Player Matchup

Vamana
Vamana
IGNACIOlk
Vamana
Level 116
God Stats
17W - 7L
1,628 SR
Queue Stats
645W - 236L
1,768 Elo+
Party 1
Sobek
Sobek
XxlautixX
Sobek
Level 89
God Stats
5W - 2L
2,006 SR
Queue Stats
272W - 57L
1,894 Elo+
Party 1
Merlin
Merlin
bLiinki181
Merlin
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
513W - 147L
1,900 Elo+
Party 1
Team Averages
Level 108
1,711 SR
1,854 Elo+

VS

Team Averages
Level 50
1,477 SR
1,385 Elo+
King Arthur
King Arthur
Marioud
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,340 Elo+
Party 2
Cthulhu
Cthulhu
Nachor0
Cthulhu
Level 8
God Stats
7W - 8L
1,481 SR
Queue Stats
12W - 22L
1,339 Elo+
Party 2
Skadi
Skadi
mast3rchief32
Skadi
Level 123
God Stats
29W - 34L
1,450 SR
Queue Stats
76W - 82L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IGNACIOlk
Vamana
12
5 / 1 / 5
8,190
819
6,253
6,258
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
XxlautixX
Sobek
10
1 / 4 / 7
7,583
758
4,200
8,879
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
bLiinki181
Merlin
11
5 / 1 / 3
8,178
818
8,110
6,275
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Marioud
King Arthur
8
0 / 4 / 4
6,460
646
2,725
7,066
2,587
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Nachor0
Cthulhu
6
1 / 4 / 2
6,104
610
3,079
6,663
2,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 3 / 2
7,931
793
5,186
8,377
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
5
6
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
IGNACIOlk
Vamana
5
1
5
7.5
L
King Arthur
Marioud
King Arthur
0
4
4
0.5
L
Cthulhu
Nachor0
Cthulhu
1
4
2
0.5
W
Sobek
XxlautixX
Sobek
1
4
7
1.13
W
Merlin
bLiinki181
Merlin
5
1
3
6.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,563
Damage
10,990
21,412
Taken
22,106
11,361
Mitigated
7,739
5,579
Healing
543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
IGNACIOlk
Vamana
6,253
3,086
0
1,497
6,258
3,853
1,072
1,054
5,204
0
39,341
L
King Arthur
Marioud
King Arthur
2,725
348
0
110
7,066
2,587
0
3,331
3,530
0
7,484
L
Cthulhu
Nachor0
Cthulhu
3,079
562
72
361
6,663
2,388
0
2,455
3,988
10,028
0
W
Sobek
XxlautixX
Sobek
4,200
241
0
3,088
8,879
5,315
338
678
8,201
17,086
0
W
Merlin
bLiinki181
Merlin
8,110
553
0
994
6,275
2,193
1,560
1,388
4,887
26,895
0
L
5,186
2,161
0
0
8,377
2,764
0
5,893
2,210
0
27,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
20,495
129
Minions Killed
77
0
Camps Cleared
0
593,947
Distance Traveled
486,954
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,190
819
58
6
0
204,523
4
L
King Arthur
6,460
646
7
1
0
176,970
6
L
Cthulhu
6,104
610
11
1
0
149,065
2
W
Sobek
7,583
758
19
2
0
216,377
2
W
Merlin
8,178
818
52
5
0
173,047
3
L
Skadi
7,931
793
59
6
0
160,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role