Player Matchup

Anhur
Anhur
EliteXQ
Anhur
Level 27
God Stats
4W - 6L
1,341 SR
Queue Stats
179W - 242L
1,383 Elo+
Solo
Tiamat
Tiamat
KCRUTCH
Tiamat
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 58L
1,384 Elo+
Party 1
Athena
Athena
Kuuch
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 34L
1,607 Elo+
Party 1
Osiris
Osiris
MistaQutaro
Osiris
Level 24
God Stats
1W - 4L
1,519 SR
Queue Stats
42W - 54L
1,392 Elo+
Party 1
Bakasura
Bakasura
xcloudstrife
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,377 Elo+
Party 1
Team Averages
Level 30
1,472 SR
1,428 Elo+

VS

Team Averages
Level 36
1,546 SR
1,474 Elo+
Ymir
Ymir
Betokiki
Ymir
Level 17
God Stats
3W - 0L
1,862 SR
Queue Stats
118W - 108L
1,511 Elo+
Party 2
Bellona
Bellona
Chzilla
Bellona
Level 15
God Stats
4W - 4L
1,474 SR
Queue Stats
24W - 21L
1,529 Elo+
Party 2
Medusa
Medusa
Limakiki
Medusa
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 20L
1,552 Elo+
Party 2
Anubis
Anubis
fasterwq
Anubis
Level 10
God Stats
3W - 2L
1,653 SR
Queue Stats
493W - 477L
1,248 Elo+
Solo
Bastet
Bastet
sygma24
Bastet
Level 122
God Stats
8W - 8L
1,241 SR
Queue Stats
663W - 635L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EliteXQ
Anhur
16
5 / 14 / 8
11,447
477
10,584
21,725
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
KCRUTCH
Tiamat
20
16 / 7 / 6
14,407
600
23,835
22,408
17,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Kuuch
Athena
15
3 / 8 / 17
10,639
443
9,652
22,910
16,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Osiris
15
1 / 9 / 7
9,825
409
8,608
22,393
17,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
xcloudstrife
Bakasura
15
5 / 9 / 12
10,303
429
7,581
21,933
9,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
11 / 4 / 18
12,977
541
11,584
20,330
22,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Chzilla
Bellona
19
7 / 5 / 14
12,950
540
15,425
23,541
17,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Limakiki
Medusa
19
7 / 5 / 18
12,790
533
19,820
19,776
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
fasterwq
Anubis
15
1 / 13 / 14
10,577
441
10,200
18,500
7,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
sygma24
Bastet
20
19 / 3 / 8
14,508
605
29,726
17,972
7,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
117
30
Kills
45
47
Deaths
30
50
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ymir
11
4
18
5
W
Bellona
Chzilla
Bellona
7
5
14
2.8
L
Anhur
EliteXQ
Anhur
5
14
8
0.64
L
Tiamat
KCRUTCH
Tiamat
16
7
6
2.71
L
Athena
Kuuch
Athena
3
8
17
1.44
W
Medusa
Limakiki
Medusa
7
5
18
3.2
L
Osiris
1
9
7
0.5
W
Anubis
fasterwq
Anubis
1
13
14
0.62
W
Bastet
sygma24
Bastet
19
3
8
7.67
L
Bakasura
xcloudstrife
Bakasura
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,260
Damage
86,755
111,369
Taken
100,119
68,037
Mitigated
63,506
16,814
Healing
24,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,584
1,985
0
2,756
20,330
22,038
1,200
7,948
12,214
36,474
0
W
Bellona
Chzilla
Bellona
15,425
4,363
0
8,309
23,541
17,751
3,456
8,284
14,630
2,679
63,278
L
Anhur
EliteXQ
Anhur
10,584
4,189
0
3,112
21,725
6,988
0
4,076
17,649
0
46,828
L
Tiamat
KCRUTCH
Tiamat
23,835
3,563
0
5,692
22,408
17,795
252
5,480
16,928
63,105
0
L
Athena
Kuuch
Athena
9,652
3,055
0
2,324
22,910
16,570
154
3,687
19,223
32,914
0
W
Medusa
Limakiki
Medusa
19,820
9,645
0
9,922
19,776
8,171
3,703
5,360
14,348
0
77,668
L
Osiris
8,608
1,757
0
512
22,393
17,587
103
3,597
18,796
337
52,898
W
Anubis
fasterwq
Anubis
10,200
719
0
3,899
18,500
7,667
856
7,207
10,682
50,223
0
W
Bastet
sygma24
Bastet
29,726
8,149
0
0
17,972
7,879
833
5,025
12,876
0
111,751
L
Bakasura
xcloudstrife
Bakasura
7,581
5,250
0
5,174
21,933
9,097
92
5,669
16,264
0
39,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,621
Gold Earned
63,802
351
Minions Killed
483
0
Camps Cleared
0
1,961,819
Distance Traveled
2,140,812
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,977
541
39
2
0
426,071
1
W
Bellona
12,950
540
120
5
0
394,629
1
L
Anhur
11,447
477
73
3
0
340,640
5
L
Tiamat
14,407
600
74
3
0
395,007
0
L
Athena
10,639
443
32
1
0
464,057
4
W
Medusa
12,790
533
112
5
0
419,284
2
L
Osiris
9,825
409
85
4
0
373,681
1
W
Anubis
10,577
441
65
3
0
399,462
5
W
Bastet
14,508
605
147
6
0
501,366
0
L
Bakasura
10,303
429
87
4
0
388,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role