Player Matchup

Thor
Thor
Bugimanus88
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo
Hades
Hades
DG4LL
Hades
Level 7
God Stats
2W - 3L
1,489 SR
Queue Stats
5W - 8L
1,440 Elo+
Solo
Anubis
Anubis
Demon666_1313
Anubis
Level 5
God Stats
1W - 3L
1,473 SR
Queue Stats
1W - 3L
1,391 Elo+
Solo
Ares
Ares
FamousNamous
Ares
Level 29
God Stats
8W - 9L
1,500 SR
Queue Stats
352W - 392L
1,513 Elo+
Solo
Neith
Neith
ItsKlig
Neith
Level 16
God Stats
18W - 16L
1,548 SR
Queue Stats
69W - 72L
1,568 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,422 Elo+

VS

Team Averages
Level 20
1,500 SR
1,489 Elo+
Ra
Ra
B0B1337SWAGGER
Ra
Level 20
God Stats
15W - 17L
1,500 SR
Queue Stats
325W - 318L
1,619 Elo+
Solo
Olorun
Olorun
FlossyTomato685
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,545 Elo+
Solo
Medusa
Medusa
HAMSKEES
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,312 Elo+
Solo
Ymir
Ymir
Ragnarock187
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 109L
1,511 Elo+
Party 1
Serqet
Serqet
eyelesshunter54
Serqet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 2
8,954
814
2,169
18,403
8,949
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
DG4LL
Hades
14
0 / 7 / 0
8,629
784
3,694
9,944
5,464
14
0 / 7 / 1
8,916
811
3,619
11,530
5,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 5 / 1
8,975
816
9,372
14,888
15,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
ItsKlig
Neith
16
2 / 4 / 0
10,383
944
10,730
14,243
6,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 21
11,603
1,055
12,216
3,976
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 0 / 22
11,819
1,074
11,197
3,763
1,776
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
HAMSKEES
Medusa
17
2 / 0 / 21
10,195
927
11,389
8,015
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 1 / 21
10,789
981
8,744
11,098
10,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
14 / 1 / 15
12,177
1,107
15,553
7,830
3,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
136
2
Kills
36
37
Deaths
2
4
Assists
100
Player
Kills
Deaths
Assists
KDA
W
7
0
21
17.5
L
0
14
2
0.07
L
Hades
DG4LL
Hades
0
7
0
0
L
0
7
1
0.07
L
0
5
1
0.1
W
8
0
22
19
W
Medusa
HAMSKEES
Medusa
2
0
21
12.5
L
Neith
ItsKlig
Neith
2
4
0
0.5
W
5
1
21
15.5
W
14
1
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,584
Damage
59,099
69,008
Taken
34,682
42,899
Mitigated
20,384
3,149
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,216
818
3,077
1,413
3,976
1,629
0
2,099
1,877
43,800
0
L
2,169
860
0
0
18,403
8,949
0
10,980
7,423
0
6,153
L
Hades
DG4LL
Hades
3,694
525
0
500
9,944
5,464
0
3,821
6,123
14,704
0
L
3,619
587
0
1,056
11,530
5,911
0
2,628
8,815
20,760
0
L
9,372
285
0
0
14,888
15,983
0
7,583
6,515
12,181
0
W
11,197
5,433
1,381
1,626
3,763
1,776
0
1,566
2,197
28,040
0
W
Medusa
HAMSKEES
Medusa
11,389
6,089
0
1,771
8,015
3,346
0
4,108
3,907
0
17,305
L
Neith
ItsKlig
Neith
10,730
6,563
0
1,593
14,243
6,592
0
7,145
7,098
0
37,070
W
8,744
752
0
0
11,098
10,075
0
5,939
5,159
16,459
0
W
15,553
7,975
2,100
1,201
7,830
3,558
0
2,973
4,857
0
30,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,857
Gold Earned
56,583
126
Minions Killed
198
3
Camps Cleared
10
643,513
Distance Traveled
944,944
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,603
1,055
82
7
1
202,317
0
L
Thor
8,954
814
11
1
0
124,188
0
L
Hades
8,629
784
14
1
0
88,260
1
L
Anubis
8,916
811
42
4
1
66,981
0
L
Ares
8,975
816
4
0
1
165,874
0
W
Olorun
11,819
1,074
43
4
5
180,257
0
W
Medusa
10,195
927
14
1
0
209,318
0
L
Neith
10,383
944
55
5
1
198,210
0
W
Ymir
10,789
981
21
2
1
152,349
1
W
Serqet
12,177
1,107
38
3
3
200,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role