Player Matchup

Hercules
Hercules
AlPappito
Hercules
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,666 Elo+
Party 1
Awilix
Awilix
RexDraco
Awilix
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 80L
1,487 Elo+
Party 1
Vulcan
Vulcan
SUNBATHING
Vulcan
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
127W - 86L
1,757 Elo+
Solo
Ullr
Ullr
chieficek
Ullr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 110L
1,643 Elo+
Solo
Achilles
Achilles
slimejsn1
Achilles
Level 7
God Stats
1W - 0L
1,385 SR
Queue Stats
4W - 3L
1,593 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,629 Elo+

VS

Team Averages
Level 18
1,567 SR
1,634 Elo+
Cupid
Cupid
BestManOK
Cupid
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ChickN
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,701 Elo+
Solo
Mercury
Mercury
CrossHarper
Mercury
Level 13
God Stats
1W - 1L
1,800 SR
Queue Stats
11W - 13L
1,589 Elo+
Solo
Cthulhu
Cthulhu
EChoco1ate
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,853 Elo+
Solo
Anhur
Anhur
Mihailomelo2k
Anhur
Level 26
God Stats
53W - 53L
1,534 SR
Queue Stats
112W - 102L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlPappito
Hercules
16
4 / 3 / 5
9,922
472
6,497
15,286
9,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
RexDraco
Awilix
16
3 / 3 / 9
10,580
504
7,990
14,355
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
SUNBATHING
Vulcan
20
11 / 2 / 3
13,504
643
18,425
9,293
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
19
5 / 4 / 5
11,592
552
10,688
16,765
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
slimejsn1
Achilles
16
4 / 4 / 6
10,800
514
6,305
14,882
11,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BestManOK
Cupid
17
7 / 4 / 2
11,192
533
14,102
17,556
7,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
ChickN
Raijin
17
3 / 6 / 4
10,703
510
5,495
11,805
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
CrossHarper
Mercury
14
1 / 5 / 3
9,170
437
3,685
12,493
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
EChoco1ate
Cthulhu
8
1 / 6 / 1
7,328
349
2,248
9,144
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 6 / 2
10,562
503
11,461
16,953
6,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
27
Kills
16
16
Deaths
27
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlPappito
Hercules
4
3
5
2.17
L
Cupid
BestManOK
Cupid
7
4
2
2
L
Raijin
ChickN
Raijin
3
6
4
0.83
L
Mercury
CrossHarper
Mercury
1
5
3
0.5
L
Cthulhu
EChoco1ate
Cthulhu
1
6
1
0.25
L
4
6
2
0.83
W
Awilix
RexDraco
Awilix
3
3
9
2.5
W
Vulcan
SUNBATHING
Vulcan
11
2
3
6.25
W
Ullr
5
4
5
1.88
W
Achilles
slimejsn1
Achilles
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,905
Damage
36,991
70,581
Taken
67,951
38,005
Mitigated
27,244
22,367
Healing
19,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlPappito
Hercules
6,497
1,336
0
4,836
15,286
9,379
382
1,381
13,905
0
28,775
L
Cupid
BestManOK
Cupid
14,102
10,058
682
8,982
17,556
7,646
1,375
2,923
14,333
0
87,261
L
Raijin
ChickN
Raijin
5,495
294
0
1,164
11,805
4,564
388
6,445
5,210
51,934
0
L
Mercury
CrossHarper
Mercury
3,685
1,161
0
3,452
12,493
4,287
604
4,223
8,145
0
45,660
L
Cthulhu
EChoco1ate
Cthulhu
2,248
388
0
515
9,144
4,045
219
2,530
6,469
11,512
0
L
11,461
5,989
0
4,918
16,953
6,702
768
2,304
14,499
0
56,654
W
Awilix
RexDraco
Awilix
7,990
3,181
0
4,722
14,355
5,648
0
862
13,493
0
66,372
W
Vulcan
SUNBATHING
Vulcan
18,425
4,775
110
2,566
9,293
4,345
424
2,478
6,815
121,639
0
W
Ullr
10,688
4,570
0
6,828
16,765
7,218
2,522
464
16,301
0
78,362
W
Achilles
slimejsn1
Achilles
6,305
2,621
0
3,305
14,882
11,415
0
2,558
12,324
0
40,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,398
Gold Earned
48,955
537
Minions Killed
441
0
Camps Cleared
0
2,032,466
Distance Traveled
1,602,225
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,922
472
53
3
0
399,735
12
L
Cupid
11,192
533
143
7
0
298,234
7
L
Raijin
10,703
510
112
5
0
363,065
1
L
Mercury
9,170
437
82
4
0
432,183
4
L
Cthulhu
7,328
349
17
1
0
187,337
0
L
Anhur
10,562
503
87
4
0
321,406
5
W
Awilix
10,580
504
94
4
0
439,287
15
W
Vulcan
13,504
643
177
8
0
449,892
7
W
Ullr
11,592
552
122
6
0
337,130
0
W
Achilles
10,800
514
91
4
0
406,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role