Player Matchup

Sobek
Sobek
Alpha_Red_Shark
Sobek
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,686 Elo+
Solo
Artemis
Artemis
HatsuneeMikuu
Artemis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,367 Elo+
Solo
Tiamat
Tiamat
Malifenn
Tiamat
Level 27
God Stats
6W - 12L
1,355 SR
Queue Stats
71W - 63L
1,474 Elo+
Solo
Bellona
Bellona
Nessier
Bellona
Level 21
God Stats
2W - 0L
1,704 SR
Queue Stats
120W - 85L
1,436 Elo+
Solo
Anubis
Anubis
SalvePoze
Anubis
Level 17
God Stats
8W - 10L
1,473 SR
Queue Stats
94W - 83L
1,473 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,487 Elo+

VS

Team Averages
Level 24
1,500 SR
1,627 Elo+
Izanami
Izanami
MiraYoo
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,745 Elo+
Party 1
Nemesis
Nemesis
Platiny
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,745 Elo+
Party 1
Da Ji
Da Ji
Tanzoyster
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,745 Elo+
Party 1
Cthulhu
Cthulhu
Vmoss
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,482 Elo+
Solo
Ymir
Ymir
Vovo26mortal
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 14
9,055
1,132
5,961
9,399
9,799
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
17
15 / 0 / 17
11,588
1,449
23,931
6,651
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Malifenn
Tiamat
16
5 / 2 / 28
9,535
1,192
10,213
5,031
5,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Nessier
Bellona
16
11 / 1 / 22
10,970
1,371
20,575
10,604
10,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
SalvePoze
Anubis
17
9 / 1 / 25
10,852
1,357
17,842
9,086
5,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

363

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MiraYoo
Izanami
13
0 / 6 / 2
7,748
969
4,491
12,569
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Platiny
Nemesis
13
0 / 9 / 3
7,752
969
7,322
17,334
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
14
4 / 11 / 0
8,860
1,108
8,937
14,919
5,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Vmoss
Cthulhu
14
1 / 5 / 3
8,418
1,052
12,302
17,722
14,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 13 / 1
7,322
915
3,651
20,628
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
14
44
Kills
5
5
Deaths
44
106
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
W
Artemis
15
0
17
23.5
W
Tiamat
Malifenn
Tiamat
5
2
28
9.5
L
Izanami
MiraYoo
Izanami
0
6
2
0.17
W
Bellona
Nessier
Bellona
11
1
22
22
L
Nemesis
Platiny
Nemesis
0
9
3
0.17
W
Anubis
SalvePoze
Anubis
9
1
25
21.5
L
Da Ji
4
11
0
0.36
L
Cthulhu
Vmoss
Cthulhu
1
5
3
0.5
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,522
Damage
36,703
40,771
Taken
83,172
33,083
Mitigated
43,390
12,967
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,961
508
1,164
1,911
9,399
9,799
0
3,216
5,983
17,663
0
W
Artemis
23,931
17,407
0
4,299
6,651
2,867
0
3,016
3,535
0
47,474
W
Tiamat
Malifenn
Tiamat
10,213
716
0
1,070
5,031
5,147
0
1,529
3,457
14,127
0
L
Izanami
MiraYoo
Izanami
4,491
2,905
0
1,242
12,569
4,050
0
5,551
6,918
0
19,182
W
Bellona
Nessier
Bellona
20,575
9,189
0
1,107
10,604
10,232
0
3,579
6,875
271
29,320
L
Nemesis
Platiny
Nemesis
7,322
2,201
0
2,278
17,334
6,129
0
6,873
10,311
0
12,790
W
Anubis
SalvePoze
Anubis
17,842
2,337
0
3,416
9,086
5,038
0
3,997
4,968
33,617
0
L
Da Ji
8,937
1,540
0
0
14,919
5,671
0
6,215
8,546
0
16,006
L
Cthulhu
Vmoss
Cthulhu
12,302
407
0
488
17,722
14,305
0
8,235
9,322
25,516
0
L
3,651
1,321
0
198
20,628
13,235
0
7,364
13,091
5,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,000
Gold Earned
40,100
157
Minions Killed
100
10
Camps Cleared
3
792,946
Distance Traveled
737,919
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,055
1,132
23
3
0
165,939
1
W
Artemis
11,588
1,449
65
8
9
156,424
0
W
Tiamat
9,535
1,192
6
1
0
147,335
0
L
Izanami
7,748
969
32
4
0
125,629
1
W
Bellona
10,970
1,371
24
3
1
181,524
1
L
Nemesis
7,752
969
15
2
2
169,583
0
W
Anubis
10,852
1,357
39
5
0
141,724
1
L
Da Ji
8,860
1,108
19
2
1
150,386
0
L
Cthulhu
8,418
1,052
33
4
0
162,711
0
L
Ymir
7,322
915
1
0
0
129,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role