Player Matchup

Kumbhakarna
Kumbhakarna
Ahdizal
Kumbhakarna
Level 28
God Stats
5W - 9L
1,640 SR
Queue Stats
34W - 35L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
JinsengTea
Ao Kuang
Level 29
God Stats
11W - 9L
1,636 SR
Queue Stats
36W - 20L
1,728 Elo+
Solo
Danzaburou
Danzaburou
PesosJR
Danzaburou
Level 29
God Stats
14W - 14L
1,641 SR
Queue Stats
91W - 72L
1,626 Elo+
Solo
Tiamat
Tiamat
bills1791
Tiamat
Level 29
God Stats
24W - 30L
1,403 SR
Queue Stats
99W - 104L
1,445 Elo+
Solo
Bellona
Bellona
levysteroy
Bellona
Level 28
God Stats
3W - 1L
1,427 SR
Queue Stats
67W - 83L
1,757 Elo+
Solo
Team Averages
Level 29
1,549 SR
1,615 Elo+

VS

Team Averages
Level 23
1,600 SR
1,553 Elo+
Cu Chulainn
Cu Chulainn
AnthonyMarquez
Cu Chulainn
Level 18
God Stats
15W - 8L
1,728 SR
Queue Stats
334W - 210L
1,792 Elo+
Solo
Jormungandr
Jormungandr
BocaBoston
Jormungandr
Level 18
God Stats
0W - 1L
1,611 SR
Queue Stats
108W - 113L
1,564 Elo+
Solo
Raijin
Raijin
Cotocoquin
Raijin
Level 26
God Stats
2W - 4L
1,551 SR
Queue Stats
360W - 370L
1,454 Elo+
Solo
Hou Yi
Hou Yi
Gokulcool
Hou Yi
Level 26
God Stats
24W - 19L
1,611 SR
Queue Stats
79W - 77L
1,485 Elo+
Solo
Fenrir
Fenrir
sammasbr
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 95L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ahdizal
Kumbhakarna
13
1 / 1 / 8
8,368
492
4,962
9,994
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
JinsengTea
Ao Kuang
16
7 / 2 / 5
9,909
583
10,439
12,432
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
PesosJR
Danzaburou
16
7 / 0 / 4
10,440
614
15,358
13,967
5,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
bills1791
Tiamat
17
3 / 3 / 6
10,197
600
6,405
8,485
5,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
levysteroy
Bellona
15
1 / 1 / 1
8,498
500
4,074
12,507
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnthonyMarquez
Cu Chulainn
17
2 / 1 / 1
10,461
615
12,151
12,317
9,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
BocaBoston
Jormungandr
12
0 / 6 / 1
7,463
439
5,407
14,697
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
Cotocoquin
Raijin
15
2 / 4 / 2
8,929
525
7,637
10,570
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Gokulcool
Hou Yi
14
3 / 4 / 1
8,361
492
7,798
14,577
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
sammasbr
Fenrir
11
0 / 5 / 2
7,209
424
2,266
11,404
3,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
19
Kills
7
7
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Ahdizal
Kumbhakarna
1
1
8
5
L
Cu Chulainn
AnthonyMarquez
Cu Chulainn
2
1
1
2.5
L
Jormungandr
BocaBoston
Jormungandr
0
6
1
0.08
L
Raijin
Cotocoquin
Raijin
2
4
2
0.75
L
Hou Yi
Gokulcool
Hou Yi
3
4
1
0.88
W
Ao Kuang
JinsengTea
Ao Kuang
7
2
5
4.75
W
Danzaburou
PesosJR
Danzaburou
7
0
4
9
W
Tiamat
bills1791
Tiamat
3
3
6
2
W
Bellona
levysteroy
Bellona
1
1
1
1.5
L
Fenrir
sammasbr
Fenrir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,238
Damage
35,259
57,385
Taken
63,565
33,092
Mitigated
31,303
25,697
Healing
20,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Ahdizal
Kumbhakarna
4,962
579
0
2,141
9,994
4,768
235
3,082
6,870
15,064
0
L
Cu Chulainn
AnthonyMarquez
Cu Chulainn
12,151
2,330
0
5,318
12,317
9,899
0
4,726
7,184
11,598
74,956
L
Jormungandr
BocaBoston
Jormungandr
5,407
832
0
540
14,697
9,126
0
3,230
11,467
35,421
0
L
Raijin
Cotocoquin
Raijin
7,637
809
103
4,199
10,570
3,768
0
4,901
5,523
55,875
0
L
Hou Yi
Gokulcool
Hou Yi
7,798
3,140
0
5,576
14,577
4,664
0
4,571
9,893
0
44,578
W
Ao Kuang
JinsengTea
Ao Kuang
10,439
2,756
0
6,917
12,432
4,927
196
1,659
10,691
60,810
0
W
Danzaburou
PesosJR
Danzaburou
15,358
10,986
0
8,795
13,967
5,419
2,993
3,774
10,109
0
81,976
W
Tiamat
bills1791
Tiamat
6,405
909
729
4,210
8,485
5,881
0
2,366
5,896
61,337
0
W
Bellona
levysteroy
Bellona
4,074
609
0
2,905
12,507
12,097
0
3,201
9,154
0
37,597
L
Fenrir
sammasbr
Fenrir
2,266
900
0
4,375
11,404
3,846
0
4,043
7,279
0
32,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,412
Gold Earned
42,423
457
Minions Killed
513
0
Camps Cleared
0
1,659,447
Distance Traveled
1,542,504
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,368
492
15
1
0
383,513
0
L
Cu Chulainn
10,461
615
182
11
0
330,667
4
L
Jormungandr
7,463
439
58
3
0
290,092
1
L
Raijin
8,929
525
129
8
0
311,529
6
L
Hou Yi
8,361
492
79
5
0
269,400
5
W
Ao Kuang
9,909
583
86
5
0
387,818
3
W
Danzaburou
10,440
614
131
8
0
302,679
4
W
Tiamat
10,197
600
132
8
0
295,952
2
W
Bellona
8,498
500
93
5
0
289,485
3
L
Fenrir
7,209
424
65
4
0
340,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role