggmubeaux
Raijin
Level 14
God Stats
2W - 3L
1,716 SR
Queue Stats
3W - 5L
1,455 Elo+
Party 2
Fafnir
Fafnir
WhereTupacAt
Fafnir
Level 27
God Stats
1W - 2L
1,507 SR
Queue Stats
151W - 167L
1,515 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XAfrican RebelX
Cu Chulainn
Level 29
God Stats
7W - 9L
1,608 SR
Queue Stats
75W - 80L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
godsleader98
Danzaburou
Level 15
God Stats
2W - 7L
1,595 SR
Queue Stats
106W - 91L
1,515 Elo+
Solo
Camazotz
Camazotz
philyaw
Camazotz
Level 39
God Stats
0W - 2L
1,250 SR
Queue Stats
2W - 5L
1,455 Elo+
Party 2
Team Averages
Level 25
1,535 SR
1,499 Elo+

VS

Team Averages
Level 26
1,655 SR
1,473 Elo+
Yemoja
Yemoja
AGted
Yemoja
Level 28
God Stats
6W - 0L
1,795 SR
Queue Stats
530W - 504L
1,508 Elo+
Party 1
Fenrir
Fenrir
Highkeyy
Fenrir
Level 23
God Stats
35W - 34L
1,540 SR
Queue Stats
522W - 481L
1,471 Elo+
Solo
Osiris
Osiris
Ivybug2010
Osiris
Level 28
God Stats
10W - 10L
1,650 SR
Queue Stats
158W - 224L
1,377 Elo+
Party 1
Anubis
Anubis
ThatRealGinger
Anubis
Level 26
God Stats
28W - 17L
1,669 SR
Queue Stats
111W - 95L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
URaBOTiPROMISE
Danzaburou
Level 27
God Stats
38W - 20L
1,622 SR
Queue Stats
194W - 168L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 7 / 1
6,715
420
5,576
11,079
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
10
1 / 6 / 1
7,017
439
4,467
13,416
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
XAfrican RebelX
Cu Chulainn
14
3 / 3 / 1
8,379
524
8,531
11,430
7,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
godsleader98
Danzaburou
11
1 / 7 / 1
7,125
445
6,033
12,225
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
philyaw
Camazotz
10
0 / 9 / 2
6,471
404
2,591
15,511
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AGted
Yemoja
13
1 / 1 / 10
8,372
523
4,704
4,592
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Highkeyy
Fenrir
14
7 / 1 / 4
8,804
550
8,357
10,380
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Osiris
Ivybug2010
Osiris
14
4 / 3 / 0
8,790
549
6,012
9,384
8,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 0 / 5
10,159
635
14,321
9,328
4,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
URaBOTiPROMISE
Danzaburou
16
10 / 1 / 1
10,145
634
10,611
11,890
4,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
31
32
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AGted
Yemoja
1
1
10
6
W
Fenrir
Highkeyy
Fenrir
7
1
4
9
W
Osiris
Ivybug2010
Osiris
4
3
0
1.33
L
Raijin
1
7
1
0.21
W
9
0
5
11.5
W
Danzaburou
URaBOTiPROMISE
Danzaburou
10
1
1
10.5
L
Fafnir
1
6
1
0.25
L
Cu Chulainn
XAfrican RebelX
Cu Chulainn
3
3
1
1.17
L
Danzaburou
godsleader98
Danzaburou
1
7
1
0.21
L
Camazotz
philyaw
Camazotz
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,198
Damage
44,005
63,661
Taken
45,574
30,060
Mitigated
24,294
15,518
Healing
16,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AGted
Yemoja
4,704
1,561
1,296
713
4,592
2,450
156
1,217
3,375
21,553
0
W
Fenrir
Highkeyy
Fenrir
8,357
2,448
0
1,772
10,380
4,384
0
0
10,380
0
53,646
W
Osiris
Ivybug2010
Osiris
6,012
2,532
0
1,580
9,384
8,545
592
1,308
8,076
0
46,163
L
Raijin
5,576
632
84
1,506
11,079
2,249
0
7,506
3,573
31,035
0
W
14,321
2,206
0
5,957
9,328
4,614
0
5,089
4,239
73,203
0
W
Danzaburou
URaBOTiPROMISE
Danzaburou
10,611
5,120
0
5,163
11,890
4,301
54
2,429
9,461
0
77,381
L
Fafnir
4,467
874
0
2,506
13,416
12,366
421
3,758
9,658
19,318
0
L
Cu Chulainn
XAfrican RebelX
Cu Chulainn
8,531
2,206
0
1,885
11,430
7,457
1,014
722
10,708
0
37,256
L
Danzaburou
godsleader98
Danzaburou
6,033
3,294
0
3,571
12,225
3,443
441
3,055
9,170
0
39,432
L
Camazotz
philyaw
Camazotz
2,591
998
111
5,855
15,511
4,545
0
3,984
11,527
0
25,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,707
Gold Earned
46,270
275
Minions Killed
467
0
Camps Cleared
0
1,379,233
Distance Traveled
1,553,344
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,372
523
36
2
0
309,639
5
W
Fenrir
8,804
550
75
5
0
351,816
3
W
Osiris
8,790
549
105
7
0
313,495
6
L
Raijin
6,715
420
53
3
0
271,092
2
W
Anubis
10,159
635
139
9
0
285,102
1
W
Danzaburou
10,145
634
112
7
0
293,292
5
L
Fafnir
7,017
439
34
2
0
282,738
0
L
Cu Chulainn
8,379
524
71
4
0
271,519
2
L
Danzaburou
7,125
445
73
5
0
251,968
4
L
Camazotz
6,471
404
44
3
0
301,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role