Player Matchup

Erlang Shen
Erlang Shen
Batmann96
Erlang Shen
Level 23
God Stats
1W - 4L
1,186 SR
Queue Stats
68W - 54L
1,568 Elo+
Party 2
Ymir
Ymir
MikeHockertzDude
Ymir
Level 23
God Stats
4W - 5L
1,673 SR
Queue Stats
149W - 149L
1,560 Elo+
Solo
Medusa
Medusa
VenusScout
Medusa
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,605 Elo+
Solo
Yemoja
Yemoja
bowtiesarecool50
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,671 Elo+
Party 2
Tiamat
Tiamat
urmom47
Tiamat
Level 15
God Stats
22W - 33L
1,379 SR
Queue Stats
333W - 347L
1,569 Elo+
Solo
Team Averages
Level 17
1,448 SR
1,595 Elo+

VS

Team Averages
Level 39
1,423 SR
1,492 Elo+
Kali
Kali
Gusti_akaMcfly
Kali
Level 24
God Stats
9W - 6L
1,500 SR
Queue Stats
88W - 75L
1,579 Elo+
Party 1
Bellona
Bellona
Joaqoo12
Bellona
Level 25
God Stats
4W - 3L
1,424 SR
Queue Stats
171W - 165L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
Kuipercat
Cthulhu
Level 5
God Stats
2W - 3L
1,392 SR
Queue Stats
11W - 9L
1,360 Elo+
Party 3
Raijin
Raijin
SiberianHero
Raijin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Simyri
Tiamat
Level 121
God Stats
7W - 8L
1,299 SR
Queue Stats
421W - 446L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Batmann96
Erlang Shen
14
4 / 3 / 3
9,180
510
5,625
12,767
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 3 / 3
9,390
522
11,211
14,949
8,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
VenusScout
Medusa
17
2 / 1 / 1
9,375
521
4,808
10,694
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 4 / 0
7,031
391
3,148
9,172
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
urmom47
Tiamat
13
1 / 7 / 2
7,878
438
5,121
12,175
5,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
10,401
578
13,109
15,392
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Joaqoo12
Bellona
13
1 / 3 / 1
7,969
443
4,039
9,519
7,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Kuipercat
Cthulhu
14
1 / 1 / 6
8,389
466
5,253
10,700
6,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
14
4 / 3 / 5
8,961
498
6,611
8,491
2,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Simyri
Tiamat
16
6 / 3 / 2
9,523
529
9,773
14,067
8,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
12
Kills
18
18
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Batmann96
Erlang Shen
4
3
3
1.83
W
6
2
7
4.75
W
Bellona
Joaqoo12
Bellona
1
3
1
0.5
W
Cthulhu
Kuipercat
Cthulhu
1
1
6
4
L
4
3
3
1.83
W
Raijin
4
3
5
2.17
W
Tiamat
Simyri
Tiamat
6
3
2
2.33
L
Medusa
VenusScout
Medusa
2
1
1
2.5
L
1
4
0
0.25
L
Tiamat
urmom47
Tiamat
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,913
Damage
38,785
59,757
Taken
58,169
27,344
Mitigated
31,157
19,231
Healing
25,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Batmann96
Erlang Shen
5,625
3,145
0
6,386
12,767
5,221
0
2,439
10,076
0
51,373
W
13,109
5,495
0
8,355
15,392
6,700
14
3,620
11,772
0
76,913
W
Bellona
Joaqoo12
Bellona
4,039
408
0
2,245
9,519
7,357
364
4,505
5,014
0
31,465
W
Cthulhu
Kuipercat
Cthulhu
5,253
0
850
4,395
10,700
6,077
544
3,329
7,371
32,578
0
L
11,211
2,341
0
5,149
14,949
8,826
406
2,901
11,583
50,009
0
W
Raijin
6,611
864
0
2,353
8,491
2,824
466
4,782
3,709
41,921
0
W
Tiamat
Simyri
Tiamat
9,773
1,312
123
6,923
14,067
8,199
1,278
3,244
10,823
62,770
0
L
Medusa
VenusScout
Medusa
4,808
1,378
0
4,484
10,694
3,728
0
4,291
6,015
0
73,919
L
3,148
352
560
826
9,172
4,168
0
3,719
4,984
11,453
0
L
Tiamat
urmom47
Tiamat
5,121
1,102
0
1,826
12,175
5,401
1,100
6,576
5,066
41,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,854
Gold Earned
45,243
437
Minions Killed
463
0
Camps Cleared
0
1,687,755
Distance Traveled
1,640,605
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,180
510
98
5
0
361,448
2
W
Kali
10,401
578
124
7
0
348,264
5
W
Bellona
7,969
443
64
4
0
313,603
7
W
Cthulhu
8,389
466
72
4
0
360,306
4
L
Ymir
9,390
522
95
5
0
294,612
4
W
Raijin
8,961
498
88
5
0
316,616
3
W
Tiamat
9,523
529
115
6
0
301,816
5
L
Medusa
9,375
521
147
8
0
368,870
2
L
Yemoja
7,031
391
21
1
0
338,235
1
L
Tiamat
7,878
438
76
4
0
324,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role