Player Matchup

Nemesis
Nemesis
D3XT3R999
Nemesis
Level 13
God Stats
2W - 4L
1,509 SR
Queue Stats
40W - 54L
1,459 Elo+
Party 2
Ra
Ra
Mehnelit
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Thanatos
Thanatos
Ohrhen
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Savage_draco7442
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 125L
1,417 Elo+
Party 2
Izanami
Izanami
sharks04
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 12
1,502 SR
1,475 Elo+

VS

Team Averages
Level 15
1,552 SR
1,412 Elo+
Set
Set
GunTotinHippie
Set
Level 13
God Stats
2W - 0L
1,781 SR
Queue Stats
4W - 4L
1,325 Elo+
Solo
Persephone
Persephone
Kytinari
Persephone
Level 15
God Stats
19W - 12L
1,536 SR
Queue Stats
83W - 79L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
ThatOneREDScout
Ne Zha
Level 12
God Stats
3W - 4L
1,541 SR
Queue Stats
49W - 44L
1,421 Elo+
Party 1
Hachiman
Hachiman
Zechel
Hachiman
Level 27
God Stats
12W - 13L
1,614 SR
Queue Stats
324W - 336L
1,457 Elo+
Solo
Yemoja
Yemoja
mediBROtation
Yemoja
Level 6
God Stats
1W - 1L
1,289 SR
Queue Stats
4W - 5L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D3XT3R999
Nemesis
16
5 / 9 / 6
11,081
1,231
17,784
21,841
13,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 8 / 5
9,422
1,047
6,960
10,728
3,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Ohrhen
Thanatos
14
3 / 13 / 3
9,605
1,067
5,482
15,009
5,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 9 / 8
9,602
1,067
11,428
22,240
18,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Izanami
sharks04
Izanami
15
2 / 13 / 4
9,181
1,020
6,152
19,433
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 27
11,643
1,294
18,035
13,751
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
Kytinari
Persephone
17
5 / 3 / 27
10,745
1,194
9,069
8,834
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 2 / 27
12,307
1,367
24,633
13,828
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Zechel
Hachiman
18
20 / 3 / 17
13,636
1,515
20,368
11,412
4,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 1 / 22
10,876
1,208
6,018
4,200
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
172
13
Kills
52
52
Deaths
13
26
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Nemesis
D3XT3R999
Nemesis
5
9
6
0.89
W
11
4
27
6.13
W
Persephone
Kytinari
Persephone
5
3
27
6.17
L
2
8
5
0.56
L
Thanatos
Ohrhen
Thanatos
3
13
3
0.35
L
1
9
8
0.56
W
13
2
27
13.25
W
Hachiman
Zechel
Hachiman
20
3
17
9.5
W
3
1
22
14
L
Izanami
sharks04
Izanami
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,806
Damage
78,123
89,251
Taken
52,025
45,998
Mitigated
26,384
13,525
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
D3XT3R999
Nemesis
17,784
11,212
0
1,790
21,841
13,324
0
2,901
18,940
0
32,353
W
18,035
8,580
0
1,371
13,751
7,637
0
1,739
12,012
0
27,838
W
Persephone
Kytinari
Persephone
9,069
1,248
0
536
8,834
3,431
0
889
7,943
20,875
0
L
6,960
1,598
1,468
0
10,728
3,369
0
1,090
9,638
16,512
0
L
Thanatos
Ohrhen
Thanatos
5,482
1,097
0
2,406
15,009
5,274
0
3,878
11,131
0
14,435
L
11,428
3,858
2,413
3,160
22,240
18,214
0
3,463
18,777
5,573
21,187
W
24,633
11,894
0
2,084
13,828
6,224
0
2,800
11,028
0
33,819
W
Hachiman
Zechel
Hachiman
20,368
11,742
91
2,384
11,412
4,944
0
2,977
8,435
0
38,330
W
6,018
894
1,802
239
4,200
4,148
0
167
4,033
26,299
0
L
Izanami
sharks04
Izanami
6,152
4,439
0
2,288
19,433
5,817
0
3,755
15,678
0
23,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,891
Gold Earned
59,207
110
Minions Killed
164
3
Camps Cleared
5
803,734
Distance Traveled
846,970
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,081
1,231
24
3
1
189,332
0
W
Set
11,643
1,294
19
2
0
158,823
0
W
Persephone
10,745
1,194
42
5
0
158,432
0
L
Ra
9,422
1,047
20
2
0
140,330
3
L
Thanatos
9,605
1,067
9
1
0
163,651
0
L
Guan Yu
9,602
1,067
31
3
1
169,681
0
W
Ne Zha
12,307
1,367
16
2
2
190,865
0
W
Hachiman
13,636
1,515
45
5
2
164,054
0
W
Yemoja
10,876
1,208
42
5
1
174,796
1
L
Izanami
9,181
1,020
26
3
1
140,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role