Player Matchup

Janus
Janus
ElFiltroUwU
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 3
Bellona
Bellona
Hayuii
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 3
Izanami
Izanami
JARUSELEM
Izanami
Level 79
God Stats
4W - 5L
1,793 SR
Queue Stats
60W - 50L
1,646 Elo+
Party 2
Odin
Odin
MegasBasileus
Odin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
TenZera9
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 3
Team Averages
Level 20
1,559 SR
1,396 Elo+

VS

Team Averages
Level 25
1,503 SR
1,480 Elo+
Medusa
Medusa
CloverMysta
Medusa
Level 23
God Stats
35W - 34L
1,558 SR
Queue Stats
554W - 538L
1,423 Elo+
Party 1
Neith
Neith
Kevienie
Neith
Level 28
God Stats
12W - 8L
1,533 SR
Queue Stats
210W - 211L
1,572 Elo+
Solo
Serqet
Serqet
Nehk0
Serqet
Level 24
God Stats
19W - 23L
1,422 SR
Queue Stats
105W - 70L
1,439 Elo+
Party 1
Ares
Ares
imwonderphil
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 180L
1,465 Elo+
Solo
Nu Wa
Nu Wa
olllllllllllo
Nu Wa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,269
1,054
4,270
3,358
1,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Hayuii
Bellona
10
0 / 1 / 0
5,079
1,016
2,830
5,128
3,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
JARUSELEM
Izanami
10
0 / 0 / 0
5,444
1,089
3,776
3,641
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,175
1,035
1,503
5,976
3,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
TenZera9
Kuzenbo
8
0 / 0 / 0
4,760
952
0
87
36
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

362

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 0 / 1
6,167
1,233
2,587
2,097
774
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Kevienie
Neith
10
0 / 0 / 4
5,389
1,078
3,954
1,622
532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
Nehk0
Serqet
10
2 / 0 / 3
5,711
1,142
2,081
2,072
731
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 4
6,225
1,245
3,777
6,133
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 6
5,727
1,145
4,384
2,086
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
6
6
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
0
1
3.5
L
0
2
0
0
L
Bellona
Hayuii
Bellona
0
1
0
0
L
Izanami
JARUSELEM
Izanami
0
0
0
0
W
Neith
Kevienie
Neith
0
0
4
2
L
0
3
0
0
W
Serqet
Nehk0
Serqet
2
0
3
3.5
L
Kuzenbo
TenZera9
Kuzenbo
0
0
0
0
W
1
0
4
3
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,379
Damage
16,783
18,190
Taken
14,010
9,868
Mitigated
5,969
1,644
Healing
1,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
2,587
932
0
0
2,097
774
0
470
1,602
0
12,651
L
4,270
128
0
0
3,358
1,091
0
1,655
1,651
14,899
0
L
Bellona
Hayuii
Bellona
2,830
425
0
250
5,128
3,564
0
1,845
3,283
94
7,677
L
Izanami
JARUSELEM
Izanami
3,776
3,091
0
1,194
3,641
1,226
0
1,981
1,660
0
26,456
W
Neith
Kevienie
Neith
3,954
1,102
0
447
1,622
532
0
592
955
0
14,665
L
1,503
670
0
200
5,976
3,951
0
2,593
3,383
0
3,366
W
Serqet
Nehk0
Serqet
2,081
516
0
0
2,072
731
0
374
1,573
0
4,593
L
Kuzenbo
TenZera9
Kuzenbo
0
0
0
0
87
36
0
87
0
0
0
W
3,777
491
0
605
6,133
3,277
0
1,767
4,166
8,065
0
W
4,384
1,562
0
0
2,086
655
0
1,161
875
15,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
29,219
94
Minions Killed
85
3
Camps Cleared
6
424,967
Distance Traveled
503,516
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,167
1,233
18
4
2
108,956
1
L
Janus
5,269
1,054
21
4
0
112,586
0
L
Bellona
5,079
1,016
9
2
1
127,738
3
L
Izanami
5,444
1,089
57
11
1
90,904
2
W
Neith
5,389
1,078
25
5
0
71,801
1
L
Odin
5,175
1,035
7
1
1
85,488
0
W
Serqet
5,711
1,142
1
0
0
113,692
1
L
Kuzenbo
4,760
952
0
0
0
8,251
0
W
Ares
6,225
1,245
4
1
1
113,259
0
W
Nu Wa
5,727
1,145
37
7
3
95,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role