Player Matchup

Jormungandr
Jormungandr
BlueBomber97
Jormungandr
Level 32
God Stats
25W - 22L
1,774 SR
Queue Stats
357W - 370L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
Rostart
Ao Kuang
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Sargaent1
Cthulhu
Level 23
God Stats
57W - 55L
1,545 SR
Queue Stats
180W - 213L
1,499 Elo+
Party 2
Izanami
Izanami
geode78
Izanami
Level 29
God Stats
15W - 11L
1,472 SR
Queue Stats
92W - 92L
1,407 Elo+
Solo
Sol
Sol
limoneroscorps
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Team Averages
Level 35
1,558 SR
1,477 Elo+

VS

Team Averages
Level 26
1,528 SR
1,432 Elo+
Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CherryCaro
Aphrodite
Level 14
God Stats
4W - 3L
1,598 SR
Queue Stats
200W - 233L
1,399 Elo+
Party 3
Hachiman
Hachiman
bonkersfish
Hachiman
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
8W - 16L
1,224 Elo+
Solo
Medusa
Medusa
forkinu
Medusa
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
xXLePenguinXx
Kukulkan
Level 19
God Stats
1W - 2L
1,772 SR
Queue Stats
318W - 322L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlueBomber97
Jormungandr
16
7 / 1 / 6
10,690
1,188
11,457
7,443
6,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
Rostart
Ao Kuang
15
4 / 1 / 5
9,285
1,032
7,762
8,314
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Sargaent1
Cthulhu
17
1 / 2 / 12
9,878
1,098
8,962
10,874
8,454
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
geode78
Izanami
16
6 / 2 / 6
10,076
1,120
12,627
10,366
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 4
8,027
892
2,490
3,530
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

315

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 7 / 1
9,625
1,069
10,713
15,607
6,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
CherryCaro
Aphrodite
14
0 / 3 / 4
8,074
897
3,274
9,462
4,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
bonkersfish
Hachiman
13
0 / 5 / 1
7,672
852
3,013
8,208
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
forkinu
Medusa
15
2 / 0 / 4
8,977
997
6,254
7,676
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
xXLePenguinXx
Kukulkan
14
0 / 3 / 6
8,471
941
11,993
8,511
3,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
18
Kills
7
7
Deaths
18
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
7
1
0.79
W
Jormungandr
BlueBomber97
Jormungandr
7
1
6
10
L
Aphrodite
CherryCaro
Aphrodite
0
3
4
0.67
W
Ao Kuang
Rostart
Ao Kuang
4
1
5
6.5
W
Cthulhu
Sargaent1
Cthulhu
1
2
12
3.5
L
Hachiman
bonkersfish
Hachiman
0
5
1
0.1
L
Medusa
forkinu
Medusa
2
0
4
4
W
Izanami
geode78
Izanami
6
2
6
4.5
W
0
1
4
2
L
Kukulkan
xXLePenguinXx
Kukulkan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,298
Damage
35,247
40,527
Taken
49,464
23,818
Mitigated
19,979
10,123
Healing
5,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,713
6,476
0
1,090
15,607
6,145
0
10,021
5,586
0
18,965
W
Jormungandr
BlueBomber97
Jormungandr
11,457
2,264
866
746
7,443
6,616
0
2,607
4,836
34,752
0
L
Aphrodite
CherryCaro
Aphrodite
3,274
983
446
2,014
9,462
4,754
0
4,809
4,653
10,392
0
W
Ao Kuang
Rostart
Ao Kuang
7,762
1,902
0
3,285
8,314
3,292
0
1,953
6,361
19,568
0
W
Cthulhu
Sargaent1
Cthulhu
8,962
662
657
821
10,874
8,454
0
3,014
7,860
25,623
0
L
Hachiman
bonkersfish
Hachiman
3,013
1,922
0
871
8,208
2,947
0
4,641
3,567
0
8,771
L
Medusa
forkinu
Medusa
6,254
3,322
0
1,257
7,676
2,852
0
5,506
2,170
0
22,231
W
Izanami
geode78
Izanami
12,627
8,885
0
3,320
10,366
4,129
0
5,913
4,453
0
30,174
W
2,490
601
0
428
3,530
1,327
0
1,780
1,750
5,359
0
L
Kukulkan
xXLePenguinXx
Kukulkan
11,993
1,652
0
0
8,511
3,281
0
5,694
2,817
34,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,956
Gold Earned
42,819
155
Minions Killed
130
11
Camps Cleared
3
814,115
Distance Traveled
821,033
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,625
1,069
20
2
0
203,486
1
W
Jormungandr
10,690
1,188
42
5
1
180,199
1
L
Aphrodite
8,074
897
15
2
0
168,449
0
W
Ao Kuang
9,285
1,032
22
2
2
200,069
0
W
Cthulhu
9,878
1,098
45
5
4
166,890
0
L
Hachiman
7,672
852
9
1
1
124,102
0
L
Medusa
8,977
997
42
5
0
153,605
0
W
Izanami
10,076
1,120
38
4
4
154,994
0
W
Sol
8,027
892
8
1
0
111,963
0
L
Kukulkan
8,471
941
44
5
2
171,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role