Player Matchup

Set
Set
AntonioPerez7
Set
Level 31
God Stats
7W - 6L
1,496 SR
Queue Stats
139W - 173L
1,420 Elo+
Party 2
Skadi
Skadi
HafHafnerSK
Skadi
Level 29
God Stats
4W - 2L
1,756 SR
Queue Stats
23W - 39L
1,411 Elo+
Party 1
Fafnir
Fafnir
Ogorogos
Fafnir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 40L
1,370 Elo+
Party 1
Chaac
Chaac
RamboMaaaan
Chaac
Level 27
God Stats
29W - 12L
1,680 SR
Queue Stats
137W - 118L
1,527 Elo+
Solo
Izanami
Izanami
ThePaullrabo
Izanami
Level 20
God Stats
14W - 22L
1,590 SR
Queue Stats
30W - 43L
1,484 Elo+
Party 2
Team Averages
Level 27
1,604 SR
1,443 Elo+

VS

Team Averages
Level 17
1,518 SR
1,494 Elo+
Scylla
Scylla
Alucard_Mihael
Scylla
Level 26
God Stats
6W - 9L
1,500 SR
Queue Stats
70W - 71L
1,489 Elo+
Solo
Ne Zha
Ne Zha
BerkeDCakir
Ne Zha
Level 25
God Stats
11W - 6L
1,335 SR
Queue Stats
66W - 54L
1,486 Elo+
Solo
King Arthur
King Arthur
HusbandoDeMarius
King Arthur
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 10L
1,398 Elo+
Solo
Awilix
Awilix
Ivaniuz1337
Awilix
Level 18
God Stats
3W - 0L
1,756 SR
Queue Stats
63W - 33L
1,597 Elo+
Solo
Tiamat
Tiamat
szamot68
Tiamat
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 2
10,395
547
8,514
15,491
10,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 7 / 3
8,028
423
4,587
10,037
2,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Ogorogos
Fafnir
13
1 / 9 / 3
8,154
429
2,835
15,591
10,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 2
9,048
476
4,598
14,159
8,264
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ThePaullrabo
Izanami
16
9 / 6 / 6
10,793
568
11,402
15,168
5,220
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 5
8,242
434
6,099
11,530
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
18
13 / 4 / 6
11,823
622
16,300
15,921
6,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
HusbandoDeMarius
King Arthur
18
6 / 2 / 8
11,213
590
13,972
13,449
10,944
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
20
14 / 1 / 10
13,045
687
16,192
10,980
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
szamot68
Tiamat
10
0 / 12 / 2
7,128
375
394
9,922
3,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
25
Kills
34
34
Deaths
30
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
11
5
0.32
L
10
6
2
1.83
W
Ne Zha
13
4
6
4
L
3
7
3
0.64
W
King Arthur
HusbandoDeMarius
King Arthur
6
2
8
5
W
Awilix
14
1
10
19
L
Fafnir
Ogorogos
Fafnir
1
9
3
0.28
L
2
6
2
0.5
L
Izanami
ThePaullrabo
Izanami
9
6
6
2
W
Tiamat
szamot68
Tiamat
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,936
Damage
52,957
70,446
Taken
61,802
36,584
Mitigated
28,391
12,107
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,099
564
0
0
11,530
2,877
886
1,318
10,212
30,477
0
L
8,514
5,443
258
3,208
15,491
10,186
155
1,288
13,929
0
66,889
W
Ne Zha
16,300
7,591
0
5,987
15,921
6,581
2,732
600
15,321
0
84,974
L
4,587
1,826
0
0
10,037
2,890
943
0
9,875
0
29,716
W
King Arthur
HusbandoDeMarius
King Arthur
13,972
1,324
0
125
13,449
10,944
1,041
457
12,992
0
71,083
W
Awilix
16,192
9,354
0
4,622
10,980
4,794
249
460
10,520
0
93,519
L
Fafnir
Ogorogos
Fafnir
2,835
1,481
0
2,975
15,591
10,024
721
533
15,018
35,525
0
L
4,598
982
0
3,466
14,159
8,264
66
184
13,941
0
29,907
L
Izanami
ThePaullrabo
Izanami
11,402
10,171
354
1,846
15,168
5,220
579
3,890
10,878
0
59,264
W
Tiamat
szamot68
Tiamat
394
182
0
276
9,922
3,195
69
0
9,922
9,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,418
Gold Earned
51,451
400
Minions Killed
479
0
Camps Cleared
0
1,562,253
Distance Traveled
1,702,086
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,242
434
56
3
0
283,455
0
L
Set
10,395
547
108
6
0
342,922
0
W
Ne Zha
11,823
622
139
7
0
398,577
2
L
Skadi
8,028
423
62
3
0
311,725
0
W
King Arthur
11,213
590
133
7
0
347,677
1
W
Awilix
13,045
687
139
7
0
417,011
1
L
Fafnir
8,154
429
54
3
0
319,696
2
L
Chaac
9,048
476
69
4
0
313,779
1
L
Izanami
10,793
568
107
6
0
274,131
0
W
Tiamat
7,128
375
12
1
0
255,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role