Player Matchup

Merlin
Merlin
IYEARS
Merlin
Level 16
God Stats
1W - 3L
1,438 SR
Queue Stats
1W - 6L
1,283 Elo+
Party 1
Skadi
Skadi
Imperonism
Skadi
Level 16
God Stats
0W - 3L
1,335 SR
Queue Stats
1W - 6L
1,383 Elo+
Party 1
Ra
Ra
Verasis
Ra
Level 13
God Stats
0W - 1L
1,239 SR
Queue Stats
1W - 9L
1,237 Elo+
Party 1
Bellona
Bellona
gianluh
Bellona
Level 10
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 6L
1,283 Elo+
Party 1
Ymir
Ymir
periodino
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,283 Elo+
Party 1
Team Averages
Level 13
1,354 SR
1,294 Elo+

VS

Team Averages
Level 24
1,517 SR
1,529 Elo+
Pele
Pele
Farwen97
Pele
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 33L
1,314 Elo+
Solo
Ares
Ares
OneFruityDon
Ares
Level 10
God Stats
5W - 6L
1,320 SR
Queue Stats
268W - 297L
1,500 Elo+
Solo
Hel
Hel
Reason Souljah
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 1L
1,939 Elo+
Solo
Cu Chulainn
Cu Chulainn
S59dylan013
Cu Chulainn
Level 29
God Stats
3W - 0L
1,764 SR
Queue Stats
15W - 15L
1,564 Elo+
Solo
Heimdallr
Heimdallr
jcapde99
Heimdallr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IYEARS
Merlin
7
0 / 7 / 1
4,683
390
6,536
5,869
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
8
0 / 6 / 1
5,159
430
3,330
8,103
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
0 / 9 / 1
5,197
433
3,018
7,806
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
gianluh
Bellona
7
1 / 6 / 0
4,803
400
1,960
8,140
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
8
2 / 3 / 0
5,739
478
2,192
7,467
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
2 / 1 / 0
5,903
492
774
5,010
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
5 / 1 / 5
6,785
565
2,598
7,244
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
15 / 0 / 0
9,020
752
7,799
7,762
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
S59dylan013
Cu Chulainn
15
6 / 1 / 1
8,633
719
9,111
6,858
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
jcapde99
Heimdallr
12
3 / 1 / 8
7,213
601
7,976
9,507
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
31
31
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
2
1
0
2
L
Merlin
IYEARS
Merlin
0
7
1
0.07
L
Skadi
0
6
1
0.08
W
5
1
5
7.5
W
15
0
0
15
W
Cu Chulainn
S59dylan013
Cu Chulainn
6
1
1
6.5
L
0
9
1
0.06
L
Bellona
gianluh
Bellona
1
6
0
0.17
W
Heimdallr
jcapde99
Heimdallr
3
1
8
7
L
Ymir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,036
Damage
28,258
37,385
Taken
36,381
13,836
Mitigated
17,343
3,124
Healing
18,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
774
5
0
1,516
5,010
1,605
760
475
4,535
0
22,108
L
Merlin
IYEARS
Merlin
6,536
658
0
310
5,869
1,800
87
2,043
3,744
21,735
0
L
Skadi
3,330
2,030
0
1,314
8,103
1,986
154
1,531
6,534
0
25,915
W
2,598
94
0
3,218
7,244
4,483
218
2,794
4,450
9,528
0
W
7,799
1,586
1,702
5,035
7,762
2,595
924
2,510
5,252
58,174
0
W
Cu Chulainn
S59dylan013
Cu Chulainn
9,111
2,097
0
2,839
6,858
4,982
232
1,435
5,423
4,398
52,311
L
3,018
530
103
512
7,806
2,560
175
4,135
3,555
28,137
0
L
Bellona
gianluh
Bellona
1,960
1,001
0
83
8,140
3,600
120
2,033
6,069
0
8,753
W
Heimdallr
jcapde99
Heimdallr
7,976
3,394
219
4,396
9,507
3,678
1,945
4,532
4,975
0
40,172
L
Ymir
2,192
496
0
802
7,467
3,890
42
693
6,774
11,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,581
Gold Earned
37,554
138
Minions Killed
366
0
Camps Cleared
0
1,045,408
Distance Traveled
1,151,933
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,903
492
37
3
0
248,886
3
L
Merlin
4,683
390
20
2
0
201,782
2
L
Skadi
5,159
430
44
4
0
181,538
1
W
Ares
6,785
565
14
1
0
243,123
0
W
Hel
9,020
752
112
9
0
221,643
1
W
Cu Chulainn
8,633
719
132
11
0
243,626
2
L
Ra
5,197
433
47
4
0
225,937
0
L
Bellona
4,803
400
12
1
0
211,577
0
W
Heimdallr
7,213
601
71
6
0
194,655
1
L
Ymir
5,739
478
15
1
0
224,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role