Player Matchup

Guan Yu
Guan Yu
Gold IV
Nekya
Guan Yu
Gold IV
Level 145
God Stats
24W - 17L
1,541 SR
Queue Stats
176W - 215L
1,313 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
OneofaKindji
Baron Samedi
Silver III
Level 117
God Stats
1W - 0L
1,717 SR
Queue Stats
32W - 47L
887 MMR
Party 2
Danzaburou
Danzaburou
Gold I
Snipebola
Danzaburou
Gold I
Level 113
God Stats
8W - 8L
1,538 SR
Queue Stats
43W - 55L
1,563 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,599 SR
1,254 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,371 SR
1,256 MMR
Fenrir
Fenrir
Silver III
ROBÍNHOOD
Fenrir
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
iISrLibraVip
Cerberus
Bronze III
Level 67
God Stats
4W - 13L
1,249 SR
Queue Stats
159W - 216L
768 MMR
Solo
The Morrigan
The Morrigan
Gold V
sniffless
The Morrigan
Gold V
Level 149
God Stats
1W - 4L
1,366 SR
Queue Stats
138W - 120L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nekya
Guan Yu
15
1 / 2 / 14
11,138
619
9,331
17,825
18,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
OneofaKindji
Baron Samedi
15
4 / 7 / 12
11,817
657
9,715
14,275
14,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Snipebola
Danzaburou
17
11 / 1 / 5
13,604
756
16,502
11,296
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ThothTsukuyomiPersephoneSetAphrodite

VS

Bans
ScyllaYmirNoxTerraHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ROBÍNHOOD
Fenrir
13
3 / 8 / 4
10,995
611
6,268
15,497
10,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
iISrLibraVip
Cerberus
14
2 / 6 / 5
11,417
634
9,055
20,822
22,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
sniffless
The Morrigan
16
3 / 2 / 4
11,841
658
14,455
9,054
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
16
Kills
8
10
Deaths
16
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Nekya
Guan Yu
1
2
14
4
W
Baron Samedi
OneofaKindji
Baron Samedi
4
7
12
1.43
L
Fenrir
ROBÍNHOOD
Fenrir
3
8
4
0.63
W
Danzaburou
Snipebola
Danzaburou
11
1
5
13.5
L
Cerberus
iISrLibraVip
Cerberus
2
6
5
0.75
L
The Morrigan
sniffless
The Morrigan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,548
Damage
29,778
43,396
Taken
45,373
37,531
Mitigated
35,648
15,280
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Nekya
Guan Yu
9,331
1,102
3,076
6,486
17,825
18,001
878
9,102
8,416
0
40,016
W
Baron Samedi
OneofaKindji
Baron Samedi
9,715
1,463
1,151
1,815
14,275
14,599
758
6,339
7,582
52,297
0
L
Fenrir
ROBÍNHOOD
Fenrir
6,268
611
0
2,582
15,497
10,346
258
3,290
11,732
0
31,081
W
Danzaburou
Snipebola
Danzaburou
16,502
9,120
0
2,752
11,296
4,931
2,674
6,914
4,261
0
86,942
L
Cerberus
iISrLibraVip
Cerberus
9,055
202
0
5,963
20,822
22,045
108
4,966
15,206
32,135
0
L
The Morrigan
sniffless
The Morrigan
14,455
1,254
0
942
9,054
3,257
742
1,082
7,797
79,125
1,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,559
Gold Earned
34,253
218
Minions Killed
229
0
Camps Cleared
0
998,056
Distance Traveled
977,448
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,138
619
39
2
0
372,696
4
W
Baron Samedi
11,817
657
74
4
0
280,988
2
L
Fenrir
10,995
611
38
2
0
314,454
7
W
Danzaburou
13,604
756
105
6
0
344,372
4
L
Cerberus
11,417
634
62
3
0
337,247
6
L
The Morrigan
11,841
658
129
7
0
325,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role