Player Matchup

Xbalanque
Xbalanque
BJFJ
Xbalanque
Level 28
God Stats
0W - 2L
1,714 SR
Queue Stats
77W - 113L
1,214 Elo+
Solo
Anubis
Anubis
DioniSop25
Anubis
Level 16
God Stats
7W - 8L
1,529 SR
Queue Stats
166W - 185L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
DoomsdayKitchen
Sun Wukong
Level 80
God Stats
15W - 15L
1,566 SR
Queue Stats
206W - 232L
1,438 Elo+
Party 1
Nemesis
Nemesis
Spacefire73
Nemesis
Level 6
God Stats
4W - 6L
1,688 SR
Queue Stats
77W - 116L
1,344 Elo+
Party 1
Neith
Neith
Vxspr
Neith
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 27
1,599 SR
1,368 Elo+

VS

Team Averages
Level 24
1,511 SR
1,344 Elo+
Kumbhakarna
Kumbhakarna
Masega360
Kumbhakarna
Level 26
God Stats
8W - 1L
1,713 SR
Queue Stats
81W - 102L
1,307 Elo+
Solo
Anubis
Anubis
ScoopberDooper
Anubis
Level 29
God Stats
39W - 54L
1,509 SR
Queue Stats
113W - 129L
1,551 Elo+
Solo
Izanami
Izanami
Spookl
Izanami
Level 28
God Stats
16W - 12L
1,546 SR
Queue Stats
65W - 83L
1,348 Elo+
Solo
Fenrir
Fenrir
mechgojira
Fenrir
Level 8
God Stats
41W - 32L
1,289 SR
Queue Stats
127W - 133L
1,016 Elo+
Solo
Nike
Nike
thisgamegay
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BJFJ
Xbalanque
11
2 / 4 / 1
9,219
329
3,779
9,147
2,639
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
DioniSop25
Anubis
20
8 / 13 / 4
13,356
477
28,856
30,471
12,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
DoomsdayKitchen
Sun Wukong
20
7 / 6 / 8
13,277
474
25,043
34,485
24,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Spacefire73
Nemesis
18
3 / 6 / 6
12,032
430
8,503
22,504
11,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Vxspr
Neith
20
4 / 6 / 7
12,919
461
17,960
21,094
10,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Masega360
Kumbhakarna
18
6 / 1 / 11
13,894
496
8,421
22,518
28,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 7 / 15
14,380
514
35,821
30,636
16,150
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Spookl
Izanami
20
7 / 4 / 6
14,839
530
17,777
24,403
9,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
mechgojira
Fenrir
20
11 / 7 / 6
14,594
521
14,521
26,168
13,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 5 / 8
12,073
431
9,240
13,905
12,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
24
Kills
33
35
Deaths
24
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BJFJ
Xbalanque
2
4
1
0.63
L
Anubis
DioniSop25
Anubis
8
13
4
0.77
L
Sun Wukong
DoomsdayKitchen
Sun Wukong
7
6
8
1.83
W
Kumbhakarna
Masega360
Kumbhakarna
6
1
11
11.5
W
8
7
15
2.21
L
Nemesis
Spacefire73
Nemesis
3
6
6
1
W
Izanami
Spookl
Izanami
7
4
6
2.5
L
Neith
Vxspr
Neith
4
6
7
1.25
W
Fenrir
mechgojira
Fenrir
11
7
6
2
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,141
Damage
85,780
117,701
Taken
117,630
61,618
Mitigated
80,821
33,903
Healing
37,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BJFJ
Xbalanque
3,779
1,860
0
862
9,147
2,639
117
1,405
7,742
0
30,245
L
Anubis
DioniSop25
Anubis
28,856
2,817
0
11,610
30,471
12,226
460
16,503
13,818
81,318
0
L
Sun Wukong
DoomsdayKitchen
Sun Wukong
25,043
7,477
0
9,963
34,485
24,813
1,808
13,512
20,723
0
98,838
W
Kumbhakarna
Masega360
Kumbhakarna
8,421
1,152
0
4,688
22,518
28,551
1,509
4,286
18,232
26,346
0
W
35,821
1,602
1,392
16,580
30,636
16,150
1,481
14,479
16,157
92,095
0
L
Nemesis
Spacefire73
Nemesis
8,503
3,319
0
6,290
22,504
11,557
0
9,160
13,294
0
74,429
W
Izanami
Spookl
Izanami
17,777
10,828
0
9,760
24,403
9,818
7,335
1,832
22,571
0
133,319
L
Neith
Vxspr
Neith
17,960
7,899
0
5,178
21,094
10,383
542
3,662
17,407
0
68,994
W
Fenrir
mechgojira
Fenrir
14,521
4,569
0
5,142
26,168
13,754
170
4,972
21,196
0
70,204
W
9,240
2,071
0
375
13,905
12,548
1,431
3,456
10,435
0
52,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,803
Gold Earned
69,780
491
Minions Killed
493
0
Camps Cleared
0
2,040,079
Distance Traveled
2,366,647
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,219
329
53
2
0
259,372
4
L
Anubis
13,356
477
97
3
0
383,474
1
L
Sun Wukong
13,277
474
133
5
0
485,481
2
W
Kumbhakarna
13,894
496
38
1
0
561,031
1
W
Anubis
14,380
514
112
4
0
417,144
0
L
Nemesis
12,032
430
107
4
0
488,510
0
W
Izanami
14,839
530
177
6
0
429,684
3
L
Neith
12,919
461
101
4
0
423,242
2
W
Fenrir
14,594
521
90
3
0
502,389
0
W
Nike
12,073
431
76
3
0
456,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role