Player Matchup

Thor
Thor
MrBllue94
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Athena
Athena
XZY_Official
Athena
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,246 Elo+
Solo
Olorun
Olorun
kuzmik-ew
Olorun
Level 4
God Stats
1W - 2L
1,696 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 3
Hades
Hades
lTrenchTownRockl
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
951 Elo+
Solo
Izanami
Izanami
lambdex
Izanami
Level 28
God Stats
74W - 77L
1,462 SR
Queue Stats
99W - 118L
1,367 Elo+
Solo
Team Averages
Level 12
1,532 SR
1,351 Elo+

VS

Team Averages
Level 30
1,556 SR
1,359 Elo+
Ra
Ra
Akyra_ath
Ra
Level 3
God Stats
3W - 1L
1,257 SR
Queue Stats
3W - 2L
1,052 Elo+
Solo
Ymir
Ymir
BaWeR1337
Ymir
Level 14
God Stats
9W - 4L
1,701 SR
Queue Stats
63W - 57L
1,324 Elo+
Party 1
Skadi
Skadi
G_a_n_i_b_a_l_S
Skadi
Level 24
God Stats
10W - 7L
1,471 SR
Queue Stats
78W - 73L
1,420 Elo+
Party 1
Set
Set
Pаcha
Set
Level 107
God Stats
2W - 0L
1,850 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
iKvo
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 7 / 0
4,127
413
837
6,339
2,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
5
0 / 6 / 0
4,062
406
1,134
7,375
2,980
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
kuzmik-ew
Olorun
6
0 / 9 / 0
4,231
423
1,913
9,527
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 9 / 0
4,023
402
1,484
7,154
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
lambdex
Izanami
8
0 / 5 / 0
4,718
472
1,223
4,693
971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
6,562
656
4,245
2,495
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
10
2 / 0 / 7
6,383
638
2,350
4,659
2,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
9 / 0 / 1
6,905
691
5,830
2,357
922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Pаcha
Set
12
9 / 0 / 9
7,545
755
8,392
4,769
4,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
iKvo
Fenrir
11
11 / 0 / 8
6,915
692
6,580
6,089
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
64
0
Kills
34
36
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Ymir
2
0
7
5.5
W
9
0
1
9.5
L
Thor
0
7
0
0
W
Set
Pаcha
Set
9
0
9
13.5
L
Athena
0
6
0
0
W
Fenrir
iKvo
Fenrir
11
0
8
15
L
Olorun
kuzmik-ew
Olorun
0
9
0
0
L
0
9
0
0
L
Izanami
lambdex
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,591
Damage
27,397
35,088
Taken
20,369
11,443
Mitigated
10,569
2,751
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,245
513
0
66
2,495
834
1,410
1,020
1,475
29,113
0
W
Ymir
2,350
464
0
604
4,659
2,472
923
765
3,894
16,148
0
W
5,830
3,698
0
254
2,357
922
1,047
696
1,661
0
31,585
L
Thor
837
434
0
0
6,339
2,521
0
938
5,401
0
10,831
W
Set
Pаcha
Set
8,392
3,763
0
1,156
4,769
4,024
1,817
652
4,117
0
45,075
L
Athena
1,134
459
0
281
7,375
2,980
0
1,073
6,152
6,812
0
W
Fenrir
iKvo
Fenrir
6,580
1,596
0
1,234
6,089
2,317
430
1,398
4,691
0
20,839
L
Olorun
kuzmik-ew
Olorun
1,913
1,235
101
1,641
9,527
2,866
0
3,535
5,967
14,273
0
L
1,484
436
61
280
7,154
2,105
48
739
6,367
7,265
0
L
Izanami
lambdex
Izanami
1,223
948
0
387
4,693
971
967
310
4,369
0
22,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,161
Gold Earned
34,310
121
Minions Killed
253
0
Camps Cleared
0
822,242
Distance Traveled
970,498
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,562
656
50
5
0
179,993
0
W
Ymir
6,383
638
37
4
0
200,385
2
W
Skadi
6,905
691
53
5
0
189,211
2
L
Thor
4,127
413
26
3
0
149,728
1
W
Set
7,545
755
89
9
0
188,108
0
L
Athena
4,062
406
11
1
0
177,817
0
W
Fenrir
6,915
692
24
2
0
212,801
2
L
Olorun
4,231
423
25
3
0
144,041
0
L
Hades
4,023
402
17
2
0
170,967
2
L
Izanami
4,718
472
42
4
0
179,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role