Player Matchup

Sylvanus
Sylvanus
GerardDupaindur
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,616 Elo+
Party 3
Izanami
Izanami
Isatii
Izanami
Level 18
God Stats
7W - 5L
1,736 SR
Queue Stats
49W - 36L
1,598 Elo+
Party 3
Bellona
Bellona
ShionAE86
Bellona
Level 12
God Stats
2W - 6L
1,711 SR
Queue Stats
4W - 11L
1,478 Elo+
Party 2
Artemis
Artemis
TheEagle71H
Artemis
Level 27
God Stats
35W - 30L
1,558 SR
Queue Stats
69W - 58L
1,666 Elo+
Solo
Discordia
Discordia
aíry
Discordia
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 28L
1,557 Elo+
Party 2
Team Averages
Level 32
1,601 SR
1,583 Elo+

VS

Team Averages
Level 19
1,640 SR
1,705 Elo+
Bellona
Bellona
Lucrene
Bellona
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,742 Elo+
Party 1
Mercury
Mercury
Mezoriano
Mercury
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,742 Elo+
Party 1
Ymir
Ymir
MonsterDvl
Ymir
Level 10
God Stats
9W - 4L
1,794 SR
Queue Stats
9W - 5L
1,742 Elo+
Party 1
Aphrodite
Aphrodite
Rosfroel
Aphrodite
Level 8
God Stats
4W - 3L
1,554 SR
Queue Stats
15W - 11L
1,558 Elo+
Solo
Raijin
Raijin
Slasheria
Raijin
Level 6
God Stats
4W - 0L
1,851 SR
Queue Stats
10W - 5L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
8 / 6 / 29
16,077
1,148
23,599
38,288
68,591
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Isatii
Izanami
20
7 / 10 / 22
14,229
1,016
26,784
38,270
20,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
ShionAE86
Bellona
20
5 / 7 / 23
13,721
980
10,199
25,077
23,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
TheEagle71H
Artemis
20
7 / 12 / 23
14,561
1,040
31,228
29,400
16,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
aíry
Discordia
20
14 / 2 / 21
17,155
1,225
38,376
15,664
7,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lucrene
Bellona
20
3 / 11 / 20
13,766
983
17,784
36,022
31,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Mezoriano
Mercury
20
9 / 18 / 20
15,128
1,081
24,419
28,442
12,272
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 6 / 24
14,145
1,010
17,257
31,254
47,696
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Rosfroel
Aphrodite
20
8 / 2 / 23
15,772
1,127
26,677
22,147
17,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Slasheria
Raijin
20
13 / 4 / 23
16,813
1,201
54,163
19,066
8,127
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
147
41
Kills
37
37
Deaths
41
118
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
8
6
29
3.75
L
Izanami
Isatii
Izanami
7
10
22
1.8
W
Bellona
Lucrene
Bellona
3
11
20
1.18
W
Mercury
Mezoriano
Mercury
9
18
20
1.06
W
4
6
24
2.67
W
Aphrodite
Rosfroel
Aphrodite
8
2
23
9.75
L
Bellona
ShionAE86
Bellona
5
7
23
2.36
W
Raijin
Slasheria
Raijin
13
4
23
6.13
L
Artemis
TheEagle71H
Artemis
7
12
23
1.54
L
Discordia
aíry
Discordia
14
2
21
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,186
Damage
140,300
146,699
Taken
136,931
137,490
Mitigated
116,920
30,781
Healing
34,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
23,599
6,161
6,868
10,128
38,288
68,591
0
26,831
11,132
35,927
0
L
Izanami
Isatii
Izanami
26,784
22,303
0
4,966
38,270
20,823
0
25,805
12,365
0
48,925
W
Bellona
Lucrene
Bellona
17,784
5,913
0
799
36,022
31,201
0
14,649
21,353
508
33,352
W
Mercury
Mezoriano
Mercury
24,419
12,012
0
666
28,442
12,272
0
12,221
16,221
0
41,146
W
17,257
2,932
0
0
31,254
47,696
0
14,923
16,327
39,290
0
W
Aphrodite
Rosfroel
Aphrodite
26,677
4,353
17,737
15,487
22,147
17,624
0
10,741
11,402
66,241
0
L
Bellona
ShionAE86
Bellona
10,199
3,709
453
1,832
25,077
23,372
0
17,709
7,243
0
18,951
W
Raijin
Slasheria
Raijin
54,163
5,059
0
0
19,066
8,127
0
9,413
9,653
94,435
0
L
Artemis
TheEagle71H
Artemis
31,228
17,195
783
2,756
29,400
16,999
0
17,613
11,712
0
80,249
L
Discordia
aíry
Discordia
38,376
2,668
711
2,284
15,664
7,705
0
10,647
4,967
65,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,743
Gold Earned
75,624
269
Minions Killed
307
3
Camps Cleared
4
1,217,874
Distance Traveled
1,268,147
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
16,077
1,148
28
2
0
229,665
0
L
Izanami
14,229
1,016
48
3
1
225,923
0
W
Bellona
13,766
983
27
2
0
273,177
0
W
Mercury
15,128
1,081
33
2
3
265,564
0
W
Ymir
14,145
1,010
52
4
0
203,914
0
W
Aphrodite
15,772
1,127
93
7
1
283,344
0
L
Bellona
13,721
980
22
2
0
260,969
0
W
Raijin
16,813
1,201
102
7
0
242,148
0
L
Artemis
14,561
1,040
114
8
2
228,691
1
L
Discordia
17,155
1,225
57
4
0
272,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role