Player Matchup

Zhong Kui
Zhong Kui
McKarntey
Zhong Kui
Level 14
God Stats
12W - 23L
1,500 SR
Queue Stats
77W - 161L
1,299 Elo+
Party 1
Susano
Susano
MemeMachineHH
Susano
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,404 Elo+
Solo
Cerberus
Cerberus
Towelie4L
Cerberus
Level 16
God Stats
18W - 26L
1,295 SR
Queue Stats
81W - 141L
1,236 Elo+
Party 1
Team Averages
Level 15
1,432 SR
1,313 Elo+

VS

Team Averages
Level 25
1,733 SR
1,362 Elo+
Achilles
Achilles
CConneey98
Achilles
Level 15
God Stats
3W - 1L
1,585 SR
Queue Stats
8W - 11L
1,361 Elo+
Solo
Yemoja
Yemoja
OrangeFTB
Yemoja
Level 18
God Stats
1W - 0L
1,899 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
SoaringCactusJr
Ullr
Level 41
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
McKarntey
Zhong Kui
12
2 / 7 / 4
8,078
621
5,292
11,977
7,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 6 / 4
8,328
641
8,471
11,017
4,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Towelie4L
Cerberus
12
4 / 4 / 2
9,258
712
6,675
15,443
16,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CConneey98
Achilles
12
5 / 6 / 9
9,352
719
6,600
12,909
10,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
OrangeFTB
Yemoja
13
3 / 3 / 13
9,505
731
8,154
12,850
7,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 0 / 8
11,021
848
16,173
6,197
2,173
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
17
17
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
CConneey98
Achilles
5
6
9
1.58
L
Zhong Kui
McKarntey
Zhong Kui
2
7
4
0.57
L
3
6
4
0.83
W
Yemoja
OrangeFTB
Yemoja
3
3
13
3.17
W
9
0
8
13
L
Cerberus
Towelie4L
Cerberus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,438
Damage
30,927
38,437
Taken
31,956
27,387
Mitigated
20,062
4,377
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CConneey98
Achilles
6,600
1,083
193
1,008
12,909
10,083
0
5,473
7,436
0
17,964
L
Zhong Kui
McKarntey
Zhong Kui
5,292
1,666
0
1,472
11,977
7,103
0
2,448
9,529
19,624
0
L
8,471
1,730
0
810
11,017
4,040
0
2,763
8,254
0
27,932
W
Yemoja
OrangeFTB
Yemoja
8,154
1,583
1,952
5,040
12,850
7,806
285
4,350
8,500
25,473
0
W
16,173
9,264
0
2,614
6,197
2,173
1,603
2,192
4,005
0
68,979
L
Cerberus
Towelie4L
Cerberus
6,675
769
0
2,095
15,443
16,244
0
3,091
12,352
26,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
29,878
106
Minions Killed
146
0
Camps Cleared
0
580,338
Distance Traveled
652,796
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,352
719
17
1
0
247,907
3
L
Zhong Kui
8,078
621
28
2
0
150,341
1
L
Susano
8,328
641
31
2
0
211,791
1
W
Yemoja
9,505
731
32
2
0
207,040
1
W
Ullr
11,021
848
97
7
0
197,849
1
L
Cerberus
9,258
712
47
4
0
218,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role