Player Matchup

Bacchus
Bacchus
Alberto_elXurro
Bacchus
Level 32
God Stats
14W - 16L
1,381 SR
Queue Stats
28W - 39L
1,350 Elo+
Party 2
Zhong Kui
Zhong Kui
CimaFunk
Zhong Kui
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
78W - 92L
1,444 Elo+
Party 2
Skadi
Skadi
G_a_n_i_b_a_l_S
Skadi
Level 23
God Stats
10W - 7L
1,515 SR
Queue Stats
78W - 73L
1,406 Elo+
Party 3
Guan Yu
Guan Yu
Mantekaos
Guan Yu
Level 24
God Stats
4W - 1L
1,693 SR
Queue Stats
8W - 5L
1,726 Elo+
Party 2
Nemesis
Nemesis
Steven5150
Nemesis
Level 28
God Stats
26W - 27L
1,560 SR
Queue Stats
80W - 80L
1,539 Elo+
Party 3
Team Averages
Level 27
1,530 SR
1,493 Elo+

VS

Team Averages
Level 11
1,590 SR
1,565 Elo+
Ra
Ra
Criticalypso
Ra
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 18L
1,520 Elo+
Solo
Apollo
Apollo
Jurtenchiller
Apollo
Level 24
God Stats
17W - 21L
1,497 SR
Queue Stats
362W - 363L
1,485 Elo+
Party 1
Chang'e
Chang'e
K0KZ14
Chang'e
Level 8
God Stats
2W - 3L
1,300 SR
Queue Stats
50W - 41L
1,485 Elo+
Solo
Mercury
Mercury
LoenneZockt
Mercury
Level 8
God Stats
3W - 1L
1,831 SR
Queue Stats
22W - 9L
1,678 Elo+
Party 1
Ymir
Ymir
Rektalgurke123
Ymir
Level 8
God Stats
2W - 2L
1,820 SR
Queue Stats
113W - 129L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 20
15,120
582
21,822
21,760
32,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
CimaFunk
Zhong Kui
20
16 / 2 / 10
16,230
624
37,073
24,240
21,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 4 / 15
14,089
542
22,833
13,173
8,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Mantekaos
Guan Yu
20
7 / 2 / 12
14,373
553
14,845
25,946
33,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Steven5150
Nemesis
20
6 / 2 / 4
14,275
549
10,340
18,684
12,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 2
10,141
390
7,209
20,318
8,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 8 / 7
11,424
439
9,624
24,811
10,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
K0KZ14
Chang'e
18
3 / 7 / 2
12,318
474
21,340
27,687
9,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
LoenneZockt
Mercury
18
5 / 10 / 4
11,679
449
12,605
30,830
12,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 11 / 5
9,749
375
9,659
24,777
20,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
46
Kills
15
15
Deaths
46
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
5
20
3.6
W
Zhong Kui
CimaFunk
Zhong Kui
16
2
10
10.5
L
1
10
2
0.2
W
9
4
15
4.13
L
3
8
7
0.81
L
Chang'e
K0KZ14
Chang'e
3
7
2
0.57
L
Mercury
LoenneZockt
Mercury
5
10
4
0.7
W
Guan Yu
Mantekaos
Guan Yu
7
2
12
6.5
L
3
11
5
0.5
W
Nemesis
Steven5150
Nemesis
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,913
Damage
60,437
103,803
Taken
128,423
108,091
Mitigated
61,336
50,726
Healing
31,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,822
1,600
2,767
7,437
21,760
32,228
1,923
8,507
12,770
58,903
0
W
Zhong Kui
CimaFunk
Zhong Kui
37,073
2,825
584
15,661
24,240
21,128
1,644
7,665
16,181
129,465
0
L
7,209
456
985
2,728
20,318
8,104
1,106
10,536
9,636
58,649
0
W
22,833
12,485
0
2,515
13,173
8,986
5,975
3,998
9,055
0
113,523
L
9,624
6,175
0
6,725
24,811
10,575
0
14,445
10,116
0
56,297
L
Chang'e
K0KZ14
Chang'e
21,340
2,190
4,176
9,610
27,687
9,889
674
9,415
17,812
68,351
0
L
Mercury
LoenneZockt
Mercury
12,605
7,418
0
5,994
30,830
12,423
0
9,561
20,944
0
75,889
W
Guan Yu
Mantekaos
Guan Yu
14,845
2,229
2,020
12,938
25,946
33,570
3,892
12,230
12,891
0
67,197
L
9,659
744
0
987
24,777
20,345
154
14,938
9,547
26,895
0
W
Nemesis
Steven5150
Nemesis
10,340
4,429
0
6,804
18,684
12,179
0
6,033
12,468
0
130,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,087
Gold Earned
55,311
601
Minions Killed
480
0
Camps Cleared
0
2,393,909
Distance Traveled
2,113,623
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,120
582
67
3
0
453,959
2
W
Zhong Kui
16,230
624
185
7
0
439,784
0
L
Ra
10,141
390
115
4
0
387,966
0
W
Skadi
14,089
542
106
4
0
433,247
2
L
Apollo
11,424
439
106
4
0
420,295
2
L
Chang'e
12,318
474
115
4
0
443,143
4
L
Mercury
11,679
449
119
5
0
489,072
2
W
Guan Yu
14,373
553
110
4
0
542,649
0
L
Ymir
9,749
375
25
1
0
373,147
0
W
Nemesis
14,275
549
133
5
0
524,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role