Player Matchup

Anubis
Anubis
BoFA121
Anubis
Level 29
God Stats
14W - 4L
1,775 SR
Queue Stats
91W - 36L
1,680 Elo+
Solo
Chang'e
Chang'e
StarKyle34
Chang'e
Level 16
God Stats
7W - 9L
1,761 SR
Queue Stats
27W - 35L
1,554 Elo+
Solo
Guan Yu
Guan Yu
Wendtcod
Guan Yu
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
113W - 107L
1,560 Elo+
Solo
Izanami
Izanami
jayslomaro
Izanami
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,534 Elo+
Party 2
Ares
Ares
redslick
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,539 Elo+
Party 2
Team Averages
Level 21
1,607 SR
1,574 Elo+

VS

Team Averages
Level 32
1,557 SR
1,571 Elo+
Skadi
Skadi
Coyote1Stark
Skadi
Level 28
God Stats
3W - 5L
1,580 SR
Queue Stats
184W - 166L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
FifthLegion
Cthulhu
Level 26
God Stats
1W - 2L
1,529 SR
Queue Stats
112W - 97L
1,525 Elo+
Party 1
Izanami
Izanami
LucidMeme
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
OmahaBuckShank
He Bo
Level 85
God Stats
9W - 5L
1,675 SR
Queue Stats
43W - 42L
1,512 Elo+
Party 3
Ares
Ares
cowbowys4life
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,743 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BoFA121
Anubis
20
15 / 2 / 20
13,855
1,260
40,072
21,309
14,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
StarKyle34
Chang'e
17
1 / 0 / 14
10,542
958
6,692
5,770
2,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Wendtcod
Guan Yu
18
4 / 3 / 24
11,243
1,022
9,187
14,225
17,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
jayslomaro
Izanami
18
6 / 1 / 21
11,124
1,011
21,036
9,452
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
20
13 / 1 / 22
14,973
1,361
24,825
19,133
24,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,706
882
10,122
12,688
3,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
FifthLegion
Cthulhu
17
2 / 3 / 5
10,623
966
16,704
28,963
36,533
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
LucidMeme
Izanami
16
2 / 9 / 4
10,489
954
19,734
23,741
7,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 9 / 2
9,850
895
15,500
16,848
5,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 13 / 4
9,888
899
1,396
25,850
12,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
26
39
Kills
7
7
Deaths
39
101
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
BoFA121
Anubis
15
2
20
12.5
L
1
5
4
0.6
L
Cthulhu
FifthLegion
Cthulhu
2
3
5
1.5
L
Izanami
LucidMeme
Izanami
2
9
4
0.44
L
2
9
2
0.33
W
Chang'e
StarKyle34
Chang'e
1
0
14
8
W
Guan Yu
Wendtcod
Guan Yu
4
3
24
5.33
L
0
13
4
0.15
W
Izanami
jayslomaro
Izanami
6
1
21
16.5
W
Ares
13
1
22
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,812
Damage
63,456
69,889
Taken
108,090
64,901
Mitigated
65,728
34,302
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BoFA121
Anubis
40,072
1,767
0
13,932
21,309
14,649
0
11,242
9,781
66,044
0
L
10,122
4,130
438
941
12,688
3,586
0
10,584
2,079
0
24,751
L
Cthulhu
FifthLegion
Cthulhu
16,704
673
951
0
28,963
36,533
0
17,232
11,546
37,375
0
L
Izanami
LucidMeme
Izanami
19,734
15,543
0
4,567
23,741
7,477
0
19,322
4,394
0
55,506
L
15,500
175
0
148
16,848
5,642
0
12,784
3,964
21,540
0
W
Chang'e
StarKyle34
Chang'e
6,692
698
3,896
1,847
5,770
2,657
0
3,890
1,754
23,472
0
W
Guan Yu
Wendtcod
Guan Yu
9,187
667
5,675
4,059
14,225
17,325
0
5,983
7,984
0
17,122
L
1,396
716
0
475
25,850
12,490
0
11,667
13,958
5,674
0
W
Izanami
jayslomaro
Izanami
21,036
17,284
0
3,156
9,452
5,289
0
3,793
5,569
0
44,074
W
Ares
24,825
923
0
1,737
19,133
24,981
0
7,542
11,201
36,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,737
Gold Earned
50,556
204
Minions Killed
173
8
Camps Cleared
6
1,064,008
Distance Traveled
875,387
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,855
1,260
82
7
2
189,296
1
L
Skadi
9,706
882
20
2
2
140,400
0
L
Cthulhu
10,623
966
51
5
1
240,530
0
L
Izanami
10,489
954
72
7
0
155,733
0
L
He Bo
9,850
895
22
2
1
186,397
0
W
Chang'e
10,542
958
27
2
2
209,368
1
W
Guan Yu
11,243
1,022
16
1
1
229,935
0
L
Ares
9,888
899
8
1
2
152,327
0
W
Izanami
11,124
1,011
59
5
2
199,558
1
W
Ares
14,973
1,361
20
2
1
235,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role