Player Matchup

Sobek
Sobek
Dashelf95
Sobek
Level 27
God Stats
0W - 1L
1,326 SR
Queue Stats
43W - 50L
1,657 Elo+
Solo
Danzaburou
Danzaburou
Ev3nM05t0n3d
Danzaburou
Level 29
God Stats
2W - 2L
1,253 SR
Queue Stats
21W - 15L
1,628 Elo+
Solo
Merlin
Merlin
RikiTikiTabe
Merlin
Level 11
God Stats
7W - 3L
1,601 SR
Queue Stats
11W - 8L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
sinderfall
Cu Chulainn
Level 24
God Stats
18W - 15L
1,540 SR
Queue Stats
185W - 155L
1,643 Elo+
Solo
Anubis
Anubis
tommykill02
Anubis
Level 11
God Stats
6W - 1L
1,786 SR
Queue Stats
102W - 77L
1,674 Elo+
Solo
Team Averages
Level 20
1,501 SR
1,635 Elo+

VS

Team Averages
Level 24
1,606 SR
1,651 Elo+
Ymir
Ymir
Iarry
Ymir
Level 26
God Stats
18W - 18L
1,550 SR
Queue Stats
162W - 152L
1,658 Elo+
Solo
Cupid
Cupid
PesosJR
Cupid
Level 29
God Stats
20W - 5L
1,879 SR
Queue Stats
91W - 72L
1,655 Elo+
Solo
Ra
Ra
X3RR0STR0N
Ra
Level 27
God Stats
21W - 12L
1,622 SR
Queue Stats
163W - 104L
1,678 Elo+
Solo
Bellona
Bellona
ZKSDoom
Bellona
Level 27
God Stats
3W - 1L
1,294 SR
Queue Stats
138W - 93L
1,625 Elo+
Solo
Thanatos
Thanatos
φŘΩЌφ
Thanatos
Level 11
God Stats
14W - 8L
1,683 SR
Queue Stats
245W - 273L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dashelf95
Sobek
6
0 / 6 / 1
4,244
424
1,087
6,935
3,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Ev3nM05t0n3d
Danzaburou
8
1 / 3 / 1
5,124
512
3,261
5,947
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
8
2 / 3 / 2
5,422
542
2,973
5,993
1,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
sinderfall
Cu Chulainn
10
2 / 5 / 1
6,186
619
5,663
8,511
3,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
10
3 / 3 / 1
6,146
615
3,809
6,376
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Iarry
Ymir
9
2 / 1 / 9
6,278
628
3,960
6,563
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
PesosJR
Cupid
10
5 / 1 / 2
6,806
681
4,698
6,185
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 2 / 3
6,228
623
4,881
5,046
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
ZKSDoom
Bellona
11
4 / 3 / 2
6,490
649
4,729
7,913
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
φŘΩЌφ
Thanatos
11
7 / 1 / 4
6,883
688
5,645
4,725
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
20
20
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
Dashelf95
Sobek
0
6
1
0.08
L
Danzaburou
Ev3nM05t0n3d
Danzaburou
1
3
1
0.5
W
Ymir
Iarry
Ymir
2
1
9
6.5
W
Cupid
PesosJR
Cupid
5
1
2
6
L
Merlin
2
3
2
1
W
2
2
3
1.75
W
Bellona
ZKSDoom
Bellona
4
3
2
1.67
L
Cu Chulainn
sinderfall
Cu Chulainn
2
5
1
0.5
L
Anubis
3
3
1
1.17
W
Thanatos
φŘΩЌφ
Thanatos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
23,913
33,762
Taken
30,432
11,943
Mitigated
16,358
7,273
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Dashelf95
Sobek
1,087
145
0
1,129
6,935
3,288
374
2,844
4,019
6,499
0
L
Danzaburou
Ev3nM05t0n3d
Danzaburou
3,261
1,335
0
2,162
5,947
1,480
748
1,234
4,669
0
21,254
W
Ymir
Iarry
Ymir
3,960
873
0
1,398
6,563
3,709
0
2,027
4,536
14,968
0
W
Cupid
PesosJR
Cupid
4,698
3,306
270
3,525
6,185
1,564
604
1,318
4,867
0
30,342
L
Merlin
2,973
516
0
399
5,993
1,458
0
1,874
3,895
15,430
0
W
4,881
717
135
1,824
5,046
1,556
809
2,836
2,210
34,073
0
W
Bellona
ZKSDoom
Bellona
4,729
2,607
0
3,172
7,913
6,580
811
1,335
6,578
0
30,952
L
Cu Chulainn
sinderfall
Cu Chulainn
5,663
1,110
0
1,199
8,511
3,279
0
474
8,037
1,336
26,935
L
Anubis
3,809
138
0
2,384
6,376
2,438
0
2,009
4,301
33,403
0
W
Thanatos
φŘΩЌφ
Thanatos
5,645
1,240
0
4,996
4,725
2,949
0
353
4,372
0
33,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,122
Gold Earned
32,685
213
Minions Killed
290
0
Camps Cleared
0
959,255
Distance Traveled
980,697
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,244
424
11
1
0
200,924
1
L
Danzaburou
5,124
512
46
5
0
168,156
1
W
Ymir
6,278
628
24
2
0
209,702
5
W
Cupid
6,806
681
66
7
0
179,733
1
L
Merlin
5,422
542
25
3
0
218,477
1
W
Ra
6,228
623
73
7
0
192,740
0
W
Bellona
6,490
649
62
6
0
188,159
4
L
Cu Chulainn
6,186
619
53
5
0
195,749
1
L
Anubis
6,146
615
78
8
0
175,949
0
W
Thanatos
6,883
688
65
7
0
210,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role