Player Matchup

Sun Wukong
Sun Wukong
ArtoriasWolf98
Sun Wukong
Level 48
God Stats
129W - 144L
1,538 SR
Queue Stats
418W - 485L
1,460 Elo+
Solo
Medusa
Medusa
INTACTxKiLLeR
Medusa
Level 86
God Stats
6W - 3L
1,547 SR
Queue Stats
19W - 22L
1,544 Elo+
Solo
Kukulkan
Kukulkan
unwxnted_beast
Kukulkan
Level 55
God Stats
1W - 2L
1,118 SR
Queue Stats
30W - 31L
1,442 Elo+
Solo
Team Averages
Level 63
1,401 SR
1,482 Elo+

VS

Team Averages
Level 110
1,449 SR
1,438 Elo+
Artio
Artio
GandalfDaCooked
Artio
Level 56
God Stats
1W - 5L
1,500 SR
Queue Stats
318W - 262L
1,487 Elo+
Solo
Nu Wa
Nu Wa
NY4REAL06
Nu Wa
Level 129
God Stats
60W - 51L
1,526 SR
Queue Stats
414W - 421L
1,404 Elo+
Solo
Ravana
Ravana
walkama
Ravana
Level 146
God Stats
8W - 18L
1,322 SR
Queue Stats
52W - 60L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArtoriasWolf98
Sun Wukong
16
6 / 2 / 10
11,721
689
12,297
19,370
15,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 5 / 8
11,709
689
15,661
11,971
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
8 / 2 / 8
12,417
730
17,936
12,129
4,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
11,494
676
7,956
20,926
23,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
NY4REAL06
Nu Wa
15
4 / 7 / 5
11,616
683
13,325
16,095
5,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
walkama
Ravana
13
1 / 8 / 5
10,362
610
9,695
16,124
10,122
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
9
9
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArtoriasWolf98
Sun Wukong
6
2
10
5.5
L
4
4
3
1.38
W
5
5
8
1.8
L
Nu Wa
NY4REAL06
Nu Wa
4
7
5
0.93
W
Kukulkan
8
2
8
6
L
Ravana
walkama
Ravana
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,894
Damage
30,976
43,470
Taken
53,145
24,549
Mitigated
39,232
9,392
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArtoriasWolf98
Sun Wukong
12,297
2,452
0
7,850
19,370
15,277
944
9,333
10,037
211
33,094
L
7,956
803
1,320
6,848
20,926
23,538
0
8,247
12,304
28,253
0
W
15,661
7,871
0
250
11,971
5,249
1,213
6,786
5,185
0
64,710
L
Nu Wa
NY4REAL06
Nu Wa
13,325
2,924
0
1,614
16,095
5,572
0
6,032
9,834
53,299
0
W
Kukulkan
17,936
1,633
0
1,292
12,129
4,023
365
6,988
5,141
77,146
0
L
Ravana
walkama
Ravana
9,695
2,330
222
2,100
16,124
10,122
64
3,833
12,024
7,271
31,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
33,472
213
Minions Killed
156
0
Camps Cleared
0
920,423
Distance Traveled
821,947
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,721
689
27
2
0
343,405
0
L
Artio
11,494
676
33
2
0
331,696
0
W
Medusa
11,709
689
75
4
0
294,278
5
L
Nu Wa
11,616
683
73
4
0
252,971
3
W
Kukulkan
12,417
730
111
7
0
282,740
1
L
Ravana
10,362
610
50
3
0
237,280
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role