Player Matchup

Ullr
Ullr
Hellgun45
Ullr
Level 45
God Stats
1W - 1L
1,630 SR
Queue Stats
33W - 29L
1,513 Elo+
Party 2
Nike
Nike
Hestan
Nike
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
497W - 524L
1,459 Elo+
Solo
Merlin
Merlin
romainlegameur5
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,507 Elo+
Party 2
Team Averages
Level 83
1,543 SR
1,493 Elo+

VS

Team Averages
Level 88
1,603 SR
1,544 Elo+
Cerberus
Cerberus
MurksmannnNOT
Cerberus
Level 123
God Stats
11W - 5L
1,584 SR
Queue Stats
639W - 397L
1,577 Elo+
Party 1
Chang'e
Chang'e
ShiKuroTenno
Chang'e
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
251W - 151L
1,556 Elo+
Party 1
Skadi
Skadi
sweety9743
Skadi
Level 79
God Stats
4W - 2L
1,726 SR
Queue Stats
19W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 6 / 3
8,300
553
4,424
12,285
3,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Hestan
Nike
10
0 / 5 / 3
8,255
550
6,869
13,898
7,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 6 / 0
9,864
658
22,188
12,860
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MurksmannnNOT
Cerberus
15
5 / 0 / 12
11,910
794
12,982
18,054
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
ShiKuroTenno
Chang'e
15
6 / 2 / 8
10,700
713
12,625
14,920
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
13
6 / 2 / 8
10,537
702
7,095
11,304
3,735
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
17
17
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
6
3
0.25
L
Nike
Hestan
Nike
0
5
3
0.3
W
Cerberus
MurksmannnNOT
Cerberus
5
0
12
11
W
Chang'e
ShiKuroTenno
Chang'e
6
2
8
5
L
4
6
0
0.67
W
Skadi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,481
Damage
32,702
39,043
Taken
44,278
14,511
Mitigated
26,443
2,336
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,424
1,917
0
65
12,285
3,028
0
9,218
2,945
0
24,100
L
Nike
Hestan
Nike
6,869
106
0
808
13,898
7,742
0
8,102
5,414
0
26,696
W
Cerberus
MurksmannnNOT
Cerberus
12,982
177
0
4,581
18,054
17,710
372
6,389
11,440
52,373
0
W
Chang'e
ShiKuroTenno
Chang'e
12,625
999
3,415
5,923
14,920
4,998
503
7,893
6,775
54,996
0
L
22,188
1,278
0
1,463
12,860
3,741
0
7,617
5,033
68,343
0
W
Skadi
7,095
4,045
847
1,871
11,304
3,735
2,115
7,990
3,239
0
26,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
33,147
157
Minions Killed
226
0
Camps Cleared
0
732,890
Distance Traveled
850,330
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,300
553
33
2
0
253,763
2
L
Nike
8,255
550
36
2
0
242,260
4
W
Cerberus
11,910
794
92
6
0
315,111
4
W
Chang'e
10,700
713
94
6
0
286,365
5
L
Merlin
9,864
658
88
6
0
236,867
2
W
Skadi
10,537
702
40
3
0
248,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role