Player Matchup

Skadi
Skadi
AntiLiU
Skadi
Level 18
God Stats
31W - 30L
1,566 SR
Queue Stats
172W - 206L
1,422 Elo+
Solo
Ares
Ares
AràthØr
Ares
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 11L
1,560 Elo+
Party 2
Ah Puch
Ah Puch
Fafwyrr
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,560 Elo+
Party 2
Osiris
Osiris
Pamplemousse01
Osiris
Level 7
God Stats
16W - 7L
1,607 SR
Queue Stats
20W - 9L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
Reigyn
Cthulhu
Level 7
God Stats
11W - 0L
2,009 SR
Queue Stats
20W - 10L
1,560 Elo+
Party 2
Team Averages
Level 10
1,636 SR
1,533 Elo+

VS

Team Averages
Level 17
1,463 SR
1,391 Elo+
Neith
Neith
Aska89
Neith
Level 17
God Stats
4W - 8L
1,285 SR
Queue Stats
25W - 38L
1,250 Elo+
Solo
Tiamat
Tiamat
CrazyRainbowLady
Tiamat
Level 28
God Stats
3W - 4L
1,530 SR
Queue Stats
22W - 27L
1,467 Elo+
Party 1
Ymir
Ymir
Emmylorian
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
GG309
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 1
Olorun
Olorun
Rjoner
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AntiLiU
Skadi
16
4 / 1 / 14
9,462
1,051
6,886
6,390
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
16
5 / 1 / 21
10,513
1,168
8,351
10,366
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Fafwyrr
Ah Puch
17
6 / 0 / 19
10,425
1,158
25,369
4,744
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
13 / 0 / 14
11,246
1,250
15,161
8,864
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Reigyn
Cthulhu
16
5 / 0 / 24
10,527
1,170
12,635
8,244
9,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

419

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aska89
Neith
13
0 / 10 / 2
7,820
869
5,953
13,509
4,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 4 / 0
8,081
898
4,596
13,222
6,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 2
8,221
913
8,984
21,481
19,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
GG309
Sol
12
0 / 6 / 1
7,523
836
2,639
7,227
2,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Rjoner
Olorun
13
1 / 8 / 1
8,192
910
7,297
17,009
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
8
33
Kills
2
2
Deaths
33
92
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
AntiLiU
Skadi
4
1
14
11
W
Ares
5
1
21
15.5
L
Neith
Aska89
Neith
0
10
2
0.1
L
1
4
0
0.25
L
0
5
2
0.2
W
Ah Puch
Fafwyrr
Ah Puch
6
0
19
15.5
L
Sol
GG309
Sol
0
6
1
0.08
W
13
0
14
20
W
Cthulhu
Reigyn
Cthulhu
5
0
24
17
L
Olorun
Rjoner
Olorun
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,402
Damage
29,469
38,608
Taken
72,448
29,853
Mitigated
39,575
4,531
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AntiLiU
Skadi
6,886
3,425
0
498
6,390
2,894
0
4,225
2,165
0
23,215
W
Ares
8,351
1,067
0
1,116
10,366
9,332
0
6,136
4,230
12,751
0
L
Neith
Aska89
Neith
5,953
2,541
0
524
13,509
4,841
0
8,751
4,512
0
15,565
L
4,596
652
0
532
13,222
6,586
0
7,426
5,566
12,805
0
L
8,984
257
0
347
21,481
19,900
0
11,920
9,148
14,613
0
W
Ah Puch
Fafwyrr
Ah Puch
25,369
2,269
0
344
4,744
1,878
0
3,410
1,334
39,086
0
L
Sol
GG309
Sol
2,639
547
0
242
7,227
2,422
0
4,052
3,025
3,682
0
W
15,161
6,541
0
2,022
8,864
6,668
0
4,822
4,042
87
36,446
W
Cthulhu
Reigyn
Cthulhu
12,635
1,370
0
551
8,244
9,081
0
4,923
3,321
26,634
0
L
Olorun
Rjoner
Olorun
7,297
4,642
0
2,458
17,009
5,826
0
13,609
3,197
15,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,173
Gold Earned
39,837
167
Minions Killed
96
9
Camps Cleared
2
925,042
Distance Traveled
639,257
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,462
1,051
40
4
1
184,582
0
W
Ares
10,513
1,168
7
1
0
179,611
0
L
Neith
7,820
869
34
4
1
145,288
0
L
Tiamat
8,081
898
15
2
0
162,095
2
L
Ymir
8,221
913
15
2
0
148,673
1
W
Ah Puch
10,425
1,158
40
4
2
174,886
0
L
Sol
7,523
836
2
0
0
52,589
0
W
Osiris
11,246
1,250
47
5
5
203,016
2
W
Cthulhu
10,527
1,170
33
4
1
182,947
0
L
Olorun
8,192
910
30
3
1
130,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role