Player Matchup

Cthulhu
Cthulhu
KingPro46
Cthulhu
Level 15
God Stats
2W - 12L
1,423 SR
Queue Stats
15W - 55L
1,259 Elo+
Party 1
Hera
Hera
TK6K2IO
Hera
Level 61
God Stats
2W - 1L
1,730 SR
Queue Stats
167W - 234L
1,476 Elo+
Party 3
Tiamat
Tiamat
WALLACE927
Tiamat
Level 34
God Stats
23W - 28L
1,610 SR
Queue Stats
315W - 466L
1,399 Elo+
Solo
Danzaburou
Danzaburou
rucha_doR
Danzaburou
Level 68
God Stats
18W - 28L
1,445 SR
Queue Stats
409W - 494L
1,383 Elo+
Party 1
Thor
Thor
yCryyZz_-
Thor
Level 26
God Stats
4W - 1L
1,886 SR
Queue Stats
168W - 147L
1,522 Elo+
Party 3
Team Averages
Level 41
1,619 SR
1,408 Elo+

VS

Team Averages
Level 53
1,540 SR
1,470 Elo+
Tiamat
Tiamat
 
Tiamat
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
fullpcgobierno
Neith
Level 44
God Stats
17W - 19L
1,490 SR
Queue Stats
85W - 112L
1,382 Elo+
Party 2
Nike
Nike
karmaelasesino-k
Nike
Level 78
God Stats
5W - 3L
1,500 SR
Queue Stats
108W - 144L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
xKyou3
Ne Zha
Level 45
God Stats
19W - 9L
1,710 SR
Queue Stats
412W - 198L
1,674 Elo+
Solo
Bastet
Bastet
zXoTiK-_LeXz
Bastet
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 128L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingPro46
Cthulhu
9
1 / 2 / 0
6,424
402
1,690
7,625
3,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
TK6K2IO
Hera
13
3 / 6 / 5
7,875
492
8,105
9,618
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
WALLACE927
Tiamat
14
1 / 0 / 0
7,265
454
4,535
7,490
6,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
rucha_doR
Danzaburou
12
0 / 4 / 1
7,025
439
3,341
10,808
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
14
4 / 3 / 2
8,153
510
8,454
10,332
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 6 / 3
7,714
482
3,877
10,094
5,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 7
8,322
520
4,728
7,639
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 0 / 0
8,864
554
6,174
10,714
5,588
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
xKyou3
Ne Zha
15
6 / 1 / 4
9,603
600
8,371
11,550
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
13
3 / 1 / 2
7,877
492
6,289
8,683
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
15
15
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
6
3
0.42
L
Cthulhu
KingPro46
Cthulhu
1
2
0
0.5
L
Hera
TK6K2IO
Hera
3
6
5
0.92
L
Tiamat
WALLACE927
Tiamat
1
0
0
1
W
3
1
7
6.5
W
2
0
0
2
L
Danzaburou
rucha_doR
Danzaburou
0
4
1
0.13
W
Ne Zha
xKyou3
Ne Zha
6
1
4
8
L
Thor
4
3
2
1.67
W
Bastet
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,125
Damage
29,439
45,873
Taken
48,680
18,726
Mitigated
23,803
13,581
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,877
729
99
2,024
10,094
5,748
1,013
4,269
5,825
40,553
0
L
Cthulhu
KingPro46
Cthulhu
1,690
45
369
927
7,625
3,380
165
0
7,625
14,470
0
L
Hera
TK6K2IO
Hera
8,105
2,182
0
1,488
9,618
2,699
150
1,607
8,011
46,614
0
L
Tiamat
WALLACE927
Tiamat
4,535
678
0
4,272
7,490
6,257
0
160
7,330
38,492
0
W
4,728
2,329
219
4,569
7,639
2,750
600
1,145
6,494
0
46,845
W
6,174
301
0
1,000
10,714
5,588
1,190
3,909
6,805
0
54,294
L
Danzaburou
rucha_doR
Danzaburou
3,341
717
0
3,187
10,808
2,752
1,637
0
10,808
0
43,552
W
Ne Zha
xKyou3
Ne Zha
8,371
2,834
0
3,497
11,550
5,328
1,975
1,595
9,955
0
54,658
L
Thor
8,454
2,775
0
3,338
10,332
3,638
0
2,110
8,222
0
56,566
W
Bastet
6,289
2,755
0
0
8,683
4,389
0
3,412
5,271
0
41,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
42,380
360
Minions Killed
448
0
Camps Cleared
0
1,353,903
Distance Traveled
1,471,021
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,714
482
69
4
0
273,408
0
L
Cthulhu
6,424
402
29
2
0
259,934
1
L
Hera
7,875
492
82
5
0
227,941
2
L
Tiamat
7,265
454
67
4
0
274,044
0
W
Neith
8,322
520
83
5
0
259,149
0
W
Nike
8,864
554
138
9
0
299,502
0
L
Danzaburou
7,025
439
79
5
0
280,337
0
W
Ne Zha
9,603
600
82
5
0
320,375
4
L
Thor
8,153
510
103
6
0
311,647
1
W
Bastet
7,877
492
76
5
0
318,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role