Player Matchup

Cthulhu
Cthulhu
Moogeehowzer
Cthulhu
Level 25
God Stats
1W - 3L
1,163 SR
Queue Stats
29W - 32L
1,326 Elo+
Party 2
Kali
Kali
RoloPitoCholo
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,486 Elo+
Party 3
Scylla
Scylla
VenomSZN
Scylla
Level 28
God Stats
11W - 9L
1,632 SR
Queue Stats
36W - 39L
1,389 Elo+
Party 2
Cupid
Cupid
joshuafloress
Cupid
Level 3
God Stats
0W - 2L
1,218 SR
Queue Stats
2W - 5L
1,130 Elo+
Party 3
Guan Yu
Guan Yu
ㅇㅁㄱㅏㅏㅑㅜㅎ
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 17
1,402 SR
1,366 Elo+

VS

Team Averages
Level 15
1,452 SR
1,438 Elo+
Skadi
Skadi
CodyTheParadox
Skadi
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
96W - 101L
1,392 Elo+
Party 1
Anubis
Anubis
Pragmagik
Anubis
Level 4
God Stats
51W - 56L
1,643 SR
Queue Stats
88W - 101L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
Scramblez88
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheBrogvn
Tsukuyomi
Level 27
God Stats
8W - 9L
1,486 SR
Queue Stats
180W - 200L
1,430 Elo+
Party 1
Ra
Ra
keilsa
Ra
Level 15
God Stats
14W - 17L
1,131 SR
Queue Stats
189W - 222L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Moogeehowzer
Cthulhu
8
1 / 3 / 1
5,468
421
3,819
7,627
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 5 / 0
5,658
435
2,652
7,506
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
VenomSZN
Scylla
11
8 / 5 / 2
7,092
546
6,731
7,016
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
5,796
446
2,697
6,610
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,986
384
2,248
7,491
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,056
543
4,962
6,032
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Pragmagik
Anubis
10
2 / 8 / 0
6,129
471
3,908
7,561
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Scramblez88
Cthulhu
7
0 / 2 / 3
5,451
419
2,557
7,224
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
TheBrogvn
Tsukuyomi
13
7 / 2 / 2
7,857
604
7,533
8,898
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
13
7 / 0 / 0
7,644
588
5,812
5,069
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
11
Kills
19
19
Deaths
13
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Cthulhu
Moogeehowzer
Cthulhu
1
3
1
0.5
W
Anubis
Pragmagik
Anubis
2
8
0
0.25
L
0
5
0
0
W
Cthulhu
Scramblez88
Cthulhu
0
2
3
0.75
W
Tsukuyomi
TheBrogvn
Tsukuyomi
7
2
2
4
L
Scylla
VenomSZN
Scylla
8
5
2
1.8
L
2
2
0
1
W
Ra
7
0
0
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,147
Damage
24,772
36,250
Taken
34,784
13,567
Mitigated
11,781
5,804
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,962
2,455
0
933
6,032
1,890
1,036
2,004
4,028
0
24,935
L
Cthulhu
Moogeehowzer
Cthulhu
3,819
362
0
1,145
7,627
3,730
0
1,780
5,789
17,265
0
W
Anubis
Pragmagik
Anubis
3,908
506
0
1,597
7,561
2,586
561
4,043
3,518
24,413
0
L
2,652
786
0
446
7,506
2,292
572
3,576
3,662
0
25,302
W
Cthulhu
Scramblez88
Cthulhu
2,557
573
0
509
7,224
2,825
0
2,234
4,945
13,218
0
W
Tsukuyomi
TheBrogvn
Tsukuyomi
7,533
2,581
0
3,192
8,898
2,965
280
2,269
6,629
0
40,728
L
Scylla
VenomSZN
Scylla
6,731
618
0
466
7,016
1,676
432
2,124
4,642
24,033
0
L
2,697
1,139
44
2,698
6,610
1,923
507
854
5,756
0
18,032
W
Ra
5,812
1,249
0
2,745
5,069
1,515
430
0
4,944
36,389
0
L
2,248
220
85
920
7,491
3,946
376
3,047
4,124
0
15,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
34,137
159
Minions Killed
256
0
Camps Cleared
0
1,178,722
Distance Traveled
1,158,679
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,056
543
44
3
0
226,677
1
L
Cthulhu
5,468
421
22
2
0
270,708
5
W
Anubis
6,129
471
42
3
0
188,846
1
L
Kali
5,658
435
41
3
0
245,606
2
W
Cthulhu
5,451
419
16
1
0
281,705
2
W
Tsukuyomi
7,857
604
74
6
0
256,841
0
L
Scylla
7,092
546
39
3
0
223,023
4
L
Cupid
5,796
446
33
3
0
203,550
0
W
Ra
7,644
588
80
6
0
204,610
0
L
Guan Yu
4,986
384
24
2
0
235,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role