Player Matchup

Nemesis
Nemesis
MotoSoup
Nemesis
Level 29
God Stats
7W - 13L
1,536 SR
Queue Stats
44W - 47L
1,493 Elo+
Party 2
Neith
Neith
Night7858
Neith
Level 28
God Stats
3W - 9L
1,441 SR
Queue Stats
167W - 175L
1,493 Elo+
Solo
Yemoja
Yemoja
fain_legend91
Yemoja
Level 8
God Stats
2W - 2L
1,502 SR
Queue Stats
11W - 9L
1,333 Elo+
Solo
Heimdallr
Heimdallr
hhhweras
Heimdallr
Level 13
God Stats
52W - 53L
1,437 SR
Queue Stats
53W - 59L
1,551 Elo+
Party 2
Tiamat
Tiamat
nolimitxav
Tiamat
Level 17
God Stats
0W - 6L
1,082 SR
Queue Stats
16W - 21L
1,403 Elo+
Solo
Team Averages
Level 19
1,400 SR
1,455 Elo+

VS

Team Averages
Level 26
1,629 SR
1,461 Elo+
Ares
Ares
BuffBipolarBear
Ares
Level 40
God Stats
9W - 7L
1,754 SR
Queue Stats
60W - 70L
1,560 Elo+
Party 1
Tiamat
Tiamat
Fablestruth
Tiamat
Level 17
God Stats
15W - 8L
1,688 SR
Queue Stats
101W - 86L
1,422 Elo+
Solo
Hel
Hel
SadGinger3160
Hel
Level 32
God Stats
6W - 8L
1,514 SR
Queue Stats
133W - 157L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
SadNee2627
Sun Wukong
Level 15
God Stats
8W - 5L
1,564 SR
Queue Stats
49W - 58L
1,461 Elo+
Party 1
Bakasura
Bakasura
TheVicenteGonza
Bakasura
Level 24
God Stats
49W - 30L
1,628 SR
Queue Stats
134W - 133L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MotoSoup
Nemesis
18
2 / 3 / 4
10,635
483
10,129
17,143
9,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Night7858
Neith
16
2 / 6 / 5
9,730
442
10,187
18,503
6,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 14 / 0
7,020
319
848
18,342
7,856
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
hhhweras
Heimdallr
19
11 / 6 / 1
12,441
566
23,417
22,090
8,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
nolimitxav
Tiamat
13
0 / 6 / 0
8,625
392
4,919
13,816
5,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 5
12,509
569
6,569
18,862
22,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
19
8 / 1 / 2
12,827
583
12,064
11,010
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 10
11,895
541
16,083
13,541
6,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SadNee2627
Sun Wukong
16
3 / 5 / 3
10,709
487
10,980
19,530
23,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
18
9 / 5 / 2
12,495
568
14,811
25,470
12,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
15
Kills
31
35
Deaths
17
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
W
Tiamat
8
1
2
9
L
Nemesis
MotoSoup
Nemesis
2
3
4
1.33
L
Neith
Night7858
Neith
2
6
5
0.75
W
4
2
10
4.5
W
Sun Wukong
SadNee2627
Sun Wukong
3
5
3
0.9
W
Bakasura
9
5
2
2
L
0
14
0
0
L
Heimdallr
hhhweras
Heimdallr
11
6
1
1.92
L
Tiamat
nolimitxav
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,500
Damage
60,507
89,894
Taken
88,413
37,795
Mitigated
72,221
18,971
Healing
34,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,569
836
0
799
18,862
22,157
2,437
1,062
17,800
46,075
0
W
Tiamat
12,064
1,608
267
5,134
11,010
7,636
4,113
1,458
9,552
86,925
0
L
Nemesis
MotoSoup
Nemesis
10,129
4,011
0
2,444
17,143
9,044
0
5,947
10,606
0
79,910
L
Neith
Night7858
Neith
10,187
2,988
0
5,510
18,503
6,948
0
9,867
7,901
0
62,914
W
16,083
3,513
6,384
7,696
13,541
6,638
2,295
1,155
12,383
67,581
0
W
Sun Wukong
SadNee2627
Sun Wukong
10,980
2,463
488
3,147
19,530
23,405
379
726
18,804
0
48,912
W
Bakasura
14,811
11,099
0
10,628
25,470
12,385
4,978
1,366
24,104
0
76,734
L
848
617
469
46
18,342
7,856
494
6,618
11,514
16,999
0
L
Heimdallr
hhhweras
Heimdallr
23,417
12,873
0
7,764
22,090
8,780
1,984
6,836
14,012
0
79,825
L
Tiamat
nolimitxav
Tiamat
4,919
773
0
2,738
13,816
5,167
0
5,448
7,363
50,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,451
Gold Earned
60,435
490
Minions Killed
556
0
Camps Cleared
0
1,803,540
Distance Traveled
2,146,594
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,509
569
71
3
0
398,507
0
W
Tiamat
12,827
583
151
7
0
448,666
4
L
Nemesis
10,635
483
133
6
0
465,569
0
L
Neith
9,730
442
106
5
0
390,236
1
W
Hel
11,895
541
105
5
0
397,113
1
W
Sun Wukong
10,709
487
86
4
0
470,763
0
W
Bakasura
12,495
568
143
7
0
431,545
0
L
Yemoja
7,020
319
20
1
0
272,686
0
L
Heimdallr
12,441
566
136
6
0
355,514
0
L
Tiamat
8,625
392
95
4
0
319,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role