Player Matchup

Cerberus
Cerberus
FulChubPicard
Cerberus
Level 18
God Stats
21W - 10L
1,644 SR
Queue Stats
242W - 221L
1,424 Elo+
Solo
Fenrir
Fenrir
Highkeyy
Fenrir
Level 22
God Stats
35W - 34L
1,498 SR
Queue Stats
522W - 481L
1,411 Elo+
Solo
Loki
Loki
Homraaaa
Loki
Level 4
God Stats
2W - 5L
1,130 SR
Queue Stats
3W - 7L
1,191 Elo+
Solo
Hades
Hades
Sselade
Hades
Level 7
God Stats
1W - 3L
1,208 SR
Queue Stats
21W - 24L
1,392 Elo+
Solo
Ra
Ra
lladwqa
Ra
Level 15
God Stats
0W - 2L
1,276 SR
Queue Stats
3W - 6L
1,343 Elo+
Solo
Team Averages
Level 13
1,351 SR
1,352 Elo+

VS

Team Averages
Level 17
1,569 SR
1,471 Elo+
Bakasura
Bakasura
BOTCiri
Bakasura
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,460 Elo+
Party 1
Ymir
Ymir
MaxAxin
Ymir
Level 14
God Stats
3W - 1L
1,669 SR
Queue Stats
100W - 102L
1,505 Elo+
Party 1
Eset
Eset
MissGorl
Eset
Level 24
God Stats
17W - 15L
1,384 SR
Queue Stats
128W - 159L
1,382 Elo+
Solo
Ullr
Ullr
VaderDPL
Ullr
Level 20
God Stats
3W - 1L
1,793 SR
Queue Stats
115W - 119L
1,505 Elo+
Party 1
Yemoja
Yemoja
physicsphycho
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FulChubPicard
Cerberus
8
0 / 1 / 2
4,829
537
834
3,204
1,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Highkeyy
Fenrir
9
6 / 1 / 0
5,971
663
3,905
5,811
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
6
0 / 2 / 2
4,339
482
1,820
4,616
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Sselade
Hades
6
0 / 1 / 0
4,007
445
863
6,138
2,091
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 1
4,771
530
822
3,184
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BOTCiri
Bakasura
8
1 / 1 / 0
4,904
545
1,024
5,073
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
MaxAxin
Ymir
9
1 / 3 / 0
5,292
588
2,914
5,490
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
9
2 / 2 / 1
5,606
623
3,735
3,696
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
8
1 / 0 / 2
4,904
545
3,937
2,556
731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 0 / 1
5,344
594
2,309
3,725
1,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
7
7
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BOTCiri
Bakasura
1
1
0
1
L
Cerberus
FulChubPicard
Cerberus
0
1
2
1
L
Fenrir
Highkeyy
Fenrir
6
1
0
6
L
Loki
0
2
2
0.5
W
Ymir
MaxAxin
Ymir
1
3
0
0.33
W
Eset
2
2
1
1.25
L
Hades
Sselade
Hades
0
1
0
0
W
Ullr
1
0
2
2
L
0
2
1
0.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,244
Damage
13,919
22,953
Taken
20,540
6,949
Mitigated
8,480
4,544
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BOTCiri
Bakasura
1,024
696
0
1,230
5,073
1,422
0
0
5,073
0
17,688
L
Cerberus
FulChubPicard
Cerberus
834
79
0
1,415
3,204
1,159
226
1,775
1,279
13,533
0
L
Fenrir
Highkeyy
Fenrir
3,905
971
0
456
5,811
1,847
0
2,484
3,277
0
24,936
L
Loki
1,820
450
0
900
4,616
912
0
730
3,811
0
12,378
W
Ymir
MaxAxin
Ymir
2,914
839
0
930
5,490
3,642
340
834
4,656
20,163
0
W
Eset
3,735
239
0
431
3,696
1,154
1,547
991
2,705
30,582
0
L
Hades
Sselade
Hades
863
433
0
797
6,138
2,091
0
2,526
3,612
9,389
0
W
Ullr
3,937
2,442
0
500
2,556
731
1,640
476
2,080
0
19,328
L
822
115
14
962
3,184
940
0
1,243
1,941
19,663
0
W
2,309
811
320
1,744
3,725
1,531
1,028
218
3,507
8,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,917
Gold Earned
26,050
167
Minions Killed
208
0
Camps Cleared
0
850,432
Distance Traveled
760,157
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,904
545
45
5
0
146,603
1
L
Cerberus
4,829
537
35
4
0
175,925
2
L
Fenrir
5,971
663
48
5
0
199,190
3
L
Loki
4,339
482
30
3
0
168,193
0
W
Ymir
5,292
588
46
5
0
150,605
0
W
Eset
5,606
623
58
6
0
155,474
0
L
Hades
4,007
445
15
2
0
179,555
3
W
Ullr
4,904
545
48
5
0
145,176
0
L
Ra
4,771
530
39
4
0
127,569
1
W
Yemoja
5,344
594
11
1
0
162,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role