Player Matchup

Sun Wukong
Sun Wukong
MaxKing38
Sun Wukong
Level 9
God Stats
1W - 1L
1,561 SR
Queue Stats
2W - 3L
1,559 Elo+
Party 1
Ymir
Ymir
TypicallyUnknown
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,559 Elo+
Party 1
Anubis
Anubis
deadpool78
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,512 Elo+
Party 1
Team Averages
Level 8
1,520 SR
1,543 Elo+

VS

Team Averages
Level 76
1,400 SR
1,394 Elo+
Mulan
Mulan
ConstableG
Mulan
Level 83
God Stats
6W - 8L
1,201 SR
Queue Stats
293W - 332L
1,552 Elo+
Party 2
Tiamat
Tiamat
JoeFamilyGuy
Tiamat
Level 15
God Stats
2W - 2L
1,545 SR
Queue Stats
7W - 15L
1,098 Elo+
Solo
Serqet
Serqet
kittyfuzz321
Serqet
Level 129
God Stats
18W - 23L
1,453 SR
Queue Stats
349W - 333L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MaxKing38
Sun Wukong
9
2 / 4 / 1
6,973
634
4,654
7,908
5,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 6 / 2
7,189
654
7,645
8,958
4,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
deadpool78
Anubis
10
0 / 6 / 3
7,057
642
6,729
8,043
3,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
4 / 3 / 11
8,175
743
8,340
11,637
6,670
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
11
6 / 0 / 7
8,755
796
5,389
8,462
12,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
12
6 / 2 / 10
9,421
856
6,612
7,667
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
16
16
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
3
11
3.17
W
Tiamat
6
0
7
9.5
L
Sun Wukong
MaxKing38
Sun Wukong
2
4
1
0.63
L
3
6
2
0.67
L
Anubis
deadpool78
Anubis
0
6
3
0.25
W
Serqet
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,028
Damage
20,341
24,909
Taken
27,766
13,326
Mitigated
23,446
1,779
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
8,340
765
0
2,068
11,637
6,670
0
4,882
6,755
0
27,435
W
Tiamat
5,389
254
0
4,136
8,462
12,004
0
6,037
2,425
16,006
0
L
Sun Wukong
MaxKing38
Sun Wukong
4,654
1,517
0
1,015
7,908
5,631
0
1,747
5,850
0
13,983
L
7,645
2,384
0
0
8,958
4,180
0
1,338
7,139
13,442
0
L
Anubis
deadpool78
Anubis
6,729
1,536
0
764
8,043
3,515
0
1,784
6,057
24,921
0
W
Serqet
6,612
1,468
0
941
7,667
4,772
0
3,526
4,141
0
25,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,219
Gold Earned
26,351
83
Minions Killed
92
0
Camps Cleared
0
563,045
Distance Traveled
610,487
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,175
743
28
3
0
198,806
1
W
Tiamat
8,755
796
16
1
0
185,713
3
L
Sun Wukong
6,973
634
17
2
0
226,186
2
L
Ymir
7,189
654
16
1
0
180,264
2
L
Anubis
7,057
642
50
5
0
156,595
1
W
Serqet
9,421
856
48
4
0
225,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role