Player Matchup

Cupid
Cupid
Alex_D_Hart
Cupid
Level 156
God Stats
12W - 16L
1,500 SR
Queue Stats
472W - 459L
1,578 Elo+
Party 2
Loki
Loki
Jefry627
Loki
Level 129
God Stats
20W - 12L
1,738 SR
Queue Stats
309W - 278L
1,582 Elo+
Party 4
Bellona
Bellona
Kenzotrack
Bellona
Level 88
God Stats
18W - 14L
1,531 SR
Queue Stats
302W - 278L
1,556 Elo+
Party 4
Ares
Ares
i-Lines
Ares
Level 123
God Stats
7W - 3L
1,278 SR
Queue Stats
145W - 138L
1,536 Elo+
Party 2
Achilles
Achilles
lPianoManticorel
Achilles
Level 127
God Stats
2W - 3L
1,187 SR
Queue Stats
371W - 332L
1,605 Elo+
Party 4
Team Averages
Level 125
1,447 SR
1,572 Elo+

VS

Team Averages
Level 131
1,627 SR
1,608 Elo+
Cthulhu
Cthulhu
Aowsum
Cthulhu
Level 91
God Stats
10W - 7L
1,619 SR
Queue Stats
38W - 33L
1,585 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FOOLKILLAH
Cu Chulainn
Level 156
God Stats
59W - 56L
1,603 SR
Queue Stats
874W - 785L
1,616 Elo+
Party 1
Neith
Neith
Matthodical
Neith
Level 119
God Stats
2W - 4L
1,693 SR
Queue Stats
120W - 88L
1,630 Elo+
Party 3
Nu Wa
Nu Wa
minty_psd
Nu Wa
Level 152
God Stats
29W - 29L
1,576 SR
Queue Stats
307W - 311L
1,593 Elo+
Party 1
Pele
Pele
wink_winkington
Pele
Level 138
God Stats
4W - 5L
1,645 SR
Queue Stats
683W - 662L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,790
485
4,584
9,354
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Loki
13
3 / 1 / 4
7,582
542
5,614
9,764
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Kenzotrack
Bellona
14
6 / 1 / 3
8,584
613
8,088
10,901
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
i-Lines
Ares
10
1 / 2 / 1
6,347
453
2,137
8,402
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 1 / 0
7,355
525
9,074
10,832
4,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aowsum
Cthulhu
9
1 / 2 / 1
6,043
432
5,695
9,816
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
FOOLKILLAH
Cu Chulainn
13
1 / 4 / 2
7,149
511
6,184
11,505
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 0
6,861
490
5,471
7,243
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
minty_psd
Nu Wa
12
2 / 4 / 2
7,269
519
7,570
7,792
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 3
6,689
478
6,878
9,924
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
7
7
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Cthulhu
Aowsum
Cthulhu
1
2
1
0.75
L
Cu Chulainn
FOOLKILLAH
Cu Chulainn
1
4
2
0.5
W
Loki
3
1
4
5
W
Bellona
Kenzotrack
Bellona
6
1
3
7.5
L
1
2
0
0.5
W
Ares
i-Lines
Ares
1
2
1
0.75
W
4
1
0
4
L
Nu Wa
minty_psd
Nu Wa
2
4
2
0.75
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,497
Damage
31,798
49,253
Taken
46,280
21,964
Mitigated
20,646
21,986
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,584
2,349
1,281
4,893
9,354
2,938
142
1,130
8,222
0
44,401
L
Cthulhu
Aowsum
Cthulhu
5,695
714
235
2,732
9,816
5,064
0
412
9,404
19,390
0
L
Cu Chulainn
FOOLKILLAH
Cu Chulainn
6,184
1,196
0
3,162
11,505
6,818
172
379
11,126
0
41,306
W
Loki
5,614
980
0
4,892
9,764
3,413
391
2,440
7,188
0
43,282
W
Bellona
Kenzotrack
Bellona
8,088
4,186
0
5,664
10,901
7,452
1,266
3,174
7,619
0
48,919
L
5,471
1,937
0
3,808
7,243
2,775
0
993
6,250
0
45,838
W
Ares
i-Lines
Ares
2,137
128
588
1,865
8,402
3,891
0
1,852
6,506
14,363
0
W
9,074
2,564
0
2,803
10,832
4,270
584
4,195
6,453
0
45,570
L
Nu Wa
minty_psd
Nu Wa
7,570
1,171
0
1,913
7,792
2,574
288
66
7,726
38,240
0
L
6,878
1,596
0
712
9,924
3,415
0
287
9,637
0
43,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,658
Gold Earned
34,011
399
Minions Killed
368
0
Camps Cleared
0
1,317,048
Distance Traveled
1,260,792
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,790
485
96
7
0
227,324
0
L
Cthulhu
6,043
432
27
2
0
266,374
1
L
Cu Chulainn
7,149
511
77
6
0
258,032
0
W
Loki
7,582
542
85
6
0
280,013
4
W
Bellona
8,584
613
108
8
0
268,134
3
L
Neith
6,861
490
103
7
0
222,121
6
W
Ares
6,347
453
19
1
0
271,586
0
W
Achilles
7,355
525
91
7
0
269,991
3
L
Nu Wa
7,269
519
86
6
0
228,524
3
L
Pele
6,689
478
75
5
0
285,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role