Player Matchup

Sun Wukong
Sun Wukong
Leonis130898
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Murderoth
Kuzenbo
Level 8
God Stats
16W - 14L
1,546 SR
Queue Stats
24W - 44L
1,128 Elo+
Solo
Merlin
Merlin
Olaf159
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
RainMan33
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
kasiuki51
Jing Wei
Level 17
God Stats
38W - 45L
1,453 SR
Queue Stats
45W - 54L
1,369 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,399 Elo+

VS

Team Averages
Level 25
1,529 SR
1,377 Elo+
Izanami
Izanami
LewlewIsAbot
Izanami
Level 28
God Stats
14W - 29L
1,335 SR
Queue Stats
99W - 134L
1,347 Elo+
Solo
Tiamat
Tiamat
Manurin
Tiamat
Level 27
God Stats
2W - 1L
1,511 SR
Queue Stats
7W - 7L
1,421 Elo+
Solo
Hou Yi
Hou Yi
Zhenny21
Hou Yi
Level 27
God Stats
9W - 19L
1,322 SR
Queue Stats
30W - 51L
1,335 Elo+
Party 2
Bastet
Bastet
emmers997
Bastet
Level 26
God Stats
7W - 0L
1,978 SR
Queue Stats
33W - 46L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
hepised
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Leonis130898
Sun Wukong
18
2 / 13 / 4
12,279
819
20,019
38,153
30,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
Murderoth
Kuzenbo
19
0 / 6 / 3
12,253
817
12,304
33,103
62,976
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Olaf159
Merlin
19
2 / 7 / 3
12,830
855
22,530
23,302
10,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
0 / 1 / 4
12,582
839
15,910
15,859
10,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
kasiuki51
Jing Wei
17
3 / 3 / 1
12,221
815
4,288
16,711
9,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LewlewIsAbot
Izanami
20
7 / 2 / 15
14,136
942
34,844
19,975
9,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Manurin
Tiamat
20
9 / 0 / 17
14,887
992
32,841
11,949
10,139
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
Zhenny21
Hou Yi
20
4 / 1 / 13
14,170
945
18,137
15,062
6,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
emmers997
Bastet
19
2 / 4 / 15
13,031
869
13,055
17,455
7,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
hepised
Cthulhu
20
8 / 0 / 15
14,059
937
22,215
15,704
16,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
105
7
Kills
30
30
Deaths
7
15
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Leonis130898
Sun Wukong
2
13
4
0.31
W
Izanami
LewlewIsAbot
Izanami
7
2
15
7.25
W
Tiamat
Manurin
Tiamat
9
0
17
17.5
L
Kuzenbo
Murderoth
Kuzenbo
0
6
3
0.25
L
Merlin
Olaf159
Merlin
2
7
3
0.5
L
0
1
4
2
W
Hou Yi
Zhenny21
Hou Yi
4
1
13
10.5
W
Bastet
emmers997
Bastet
2
4
15
2.38
W
Cthulhu
hepised
Cthulhu
8
0
15
15.5
L
Jing Wei
kasiuki51
Jing Wei
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,051
Damage
121,092
127,128
Taken
80,145
123,924
Mitigated
50,766
7,979
Healing
24,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Leonis130898
Sun Wukong
20,019
2,891
0
1,285
38,153
30,905
0
19,377
18,776
0
28,012
W
Izanami
LewlewIsAbot
Izanami
34,844
29,920
0
11,875
19,975
9,679
0
10,402
9,573
0
75,408
W
Tiamat
Manurin
Tiamat
32,841
3,975
0
4,270
11,949
10,139
0
7,165
4,784
51,938
0
L
Kuzenbo
Murderoth
Kuzenbo
12,304
3,961
0
0
33,103
62,976
0
9,034
24,069
28,041
0
L
Merlin
Olaf159
Merlin
22,530
2,102
0
605
23,302
10,403
0
10,809
12,493
54,400
0
L
15,910
1,601
3,019
2,960
15,859
10,515
0
8,548
7,311
60,579
0
W
Hou Yi
Zhenny21
Hou Yi
18,137
13,378
0
6,144
15,062
6,517
0
12,502
2,560
0
71,038
W
Bastet
emmers997
Bastet
13,055
3,380
0
1,245
17,455
7,785
0
10,910
6,545
0
20,277
W
Cthulhu
hepised
Cthulhu
22,215
756
481
0
15,704
16,646
0
9,765
5,939
28,747
0
L
Jing Wei
kasiuki51
Jing Wei
4,288
3,228
0
110
16,711
9,125
0
7,288
9,423
0
9,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,165
Gold Earned
70,283
248
Minions Killed
313
4
Camps Cleared
6
1,317,422
Distance Traveled
1,380,945
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,279
819
10
1
1
272,949
0
W
Izanami
14,136
942
105
7
1
222,882
0
W
Tiamat
14,887
992
31
2
2
300,669
0
L
Kuzenbo
12,253
817
23
2
0
275,054
3
L
Merlin
12,830
855
73
5
1
244,138
0
L
Ra
12,582
839
132
9
1
274,558
0
W
Hou Yi
14,170
945
139
9
0
235,527
0
W
Bastet
13,031
869
17
1
2
318,575
0
W
Cthulhu
14,059
937
21
1
1
303,292
0
L
Jing Wei
12,221
815
10
1
1
250,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role