Player Matchup

Mulan
Mulan
Nasty Klarity
Mulan
Level 29
God Stats
4W - 3L
1,475 SR
Queue Stats
180W - 200L
1,413 Elo+
Party 1
Artemis
Artemis
Nasty Sanch
Artemis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
Nasty Voidz
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,177 Elo+
Party 1
Yemoja
Yemoja
NinjaFish26
Yemoja
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 167L
1,420 Elo+
Party 1
Raijin
Raijin
WOQS SEEDER
Raijin
Level 17
God Stats
3W - 8L
1,700 SR
Queue Stats
23W - 29L
1,369 Elo+
Party 1
Team Averages
Level 27
1,535 SR
1,376 Elo+

VS

Team Averages
Level 12
1,432 SR
1,254 Elo+
Bellona
Bellona
SirBr4y4nFG
Bellona
Level 24
God Stats
59W - 68L
1,400 SR
Queue Stats
228W - 280L
1,321 Elo+
Solo
Loki
Loki
Vadum_12
Loki
Level 12
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 2
Sylvanus
Sylvanus
lalo_carpola16
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,048 Elo+
Solo
Kukulkan
Kukulkan
lanz123pogi
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
nikolya-ay-lol
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
10,226
511
11,059
16,788
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Nasty Sanch
Artemis
12
0 / 5 / 0
7,389
369
2,822
10,016
3,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Nasty Voidz
Arachne
13
3 / 3 / 3
9,064
453
2,614
10,790
3,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
13
3 / 6 / 2
8,931
447
6,659
14,271
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
17
10 / 3 / 1
11,221
561
10,598
10,393
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SirBr4y4nFG
Bellona
17
13 / 3 / 2
11,044
552
19,939
15,597
13,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
4
0 / 3 / 1
5,772
289
841
2,702
552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
16
6 / 3 / 5
10,086
504
11,672
18,459
19,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
lanz123pogi
Kukulkan
11
1 / 11 / 2
7,314
366
4,193
10,542
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 2 / 0
5,588
279
89
2,253
463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
19
Kills
20
20
Deaths
22
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
Artemis
Nasty Sanch
Artemis
0
5
0
0
W
Arachne
Nasty Voidz
Arachne
3
3
3
1.5
W
Yemoja
3
6
2
0.67
L
Bellona
SirBr4y4nFG
Bellona
13
3
2
4.67
L
Loki
0
3
1
0.17
W
Raijin
10
3
1
3.5
L
Sylvanus
6
3
5
2.83
L
Kukulkan
lanz123pogi
Kukulkan
1
11
2
0.18
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,752
Damage
36,734
62,258
Taken
49,553
31,029
Mitigated
37,247
17,646
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,059
2,873
0
7,453
16,788
11,274
2,221
2,930
13,858
0
55,738
W
Artemis
Nasty Sanch
Artemis
2,822
1,111
0
1,276
10,016
3,352
59
4,332
5,684
0
20,642
W
Arachne
Nasty Voidz
Arachne
2,614
2,128
0
1,133
10,790
3,934
315
994
9,796
0
34,903
W
Yemoja
6,659
1,200
2,313
3,488
14,271
8,137
50
6,368
7,903
28,046
0
L
Bellona
SirBr4y4nFG
Bellona
19,939
8,134
0
3,294
15,597
13,923
0
3,842
11,244
0
57,973
L
Loki
841
169
0
106
2,702
552
0
497
2,038
0
4,726
W
Raijin
10,598
1,256
126
1,857
10,393
4,332
2,744
1,241
9,152
53,256
0
L
Sylvanus
11,672
3,388
677
8,284
18,459
19,040
450
7,923
10,276
44,279
0
L
Kukulkan
lanz123pogi
Kukulkan
4,193
671
0
0
10,542
3,269
350
3,977
6,302
26,496
0
L
89
0
0
197
2,253
463
110
279
1,906
0
2,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,831
Gold Earned
39,804
360
Minions Killed
212
0
Camps Cleared
0
1,664,908
Distance Traveled
1,153,762
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,226
511
104
5
0
361,313
0
W
Artemis
7,389
369
52
3
0
268,272
2
W
Arachne
9,064
453
63
3
0
422,963
0
W
Yemoja
8,931
447
37
2
0
326,628
0
L
Bellona
11,044
552
98
5
0
389,156
1
L
Loki
5,772
289
7
0
0
123,120
1
W
Raijin
11,221
561
104
5
0
285,732
0
L
Sylvanus
10,086
504
67
3
0
301,220
3
L
Kukulkan
7,314
366
38
2
0
244,769
2
L
Medusa
5,588
279
2
0
0
95,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role