Player Matchup

Bacchus
Bacchus
Blackllangel
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FortyBS
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Qu33r0fAzeroth
Anubis
Level 66
God Stats
1W - 3L
1,645 SR
Queue Stats
106W - 87L
1,638 Elo+
Party 2
Neith
Neith
TwigTheOlympian
Neith
Level 98
God Stats
7W - 7L
1,573 SR
Queue Stats
229W - 230L
1,553 Elo+
Solo
Ratatoskr
Ratatoskr
makkaradevil
Ratatoskr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 55L
1,660 Elo+
Party 2
Team Averages
Level 116
1,544 SR
1,570 Elo+

VS

Team Averages
Level 106
1,634 SR
1,606 Elo+
Cupid
Cupid
HalconSebas6022
Cupid
Level 125
God Stats
8W - 9L
1,433 SR
Queue Stats
233W - 221L
1,636 Elo+
Solo
King Arthur
King Arthur
Kasasagis
King Arthur
Level 71
God Stats
1W - 6L
1,789 SR
Queue Stats
381W - 339L
1,655 Elo+
Party 1
Ravana
Ravana
SytrusS
Ravana
Level 120
God Stats
49W - 23L
1,771 SR
Queue Stats
237W - 212L
1,638 Elo+
Party 1
Nox
Nox
TonyHolmy
Nox
Level 159
God Stats
1W - 4L
1,571 SR
Queue Stats
227W - 219L
1,491 Elo+
Solo
Chaac
Chaac
Zafriele
Chaac
Level 54
God Stats
19W - 23L
1,607 SR
Queue Stats
587W - 536L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blackllangel
Bacchus
13
1 / 4 / 0
7,575
541
6,782
12,125
6,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
FortyBS
Fenrir
10
0 / 4 / 5
6,406
458
5,648
11,902
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 0
8,099
579
4,973
6,570
3,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 2 / 2
7,396
528
9,466
7,792
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
makkaradevil
Ratatoskr
11
1 / 4 / 4
6,548
468
5,375
9,365
3,123
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
7,675
548
6,764
11,715
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Kasasagis
King Arthur
14
2 / 2 / 3
8,171
584
10,754
12,402
5,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
SytrusS
Ravana
15
5 / 0 / 3
8,431
602
4,521
4,708
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 0 / 2
7,425
530
5,657
4,902
2,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Zafriele
Chaac
12
4 / 2 / 3
7,454
532
6,191
11,865
9,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
16
16
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Blackllangel
Bacchus
1
4
0
0.25
L
Fenrir
FortyBS
Fenrir
0
4
5
0.63
W
4
3
4
2
W
King Arthur
Kasasagis
King Arthur
2
2
3
1.75
L
4
2
0
2
W
Ravana
SytrusS
Ravana
5
0
3
6.5
W
1
0
2
2
L
1
2
2
1
W
Chaac
Zafriele
Chaac
4
2
3
2.75
L
Ratatoskr
makkaradevil
Ratatoskr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,244
Damage
33,887
47,754
Taken
45,592
21,364
Mitigated
23,509
16,870
Healing
18,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Blackllangel
Bacchus
6,782
987
0
4,032
12,125
6,818
0
0
12,026
41,542
0
L
Fenrir
FortyBS
Fenrir
5,648
1,389
0
3,479
11,902
5,107
0
1,153
10,749
0
19,453
W
6,764
3,403
182
5,993
11,715
3,881
58
1,139
10,576
0
44,923
W
King Arthur
Kasasagis
King Arthur
10,754
881
0
3,224
12,402
5,846
266
5,415
6,426
0
51,382
L
4,973
230
0
2,660
6,570
3,704
0
2,543
4,027
46,827
0
W
Ravana
SytrusS
Ravana
4,521
1,500
0
2,744
4,708
2,268
0
1,174
3,478
0
60,441
W
5,657
705
0
1,872
4,902
2,422
0
1,415
3,487
50,988
0
L
9,466
3,931
0
3,867
7,792
2,612
0
701
7,091
0
56,615
W
Chaac
Zafriele
Chaac
6,191
1,299
0
4,278
11,865
9,092
0
1,995
9,870
0
18,770
L
Ratatoskr
makkaradevil
Ratatoskr
5,375
1,743
0
2,832
9,365
3,123
0
1,260
8,105
0
30,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
39,156
395
Minions Killed
438
0
Camps Cleared
0
1,349,371
Distance Traveled
1,440,931
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,575
541
95
7
0
245,585
1
L
Fenrir
6,406
458
30
2
0
291,272
4
W
Cupid
7,675
548
87
6
0
261,148
6
W
King Arthur
8,171
584
106
8
0
265,577
1
L
Anubis
8,099
579
117
8
0
250,096
3
W
Ravana
8,431
602
124
9
0
335,100
2
W
Nox
7,425
530
104
7
0
279,046
8
L
Neith
7,396
528
98
7
0
264,000
4
W
Chaac
7,454
532
17
1
0
300,060
2
L
Ratatoskr
6,548
468
55
4
0
298,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role