Player Matchup

Ah Puch
Ah Puch
Amend0imDoGaara
Ah Puch
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 1L
1,756 Elo+
Party 1
Artemis
Artemis
ViolletXIII
Artemis
Level 159
God Stats
15W - 1L
1,529 SR
Queue Stats
625W - 157L
1,721 Elo+
Party 1
Cerberus
Cerberus
للل自自自ててて
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 112
1,510 SR
1,659 Elo+

VS

Team Averages
Level 68
1,280 SR
1,366 Elo+
King Arthur
King Arthur
BlackSchluter
King Arthur
Level 87
God Stats
3W - 5L
1,207 SR
Queue Stats
620W - 657L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IIMiyamotoII
Ah Muzen Cab
Level 101
God Stats
4W - 6L
1,388 SR
Queue Stats
279W - 399L
1,521 Elo+
Solo
Tiamat
Tiamat
KidsMKZ
Tiamat
Level 17
God Stats
1W - 5L
1,244 SR
Queue Stats
2W - 12L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 8
7,464
746
7,204
2,841
1,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Artemis
ViolletXIII
Artemis
13
10 / 0 / 5
9,099
910
15,032
9,017
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
5 / 3 / 5
7,613
761
4,251
9,809
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackSchluter
King Arthur
9
1 / 6 / 2
6,564
656
6,382
14,406
10,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
IIMiyamotoII
Ah Muzen Cab
10
2 / 7 / 1
6,610
661
4,877
9,919
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
KidsMKZ
Tiamat
4
0 / 6 / 0
5,335
534
676
5,126
3,037
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
19
Kills
3
3
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
King Arthur
BlackSchluter
King Arthur
1
6
2
0.33
L
Ah Muzen Cab
IIMiyamotoII
Ah Muzen Cab
2
7
1
0.36
L
Tiamat
KidsMKZ
Tiamat
0
6
0
0
W
Artemis
ViolletXIII
Artemis
10
0
5
12.5
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,487
Damage
11,935
21,667
Taken
29,451
9,621
Mitigated
16,142
10,007
Healing
3,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,204
382
0
1,114
2,841
1,212
430
3
2,838
21,668
0
L
King Arthur
BlackSchluter
King Arthur
6,382
1,660
191
1,740
14,406
10,275
0
4,344
10,062
0
11,901
L
Ah Muzen Cab
IIMiyamotoII
Ah Muzen Cab
4,877
2,420
0
1,553
9,919
2,830
0
4,530
5,389
0
20,685
L
Tiamat
KidsMKZ
Tiamat
676
241
0
28
5,126
3,037
0
2,609
2,517
1,291
0
W
Artemis
ViolletXIII
Artemis
15,032
9,884
0
6,375
9,017
3,468
544
392
8,625
0
53,588
W
4,251
171
139
2,379
9,809
4,941
66
300
9,509
9,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,176
Gold Earned
18,509
134
Minions Killed
56
0
Camps Cleared
0
431,745
Distance Traveled
414,777
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,464
746
31
3
0
124,661
1
L
King Arthur
6,564
656
9
1
0
170,317
0
L
Ah Muzen Cab
6,610
661
44
4
0
143,691
1
L
Tiamat
5,335
534
3
0
0
100,769
1
W
Artemis
9,099
910
79
8
0
166,546
3
W
Cerberus
7,613
761
24
2
0
140,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role