Player Matchup

Nemesis
Nemesis
ChiefTatertot27
Nemesis
Level 29
God Stats
2W - 3L
1,498 SR
Queue Stats
8W - 9L
1,404 Elo+
Party 3
Izanami
Izanami
Fortney19
Izanami
Level 29
God Stats
44W - 32L
1,673 SR
Queue Stats
539W - 512L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
KyleOnMonster
Nu Wa
Level 95
God Stats
2W - 3L
1,451 SR
Queue Stats
23W - 31L
1,471 Elo+
Party 3
Chaac
Chaac
TaeSean6417
Chaac
Level 65
God Stats
2W - 1L
1,692 SR
Queue Stats
4W - 2L
1,839 Elo+
Party 3
Geb
Geb
sorta zooted
Geb
Level 89
God Stats
2W - 0L
1,741 SR
Queue Stats
97W - 94L
1,492 Elo+
Party 2
Team Averages
Level 61
1,611 SR
1,534 Elo+

VS

Team Averages
Level 66
1,548 SR
1,511 Elo+
Ganesha
Ganesha
AdamMorrison
Ganesha
Level 16
God Stats
5W - 4L
1,672 SR
Queue Stats
37W - 37L
1,533 Elo+
Party 1
Horus
Horus
AlanisMorrisett
Horus
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 55L
1,533 Elo+
Party 1
Chiron
Chiron
Bubislegend
Chiron
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 71L
1,519 Elo+
Party 1
Kali
Kali
Scorebreaker
Kali
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 105L
1,464 Elo+
Solo
Ra
Ra
cussingmussel
Ra
Level 103
God Stats
156W - 131L
1,569 SR
Queue Stats
176W - 170L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,793
485
1,578
5,361
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Fortney19
Izanami
12
3 / 0 / 3
7,872
562
9,159
7,137
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 0 / 4
8,766
626
6,251
6,197
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 0
7,823
559
4,351
5,709
2,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
4 / 3 / 4
7,810
558
6,594
11,163
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AdamMorrison
Ganesha
9
0 / 3 / 3
5,899
421
4,503
10,452
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 0 / 0
6,419
459
4,439
9,187
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
9
2 / 1 / 1
5,832
417
3,621
7,190
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 0
5,390
385
3,087
9,772
3,460
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 0
7,300
521
2,142
6,090
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
3
3
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AdamMorrison
Ganesha
0
3
3
0.5
L
0
0
0
0
L
Chiron
2
1
1
2.5
W
2
0
1
2.5
W
Izanami
Fortney19
Izanami
3
0
3
4.5
W
1
0
4
3
L
1
5
0
0.2
W
0
0
0
0
L
0
1
0
0
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,933
Damage
17,792
35,567
Taken
42,691
15,581
Mitigated
20,061
12,873
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AdamMorrison
Ganesha
4,503
314
0
1,081
10,452
7,097
0
2,995
7,375
15,416
0
L
4,439
1,890
94
4,158
9,187
5,732
0
842
7,814
0
32,551
L
Chiron
3,621
1,791
255
4,178
7,190
2,042
0
2,514
4,620
0
30,596
W
1,578
764
0
374
5,361
1,551
0
555
4,716
0
34,620
W
Izanami
Fortney19
Izanami
9,159
5,199
429
4,145
7,137
2,134
1,708
2,047
5,090
0
47,775
W
6,251
1,769
0
2,187
6,197
2,085
958
1,556
4,337
64,973
0
L
3,087
1,065
0
1,090
9,772
3,460
0
2,412
7,245
0
22,694
W
4,351
1,052
0
3,662
5,709
2,939
0
0
5,359
0
39,581
L
2,142
0
246
1,590
6,090
1,730
0
3,610
2,292
54,124
0
W
6,594
1,723
0
2,076
11,163
6,872
908
2,091
8,995
25,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,064
Gold Earned
30,840
401
Minions Killed
310
0
Camps Cleared
0
1,285,391
Distance Traveled
1,209,359
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,899
421
6
0
0
241,249
3
L
Horus
6,419
459
76
5
0
270,176
2
L
Chiron
5,832
417
75
5
0
168,287
2
W
Nemesis
6,793
485
65
5
0
284,395
0
W
Izanami
7,872
562
95
7
0
221,896
2
W
Nu Wa
8,766
626
131
9
0
252,418
4
L
Kali
5,390
385
35
3
0
261,287
0
W
Chaac
7,823
559
85
6
0
234,592
3
L
Ra
7,300
521
118
8
0
268,360
8
W
Geb
7,810
558
25
2
0
292,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role