Player Matchup

Nemesis
Nemesis
Diamond V
BigMonkie
Nemesis
Diamond V
Level 139
God Stats
16W - 10L
1,864 SR
Queue Stats
119W - 103L
1,896 MMR
Party 4
Cerberus
Cerberus
Diamond V
L4ntern
Cerberus
Diamond V
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 174L
1,784 MMR
Party 2
Cupid
Cupid
Platinum V
McMuffinn
Cupid
Platinum V
Level 118
God Stats
12W - 7L
1,708 SR
Queue Stats
181W - 174L
1,805 MMR
Solo
Persephone
Persephone
Platinum IV
TheDivineApe
Persephone
Platinum IV
Level 157
God Stats
2W - 1L
1,781 SR
Queue Stats
111W - 103L
1,705 MMR
Party 4
Chaac
Chaac
Platinum III
mjmc
Chaac
Platinum III
Level 106
God Stats
3W - 12L
1,214 SR
Queue Stats
493W - 468L
1,812 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,613 SR
1,800 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,592 SR
1,739 MMR
Terra
Terra
Platinum V
Duralast
Terra
Platinum V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 40L
1,812 MMR
Party 1
Skadi
Skadi
Gold IV
Dеadshot
Skadi
Gold IV
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 34L
1,772 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
ReplaceMe
Sun Wukong
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum IV
ShadowOfHades
Anubis
Platinum IV
Level 127
God Stats
2W - 0L
1,733 SR
Queue Stats
35W - 17L
1,949 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold III
Çaged
Tsukuyomi
Gold III
Level 159
God Stats
7W - 0L
1,729 SR
Queue Stats
67W - 48L
1,661 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigMonkie
Nemesis
20
9 / 5 / 5
14,322
597
17,545
19,548
8,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
L4ntern
Cerberus
16
3 / 7 / 8
10,614
442
6,713
23,168
16,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
McMuffinn
Cupid
20
3 / 6 / 8
12,808
534
10,245
17,025
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
TheDivineApe
Persephone
18
2 / 5 / 11
11,937
497
11,023
13,593
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
mjmc
Chaac
18
4 / 5 / 11
12,680
528
12,479
26,691
24,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ApolloSetJanusScylla

VS

Bans
Guan YuDanzaburouAnhurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Duralast
Terra
18
1 / 3 / 14
12,783
533
10,710
21,143
19,148
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Dеadshot
Skadi
20
7 / 4 / 8
14,265
594
18,239
14,350
6,341
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ReplaceMe
Sun Wukong
20
3 / 5 / 5
13,390
558
13,199
26,544
17,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 4 / 5
14,236
593
19,421
15,828
8,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Çaged
Tsukuyomi
20
5 / 5 / 6
13,128
547
13,592
20,724
8,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
66
21
Kills
28
28
Deaths
21
43
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigMonkie
Nemesis
9
5
5
2.3
W
Terra
Duralast
Terra
1
3
14
2.67
W
Skadi
Dеadshot
Skadi
7
4
8
2.75
L
Cerberus
L4ntern
Cerberus
3
7
8
1
L
Cupid
McMuffinn
Cupid
3
6
8
1.17
W
Sun Wukong
ReplaceMe
Sun Wukong
3
5
5
1.1
W
12
4
5
3.63
L
Persephone
TheDivineApe
Persephone
2
5
11
1.5
L
Chaac
mjmc
Chaac
4
5
11
1.9
W
Tsukuyomi
Çaged
Tsukuyomi
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,005
Damage
75,161
100,025
Taken
98,589
61,607
Mitigated
60,483
32,068
Healing
40,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigMonkie
Nemesis
17,545
10,874
0
2,777
19,548
8,355
0
6,431
13,117
0
105,454
W
Terra
Duralast
Terra
10,710
1,176
2,244
6,961
21,143
19,148
809
4,037
16,961
58,468
0
W
Skadi
Dеadshot
Skadi
18,239
10,990
0
5,940
14,350
6,341
6,164
2,891
11,422
0
126,614
L
Cerberus
L4ntern
Cerberus
6,713
198
0
8,562
23,168
16,156
420
7,975
15,193
54,237
0
L
Cupid
McMuffinn
Cupid
10,245
5,662
152
5,653
17,025
8,154
820
3,367
13,658
0
90,496
W
Sun Wukong
ReplaceMe
Sun Wukong
13,199
1,930
0
9,330
26,544
17,732
91
4,960
21,046
0
79,524
W
19,421
895
0
7,388
15,828
8,908
1,513
5,246
10,262
110,782
0
L
Persephone
TheDivineApe
Persephone
11,023
1,376
232
2,580
13,593
4,607
0
4,029
9,562
73,361
0
L
Chaac
mjmc
Chaac
12,479
2,402
0
12,112
26,691
24,335
0
9,288
17,403
328
62,548
W
Tsukuyomi
Çaged
Tsukuyomi
13,592
2,174
0
8,194
20,724
8,354
417
3,462
17,160
0
99,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,361
Gold Earned
67,802
594
Minions Killed
688
0
Camps Cleared
0
2,262,760
Distance Traveled
2,359,979
27
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,322
597
153
6
0
494,004
8
W
Terra
12,783
533
71
3
0
515,900
19
W
Skadi
14,265
594
163
7
0
430,074
1
L
Cerberus
10,614
442
71
3
0
454,938
5
L
Cupid
12,808
534
139
6
0
400,965
5
W
Sun Wukong
13,390
558
152
6
0
492,685
4
W
Anubis
14,236
593
166
7
0
395,025
13
L
Persephone
11,937
497
125
5
0
448,395
2
L
Chaac
12,680
528
106
4
0
464,458
7
W
Tsukuyomi
13,128
547
136
6
0
526,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role