Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Blazefest
Scylla
Level 28
God Stats
1W - 2L
1,587 SR
Queue Stats
12W - 11L
1,697 Elo+
Party 2
Izanami
Izanami
CarpioCCF
Izanami
Level 29
God Stats
28W - 31L
1,531 SR
Queue Stats
145W - 165L
1,451 Elo+
Solo
Ares
Ares
aTomBomb91
Ares
Level 8
God Stats
1W - 3L
1,317 SR
Queue Stats
13W - 13L
1,641 Elo+
Party 2
Fenrir
Fenrir
Прочтешьпидор
Fenrir
Level 29
God Stats
1W - 2L
1,735 SR
Queue Stats
118W - 114L
1,507 Elo+
Solo
Team Averages
Level 24
1,534 SR
1,559 Elo+

VS

Team Averages
Level 25
1,572 SR
1,579 Elo+
Ullr
Ullr
Asaltino
Ullr
Level 28
God Stats
32W - 27L
1,585 SR
Queue Stats
255W - 202L
1,692 Elo+
Solo
Vamana
Vamana
Eternal2410
Vamana
Level 27
God Stats
1W - 2L
1,259 SR
Queue Stats
101W - 111L
1,518 Elo+
Party 1
Anubis
Anubis
Mxrgzii
Anubis
Level 27
God Stats
39W - 16L
1,835 SR
Queue Stats
68W - 42L
1,632 Elo+
Solo
Skadi
Skadi
PAPERPICKLE
Skadi
Level 28
God Stats
12W - 9L
1,732 SR
Queue Stats
122W - 125L
1,533 Elo+
Party 1
Ymir
Ymir
Prophymate
Ymir
Level 17
God Stats
8W - 9L
1,450 SR
Queue Stats
63W - 71L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 2 / 4
7,824
559
7,227
11,636
7,192
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Blazefest
Scylla
12
3 / 7 / 1
7,211
515
3,474
8,737
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
CarpioCCF
Izanami
11
0 / 5 / 1
6,480
463
2,630
10,693
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 2
6,316
451
4,320
7,161
4,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 6 / 1
7,431
531
6,462
12,719
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
5 / 3 / 3
8,137
581
4,762
9,660
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
12
4 / 3 / 1
7,020
501
5,152
11,313
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Mxrgzii
Anubis
14
6 / 4 / 3
8,495
607
13,652
9,746
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 0 / 3
7,521
537
9,890
4,599
1,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 6
7,507
536
2,917
8,350
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
24
24
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
4
1.5
W
Ullr
5
3
3
2.17
L
Scylla
Blazefest
Scylla
3
7
1
0.5
L
Izanami
CarpioCCF
Izanami
0
5
1
0.1
W
Vamana
4
3
1
1.5
W
Anubis
Mxrgzii
Anubis
6
4
3
1.88
W
6
0
3
7.5
W
3
0
6
6
L
0
4
2
0.25
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,113
Damage
36,373
50,946
Taken
43,668
21,849
Mitigated
25,339
9,284
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,227
750
0
2,424
11,636
7,192
0
2,469
8,826
0
42,596
W
Ullr
4,762
1,754
0
2,808
9,660
3,667
0
1,867
7,793
0
42,645
L
Scylla
Blazefest
Scylla
3,474
466
0
410
8,737
2,105
168
4,783
3,929
34,931
0
L
Izanami
CarpioCCF
Izanami
2,630
1,537
0
2,849
10,693
2,993
0
2,477
8,216
0
46,578
W
Vamana
5,152
1,731
0
4,686
11,313
6,466
428
1,016
10,297
0
23,734
W
Anubis
Mxrgzii
Anubis
13,652
506
0
4,120
9,746
4,130
74
2,711
7,035
59,456
0
W
9,890
6,673
0
1,754
4,599
1,556
2,691
381
4,218
0
48,405
W
2,917
904
0
993
8,350
9,520
549
1,819
6,531
16,842
0
L
4,320
121
0
1,157
7,161
4,842
0
2,339
4,822
13,448
0
L
6,462
1,060
0
2,444
12,719
4,717
0
4,501
8,093
0
24,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,262
Gold Earned
38,680
307
Minions Killed
350
0
Camps Cleared
0
1,189,203
Distance Traveled
1,243,555
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,824
559
85
6
0
253,577
1
W
Ullr
8,137
581
83
6
0
276,641
4
L
Scylla
7,211
515
65
5
0
219,530
2
L
Izanami
6,480
463
96
7
0
209,056
4
W
Vamana
7,020
501
49
4
0
253,211
5
W
Anubis
8,495
607
111
8
0
239,040
4
W
Skadi
7,521
537
83
6
0
238,396
1
W
Ymir
7,507
536
24
2
0
236,267
0
L
Ares
6,316
451
17
1
0
254,007
4
L
Fenrir
7,431
531
44
3
0
253,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role