Player Matchup

Danzaburou
Danzaburou
ADOR3N
Danzaburou
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 39L
1,643 Elo+
Party 1
Mulan
Mulan
BUNNY THUGZ53
Mulan
Level 29
God Stats
8W - 5L
1,616 SR
Queue Stats
357W - 365L
1,474 Elo+
Party 2
Discordia
Discordia
D43n3rys
Discordia
Level 16
God Stats
13W - 10L
1,500 SR
Queue Stats
27W - 25L
1,489 Elo+
Party 1
King Arthur
King Arthur
Nan0Legend
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,819 Elo+
Party 1
Bakasura
Bakasura
Nazgroxxar
Bakasura
Level 15
God Stats
116W - 106L
1,613 SR
Queue Stats
576W - 553L
1,480 Elo+
Party 2
Team Averages
Level 35
1,546 SR
1,581 Elo+

VS

Team Averages
Level 7
1,586 SR
1,355 Elo+
Thanatos
Thanatos
Charzzo
Thanatos
Level 6
God Stats
2W - 6L
1,373 SR
Queue Stats
11W - 14L
1,331 Elo+
Party 3
Ymir
Ymir
Dinguspooopooo
Ymir
Level 7
God Stats
3W - 2L
1,804 SR
Queue Stats
29W - 24L
1,413 Elo+
Party 3
Olorun
Olorun
JenkinsTheOld
Olorun
Level 6
God Stats
4W - 1L
1,767 SR
Queue Stats
8W - 9L
1,331 Elo+
Party 3
Baron Samedi
Baron Samedi
NobodiesKing
Baron Samedi
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 29L
1,330 Elo+
Solo
Chang'e
Chang'e
youneedamint
Chang'e
Level 9
God Stats
10W - 7L
1,485 SR
Queue Stats
15W - 16L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADOR3N
Danzaburou
20
22 / 12 / 10
18,599
1,431
52,516
29,710
10,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 4 / 21
13,005
1,000
10,107
17,177
14,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
D43n3rys
Discordia
20
2 / 2 / 25
13,361
1,028
26,948
8,920
3,085
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Nan0Legend
King Arthur
20
3 / 5 / 23
13,353
1,027
17,411
30,961
29,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Nazgroxxar
Bakasura
20
13 / 4 / 19
15,580
1,198
22,745
19,284
6,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Charzzo
Thanatos
20
6 / 12 / 15
13,604
1,046
17,066
30,383
12,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 8 / 16
14,666
1,128
18,766
35,358
33,656
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 9 / 13
13,853
1,066
18,411
23,939
9,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
NobodiesKing
Baron Samedi
20
3 / 6 / 21
13,511
1,039
20,744
21,304
8,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
youneedamint
Chang'e
20
9 / 8 / 12
15,022
1,156
23,004
25,656
9,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
104
43
Kills
27
27
Deaths
43
98
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADOR3N
Danzaburou
22
12
10
2.25
W
3
4
21
3.38
L
Thanatos
Charzzo
Thanatos
6
12
15
1.13
W
Discordia
D43n3rys
Discordia
2
2
25
7.25
L
3
8
16
1.38
L
6
9
13
1.39
W
King Arthur
Nan0Legend
King Arthur
3
5
23
2.9
W
Bakasura
Nazgroxxar
Bakasura
13
4
19
5.63
L
Baron Samedi
NobodiesKing
Baron Samedi
3
6
21
2.25
L
Chang'e
youneedamint
Chang'e
9
8
12
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,727
Damage
97,991
106,052
Taken
136,640
64,510
Mitigated
72,929
17,276
Healing
44,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADOR3N
Danzaburou
52,516
33,119
0
9,796
29,710
10,980
0
23,547
5,763
0
96,245
W
10,107
777
0
1,900
17,177
14,190
0
12,992
3,998
0
21,623
L
Thanatos
Charzzo
Thanatos
17,066
4,820
0
8,170
30,383
12,043
0
7,835
21,601
0
38,862
W
Discordia
D43n3rys
Discordia
26,948
1,216
0
1,732
8,920
3,085
0
7,062
1,792
51,960
0
L
18,766
2,691
0
2,224
35,358
33,656
0
4,256
29,258
44,366
0
L
18,411
6,799
3,237
4,282
23,939
9,514
0
5,817
17,339
38,880
0
W
King Arthur
Nan0Legend
King Arthur
17,411
2,311
0
3,414
30,961
29,649
0
20,792
9,819
0
29,880
W
Bakasura
Nazgroxxar
Bakasura
22,745
16,514
0
434
19,284
6,606
0
15,291
3,755
0
25,942
L
Baron Samedi
NobodiesKing
Baron Samedi
20,744
2,174
8,444
4,237
21,304
8,345
0
4,951
15,250
37,644
0
L
Chang'e
youneedamint
Chang'e
23,004
2,390
8,109
5,822
25,656
9,371
0
4,089
20,679
46,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,898
Gold Earned
70,656
231
Minions Killed
260
3
Camps Cleared
2
1,177,731
Distance Traveled
1,214,479
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,599
1,431
103
8
0
200,082
0
W
Mulan
13,005
1,000
29
2
0
200,043
0
L
Thanatos
13,604
1,046
43
3
0
248,670
0
W
Discordia
13,361
1,028
63
5
0
241,124
0
L
Ymir
14,666
1,128
55
4
0
229,164
0
L
Olorun
13,853
1,066
36
3
0
255,365
1
W
King Arthur
13,353
1,027
14
1
0
265,404
0
W
Bakasura
15,580
1,198
22
2
3
271,078
1
L
Baron Samedi
13,511
1,039
56
4
2
239,171
0
L
Chang'e
15,022
1,156
70
5
0
242,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role