Player Matchup

Nemesis
Nemesis
DoNotIgNoraMe
Nemesis
Level 24
God Stats
4W - 3L
1,653 SR
Queue Stats
34W - 44L
1,504 Elo+
Party 1
Sol
Sol
IceCombuster
Sol
Level 111
God Stats
7W - 1L
1,612 SR
Queue Stats
90W - 72L
1,490 Elo+
Party 1
Hercules
Hercules
JennyTalya
Hercules
Level 27
God Stats
35W - 7L
1,869 SR
Queue Stats
340W - 77L
1,816 Elo+
Party 3
Khepri
Khepri
OniRyuuko
Khepri
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,326 Elo+
Solo
Anhur
Anhur
wiggelawoo
Anhur
Level 153
God Stats
7W - 1L
1,944 SR
Queue Stats
398W - 122L
1,813 Elo+
Party 3
Team Averages
Level 77
1,716 SR
1,590 Elo+

VS

Team Averages
Level 74
1,454 SR
1,564 Elo+
Kali
Kali
Beresgar
Kali
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,556 Elo+
Party 2
Cupid
Cupid
Demidowsky
Cupid
Level 127
God Stats
3W - 4L
1,438 SR
Queue Stats
109W - 104L
1,496 Elo+
Solo
Freya
Freya
Ságnar
Freya
Level 26
God Stats
0W - 2L
1,334 SR
Queue Stats
9W - 9L
1,531 Elo+
Party 2
Hades
Hades
Wilpo15
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
betyuxli
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
3 / 2 / 23
9,590
1,066
9,205
8,666
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 0 / 22
11,160
1,240
21,465
11,872
5,962
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
JennyTalya
Hercules
17
10 / 0 / 30
10,966
1,218
19,704
12,600
16,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
OniRyuuko
Khepri
17
4 / 1 / 35
11,435
1,271
7,058
8,764
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
18
19 / 1 / 23
11,818
1,313
30,559
12,378
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
2 / 7 / 2
9,249
1,028
6,261
19,386
6,502
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
14
1 / 8 / 3
8,899
989
8,472
14,781
4,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Ságnar
Freya
14
1 / 9 / 2
8,371
930
10,504
19,045
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hades
Wilpo15
Hades
14
0 / 13 / 2
8,169
908
7,773
24,048
10,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
betyuxli
Cthulhu
14
0 / 8 / 3
8,346
927
15,280
18,627
15,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
16
45
Kills
4
4
Deaths
45
133
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
2
7
2
0.43
L
Cupid
1
8
3
0.31
W
Nemesis
3
2
23
7.25
W
9
0
22
20
W
Hercules
JennyTalya
Hercules
10
0
30
25
W
Khepri
OniRyuuko
Khepri
4
1
35
21.5
L
Freya
Ságnar
Freya
1
9
2
0.22
L
Hades
Wilpo15
Hades
0
13
2
0.08
L
Cthulhu
betyuxli
Cthulhu
0
8
3
0.19
W
Anhur
19
1
23
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,991
Damage
48,290
54,280
Taken
95,887
44,662
Mitigated
43,891
23,624
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
6,261
2,713
0
2,216
19,386
6,502
0
5,917
13,469
0
25,822
L
Cupid
8,472
3,846
390
338
14,781
4,844
0
3,985
10,796
0
22,570
W
Nemesis
9,205
3,702
0
1,207
8,666
4,398
0
5,039
3,602
0
17,930
W
21,465
7,345
316
6,014
11,872
5,962
0
7,466
4,181
50,979
0
W
Hercules
JennyTalya
Hercules
19,704
7,257
1,250
5,913
12,600
16,492
0
7,568
4,807
0
27,593
W
Khepri
OniRyuuko
Khepri
7,058
922
2,484
2,078
8,764
10,678
0
5,502
3,186
14,827
0
L
Freya
Ságnar
Freya
10,504
3,134
0
1,935
19,045
6,029
0
4,659
14,386
15,108
0
L
Hades
Wilpo15
Hades
7,773
460
167
1,713
24,048
10,947
0
6,944
17,104
21,874
0
L
Cthulhu
betyuxli
Cthulhu
15,280
926
245
522
18,627
15,569
0
7,018
11,609
30,342
0
W
Anhur
30,559
22,600
0
4,362
12,378
7,132
0
7,285
4,947
0
48,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,969
Gold Earned
43,034
180
Minions Killed
157
7
Camps Cleared
5
877,585
Distance Traveled
829,702
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,249
1,028
46
5
1
179,002
0
L
Cupid
8,899
989
25
3
1
148,164
0
W
Nemesis
9,590
1,066
11
1
3
197,922
1
W
Sol
11,160
1,240
95
11
1
179,986
0
W
Hercules
10,966
1,218
11
1
0
202,237
4
W
Khepri
11,435
1,271
12
1
0
149,653
2
L
Freya
8,371
930
10
1
1
157,830
0
L
Hades
8,169
908
31
3
1
154,257
0
L
Cthulhu
8,346
927
45
5
1
190,449
4
W
Anhur
11,818
1,313
51
6
3
147,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role