Player Matchup

Nox
Nox
LoliconHahaha
Nox
Level 21
God Stats
1W - 2L
1,320 SR
Queue Stats
111W - 116L
1,370 Elo+
Solo
Neith
Neith
Neibiii
Neith
Level 14
God Stats
11W - 16L
1,441 SR
Queue Stats
64W - 90L
1,303 Elo+
Party 1
Sol
Sol
Nesspine
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Tennisgreen
Jormungandr
Level 27
God Stats
31W - 39L
1,394 SR
Queue Stats
124W - 159L
1,375 Elo+
Party 1
Nemesis
Nemesis
Valarym
Nemesis
Level 27
God Stats
8W - 6L
1,629 SR
Queue Stats
125W - 154L
1,402 Elo+
Party 1
Team Averages
Level 23
1,457 SR
1,390 Elo+

VS

Team Averages
Level 19
1,523 SR
1,392 Elo+
Agni
Agni
Indomingos5
Agni
Level 27
God Stats
2W - 2L
1,423 SR
Queue Stats
13W - 12L
1,346 Elo+
Party 3
Guan Yu
Guan Yu
TSBBBE6
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,491 Elo+
Party 3
Loki
Loki
TyGarin1488
Loki
Level 24
God Stats
11W - 5L
1,513 SR
Queue Stats
80W - 94L
1,426 Elo+
Party 2
Artemis
Artemis
Viktoriys89
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Solo
Cthulhu
Cthulhu
jeikobking
Cthulhu
Level 23
God Stats
1W - 1L
1,679 SR
Queue Stats
80W - 91L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,361
536
4,746
3,011
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Neibiii
Neith
10
2 / 1 / 0
5,796
580
2,471
4,182
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
6 / 2 / 1
6,212
621
5,340
5,609
2,463
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Tennisgreen
Jormungandr
10
4 / 0 / 0
5,847
585
3,710
4,814
2,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Valarym
Nemesis
9
3 / 1 / 2
5,889
589
4,374
5,328
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,913
491
3,126
5,088
1,245
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
TSBBBE6
Guan Yu
7
1 / 2 / 1
4,393
439
873
5,256
2,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 3 / 0
5,353
535
2,407
7,328
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Viktoriys89
Artemis
6
0 / 5 / 0
4,054
405
2,418
6,003
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
jeikobking
Cthulhu
8
0 / 3 / 0
4,356
436
2,497
6,776
2,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
16
Kills
4
4
Deaths
16
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
1
0
3
2.5
W
Neith
Neibiii
Neith
2
1
0
2
W
6
2
1
3.25
L
Guan Yu
TSBBBE6
Guan Yu
1
2
1
0.75
W
Jormungandr
Tennisgreen
Jormungandr
4
0
0
4
L
2
3
0
0.67
W
Nemesis
Valarym
Nemesis
3
1
2
4
L
Artemis
Viktoriys89
Artemis
0
5
0
0
L
Cthulhu
jeikobking
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,641
Damage
11,321
22,944
Taken
30,451
10,082
Mitigated
9,163
6,270
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,126
574
0
128
5,088
1,245
400
2,167
2,921
18,076
0
W
4,746
718
0
366
3,011
1,009
694
990
1,996
20,726
0
W
Neith
Neibiii
Neith
2,471
1,488
0
1,593
4,182
1,301
806
1,379
2,598
0
24,747
W
5,340
2,014
0
1,898
5,609
2,463
1,928
1,015
4,550
27,536
1,707
L
Guan Yu
TSBBBE6
Guan Yu
873
203
315
505
5,256
2,211
19
1,515
3,741
0
5,668
W
Jormungandr
Tennisgreen
Jormungandr
3,710
1,340
135
1,587
4,814
2,601
559
1,555
3,244
24,899
0
L
2,407
956
0
2,181
7,328
1,750
0
1,697
5,606
0
23,698
W
Nemesis
Valarym
Nemesis
4,374
2,174
0
691
5,328
2,708
0
427
4,840
0
28,539
L
Artemis
Viktoriys89
Artemis
2,418
1,472
0
1,329
6,003
1,609
220
3,239
2,739
0
12,468
L
Cthulhu
jeikobking
Cthulhu
2,497
343
0
1,187
6,776
2,348
0
4,738
1,902
19,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,105
Gold Earned
23,069
246
Minions Killed
151
0
Camps Cleared
0
899,544
Distance Traveled
840,889
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,913
491
34
3
0
179,897
1
W
Nox
5,361
536
37
4
0
195,746
0
W
Neith
5,796
580
59
6
0
163,082
1
W
Sol
6,212
621
47
5
0
171,114
0
L
Guan Yu
4,393
439
5
1
0
189,581
2
W
Jormungandr
5,847
585
57
6
0
175,445
0
L
Loki
5,353
535
59
6
0
191,550
1
W
Nemesis
5,889
589
46
5
0
194,157
1
L
Artemis
4,054
405
24
2
0
109,456
0
L
Cthulhu
4,356
436
29
3
0
170,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role